December Update

The December Update is an update for DICE's Star Wars Battlefront II that was released on December 12, 2018.

The update most notably includes the release of the General Kenobi skin for Obi-Wan Kenobi. Other notable changes and additions include:
 * The addition of the new Squad system to Blast
 * Improvements to the UI for readability of remaining stamina and to show the number of rolls/dodges available

One Community Transmission titled "December Update & 2019 Awaits" was released leading up to the update. It detailed the changes in the update. The post can be read here.

Features

 * A new "General Kenobi" appearance for Obi-Wan Kenobi is available to unlock

Quality of Life

 * Implemented a new UI bar for improved readability of Hero stamina
 * The player's health bar has been updated with an indicator that lets players know how many dodges are available
 * Implemented Squad Spawn on Blast and reduced the spawn timer for that mode to 5 seconds

Hero Changes
Obi-Wan Kenobi
 * Fixed an issue where a fully charged "All-Out Push" ability would not deal damage to enemies that are in the 2nd half of the ability zone
 * Fixed an issue where the UI lines of the "All-Out Push" ability would not be completely visible if the player doesn't charge up the ability
 * Fixed an issue where players could not cancel the "Defensive Rush" ability by dodging
 * Fixed an issue where players couldn't see the Lightsaber ignite animation while being frozen by Kylo Ren
 * Prevented Lightsaber damage for Obi-Wan if he is attacked by Lightsabers during the "Defensive Rush" ability
 * Fixed an issue where Emperor Palpatine's main attack would show on Obi-Wan Kenobi's body, instead of his Lightsaber, when deflecting
 * Fixed an issue where Obi-Wan's "Your Move" and "Absolutes" emotes would play swapped in-game
 * Moved Obi-Wan's "All-Out Push" ability to the left ability slot and "Defensive Rush" to the right one, in order to address player feedback and improve consistency

General Grievous
 * Fixed an issue where General Grievous would not deal additional damage when attacking from behind
 * Fixed an issue where General Grievous would occasionally get stuck in an animation when hit by a Shock Grenade
 * Fixed an issue where General Grievous would occasionally deal "Unrelenting Advance" ability damage by blocking

Darth Vader
 * Fixed an issue where Darth Vader would occasionally get stuck in the Choke animation

Han Solo
 * Fixed an issue where Han Solo's Detonite Charge would not visually explode when triggered

Squad Spawn Changes

 * Fixed an issue where players would occasionally be able to select empty Squad Spawn slots
 * Fixed an issue where the Start button would be grayed out when the player attempts to spawn on a squad member inside a land vehicle
 * Fixed an issue where players would not be able to choose seemingly available Heroes - Reinforcements while the spawn delay timer is active

Game Mode and Map Changes
Hero Showdown
 * Fixed an issue that would prevent a game round to start properly, if a player would not pick a Hero within the allocated time

Geonosis
 * Various level art, audio, draw distance and collision fixes, focusing on the vehicle debris and rocks on Geonosis
 * Made some slopes in Phase 3 of Geonosis easier to traverse with the AT-TE
 * Fixed an issue where the LAAT carrying an AT-TE would occasionally appear in very low resolution
 * Fixed an issue where Boba Fett would be able to float on invisible ceilings in certain areas during Phase 2
 * Fixed an issue where a blank scene would show up in the beginning of the final cutscene on Geonosis

Bespin
 * Fixed an issue where players could reach a spot outside the map geometry by using Boba Fett or any Lightsaber-carrying Hero

Crait: Abandoned Rebel Outpost
 * Fixed an issue where the Hangar objectives on Crait would be named "HARDCELLS"

Vehicle Changes
STAP
 * Fixed an issue where the STAP's "Laser Barrage" ability would fire an extra laser stream to the ground

AT-TE
 * Fixed an issue where the AT-TE's front cannon muzzle flash would show in the wrong color
 * Added more audiovisual effects when the AT-TE is being dropped on Geonosis

General Changes/Misc

 * Fixed a visual issue where the AT-ST would look too small in the End-Of-Round MVP screen
 * Fixed a visual issue where the rimlight effect would turn on and off when rotating characters in Inspector mode
 * Fixed a visual issue where unlocking Hero Starfighters Star Cards would stretch the artwork for the respective Card
 * Fixed an issue where Smart Ion Grenade explosion VFX would occasionally be missing when exploding near certain vehicles

Known Issues

 * In order to ensure scoring fairness, we have currently disabled the scoring event when a player squad spawns on you.
 * We are investigating the causes of the exploit and will proceed to a fix at a later update.