User:Anakin Skyobiliviator/Mod Idea

This is my mod idea I want someone to make. If someone can actually do it for me, I will be very happy but be sure to give me credit.

=Hypori: Grand Invasion=

Description
This is a VERY large map based off located on Hypori for Clone Wars Era only. The ground portion of the map is as large as a space map, if not larger. All together there is 16 command posts. The map is also very high, as it consist of the "air-to-space" action. On the ground is the command post 12 command posts and the rest is in "space." The hight include ground level, "sky" which is the clear part of the air, the "lower atmosphere"; a light foggy layer past the sky, the "high atmosphere" the denser foggy area past lower atmosphere, and lower orbit or "space" the clear black area, like space map, except the planetward direction is covered with planet, not a sphere that is suppose to be the planet-since this is more of an orbit than deep space. The Separatists control the Providence destroyer (CP 1, default CP for CIS) on "space" closest to the planet, protecting the planet. Planet-based CIS CP is CP 7-16. The "space" CP for republic is the Venator (CP 2, default CP for republic) and two Accamalators (CP 3 and 4) and the ground CP is CP 5 and CP 6. The specialty of the map is that the Accamalator command posts will slowly move planetward until it lands, which take time.. These CP are uncapturable but it is fully destroyable. When one of the Accamalator CP have been destroyed, the Repubublic reignforcements will drop by 100.

Though the Republic is at the disadvantage by the terms of CP, the reinforcements will steadily increase by ten until the both frigate command posts ether landed or have been destroyed. Do know that the frigate is still fully destroyable even when it have landed. The frigate CP only spawns republic gunships during flight and inside the frigate hold several room and corridors that can only be entered by an AI and you can watch the gunship being launched to aid ground troops. These frigate have shields that can be taken down. Once on the ground, the vehicles are laid beside the boarding ramp, which has an opening animation when first touched down. The vehicles, other than gunships, will be the TX-130s, speeder bikes, and AT-TEs. The turrets aboard the frigates are still fully functional, which now serve as a long range cannon/Anti-air turrent to defend the frigate. The gunships can hover in the map for more accurate targetting.

The CIS main CP is 8, which is the central droid factory. There, the courtyard is filled with vulture droids ready for take off. Bombers are located inside the building that you can fly out of. The building is covered with turret implacements that can hold back advances, so the best tactic is to swoop by with a speeder bike or gunship or advance slowly but powefully by an AT-TE. The "space" map contain all the usual space vehicle.

In addision to the vuture droids ready to deply on the courtyard, there is also six hailfire droid and 2 spider droid. Outside the courtyard there is an array of 16 (2x8) AAT On the ground, Republic outpost five and six hold 6 ARC-170 and 2 V-wing each ready for take off. The Venator have extra turrets located at the ventral hull that fire like orbital strike cannons if you fire at the ground. So if you miss a starfighter, you can accedentally kill a large number of enemy troops or even your own. To counteract the ability of the Republic to repenish units in the beginning, the CIS main base is patrolled with squad of 3 droidekas, which overlook the parimeter. Once that base is taken, which is the hardest to obtain, due to a long CP take over time, the victory countdown is started for the Republic, whether the other CP was taken or not. It should be noted that other than the 2 landing Accamalators for the Republic, there are two more standing just as an escort frigate for the Venator.

The Hero of each side is extensively modded also. On the Republic side is Obi-Wan Kenobi with a Lightsaber as his primary weapon and the Force powers of Force pull, push, and saber throw. In addition, to lightsaber, he also got Unarmed Combat (uses Darth Maul's saber animation just without saber). The CIS have B3 Ultra Battle Droid as their "Hero." The primary attack is a rapid-firing blaster cannons and swipe (similar to wampa's "Claw" action) and the secondary weapon is a flame thrower, plasma cannon, and a homing rocket launcher for 2 rockets. Also, unique for unit class, the B3 Ultra Battle Droid do not get effected by Force powers (except for lightsaber throw), very much like the Droideka.

On the main center of the huge droid factory building is CP 8, which is very hard to capture and is deep withing the building structure, meaning it require a lot of men to finally barge in to capture it. Directly below the CP is a chamber where in the center is a large holoprojector showing a red hologram of the Death Star. When the Republic capture the droid factory, the hologram will disappear. For excitement purposes, the Death Star plan is protected by an AI Dooku that have a bit more health than an average Hero. He normally just walks in circle around the projector. Unlike the stock version, he uses more of a lightsaber than Sith lightning and have Force Push abilities that is set on default, but occationally send a powerful barrage of lightning that can kill a normal unit instantly. When the Republic turn the CP to neutral the his AI path will change and he will go upstairs, push his way past the Republic troops, and enter a hanger and get into his Solar Sailer only acessible by the Dooku AI and fly to the sky into "space" and with opening of the sail and into the hyperspace. If Dooku is killed on the ground, you will see Greivous's ship, an AI with Hero's health equivilant of Chewbacca, takes off in the distance and head for space, apparently with the plans. Greivous then cannot be stopped once it reaches space because it will fly into hyperspace outside of the map, where you will die if you follow it. If Dooku is killed in space, which is higly unlikely - due to the interceptor-class-like manuverability and speed but transport-class-like health - you just change the history for the second time, and the Clone troopers will turn on you if you are Obi-Wan or accept being Obi-Wan, since you ruin Palpatine's plan and Order 66 came out early. If you die as Obi-Wan, the "Empire" instantly wins. But if you somehow kill all clones and the droids, you will have to face AI Anakin, who came on the planet by his Eta-2 - due to being manipulated by Palpatine saying Obi-Wan betrayed the Republic. AI Anakin weapons include a DC-15a blaster rifle, who he apparently took from the battlefield, a lightsaber as normal but do half time more damage, and with standard Force powers except Force choke is replaced with Force Push. His health is equal to Chewbacca. If you kill Anakin, you instantly win as a Republic.

But if you did not pick being a hero during Order 66, you will recieve a pop up saying "Execute Order 66" but still have to destroy the droids and win as an Empire. If you are lucky, you will see Obi-Wan's ship (entirely destroyable) swoop low on the ground, do multiple random path (other than crashing, of course) invasive maneuver while being tailed by a squad of ARC-120, and get shot down.

If in space, you will actually see Obi-Wan running out of the control room being persued by clones, get on his Eta-2 (spawn in middle of hangar, accessible only to Obi-Wan AI), at that point, you can jump into one of the six additional ARC-170 five spawns behind the other figher's default spawn spot after Kenobi leaves the hangar). You need to grab quickly because the other troopers will get in quickly. As a follow up of gound animation, Obi-Wan will fly planetward. He will virtually be untouchable until he swoops from the ground doing invasive maneuver. Just for intresting point of view, other perusing ARC-170 in the squad can be shot down if friendly-fire is on. But if you shot them down, Obi-Wan will shoot you down. Kenobi's Eta-2 is armed with Ion Cannon (which make the control freeze up for ten seconds where you will fall planetward with no firepower) and Laser Cannons, which is stronger than standard, in another word, five hits is enough for shooting down an ARC-170. During Order 66, you don't have heroes to play, but you will get an option to destroy the orbitin CIS ship which shut down all the droids and get victory for Empire.

CIS Point of View
The CIS, also have advantages on their side. The CP 8 (Drodi Factory) is a group spawner, spawning up to fifty units per minute, which quickly takes up all the vehicles in the courtyard and beyond. Though not playable, up to twenty dwarf spider droids roam around outside the factory and destroying them will not effect the reignforcement count. Their Hero being a B3 Ultra Battle Droid is an effective defence against the Republic Forces. For increased challange against the Republic, the Droidekas have more powerful shield, faster roll time/maneuverablility, ability to "run over" units if speed is great enough, and greater accuracy. The three Droideka patrolling the perimeter are in Delta formation at all time and only stop rolling in sight of enemies. Six STAPs spaw next to the bombers inside the building and can be driven out. Also, the assault droids are promped to lay mines around the facility. AI Geonosians also swarms the facility, which like the Dwarf Spider Droid, isn't a part of the reignforcement.

Like the Republic, the orbiting Providence can provide orbital strike via turrents anyone can control.

Other Game Options
The game option other than the usual Conquest and XL, you have an option called "Anakin's Revange" for a continuing what happen after Anakin got "killed" - if you get there - start as old "Ben Kenobi" in CP 8 as default if you pick "Republic." The spot where the 2 Accamaltors have landed is now show what is left of the, rusted and the broken version of the ships that was there decades ago. While you are alone, you have extremely high health with no time limit and with all of the Force Powers. At the beginning of the battle, you see in the distance away, you see four Theta-Class shuttle in a dimond formation land between the two husk remains of the Accamalators. To flank both sides of the central droid factory, 4 Sentinel-class shuttle landed, 2 on each side. Stormtroopers poured out of the Sentinels and the Thetas released small groups of highly trained Stormtroopers which spread out and hide themselves. In the front-most Theta then spawn a figure after the squads spread out.

The figure hold one double-bladed lightsaber with blue blades. The robe was dark brown and black and have the hood over the head. The leg of the figure was those of General Greivous and he have all Force powers including a powerful Sith lightning which do twice the damage than stock version and knock people back like Force push. On his chest was a life support system embeded on his worn Clone Trooper armor. One of the hand resembles the hand of a Managuard. It was Anakin who the identification is "Lord Skywalker." He is the Hero for the Empire faction and have the health half of Obi-Wan and also don't have a time limit.

For the Anakin's Revange gameplay for the Empire, the units are a normal stomtrooper and Tactical Precision Strike (TPS) Stormtrooper (Republic Commando/Stormtrooper armor as skin, armed with sniper rifle, recon droid, blaster rifle, and Detpack). The Space area is mostly abandoned on this game mode bacause Obi-Wan don't have a starfighter. However, there is a Victory-2 figate in that slowly moves in toward the lower part of the sky and floats around the map. If you find a way to shoot this figate down, by shooting a barrage from Heavy Laser Cannons on the Accamalators, the stormtroopers path will change dramatically and the movement is no longer coordinated and you will see multiple friendly fire (as if lost of communication). If you play as one of the Stormtroopers when the frigate get shot down, you will occationally get shot by your teammates even if you play as Anakin, often to death.