June 27, 2016 Update

On June 27, 2016, a minor server update was released for 's containing bug fixes.

Lobby

 * Players will no longer get stuck in lobby, unable to join due to teams being unbalanced. This happened if one team drops from the game to a point where there’s more than 2 players more on one side.

Heroes vs. Villains

 * User will no longer get an invisible UI if staying in or just joining a lobby when a round ends and new heroes are appointed
 * Game mode will no longer hang if a player who was appointed a hero fails to become one due to quitting the game in the hero selection process.

Heroes

 * Dengar will no longer do insane damage to using his Explosive Rush and Hurricane Strike

Outer Rim

 * Heroes vs. Villains in the playlist will be best out of 5 rounds, no longer 3

General

 * Preround timer increased from 30 to 60 seconds

Bespin

 * health decreased on Cloud City
 * Changed the frequency of game modes appearing in the playlist – Two rounds of Sabotage will now be played every other round (similar to Extraction on ). Increased the frequency of the level Carbon-Freezing Chamber appearing and decreased the frequency of the level Cloud City appearing.