Ovissian Gunner

The Ovissian Gunner is an Enforcer Reinforcement unit for the Resistance in DICE's Star Wars Battlefront II. She is based on a new alien species that appears in The Rise of Skywalker. She was released on December 17 as part of The Rise of Skywalker Update.

Overview
The Ovissian Gunner is capable of massive damage output to enemy units.

Her Modified Z-6B Rotary Cannon can chew through the health of any troopers or heroes caught in its line of fire. She can take down enemy vehicles and shielding with ease with the Anti-Armor Mode of her weapon. Although one drawback is it takes a short while to switch between her standard firing mode and Anti-Armor Mode, along with the charge up required before firing the weapon.

She holds the line in a Defensive Stance that takes cues from the Clone Commando's Battle Focus; as she heals for every hit she deals to enemies. However, unlike the Clone Commando's Battle Focus, it heals for less health, and she does not gain damage reduction, but she does heal her allies as well as herself, along with preventing her weapon from building heat.

Should her path be blocked by an enemy, she can use the Charge ability to knock them down, with the attack being so powerful that it can kill three of the four base classes. This opens up her enemies to further attacks should they survive the initial Charge. After knocking down the enemy, the unit has a disadvantage of spooling the weapon again, giving the enemy an advantage of killing the unit before she can re-spool the cannon

Weapons
Modified Z-6B Rotary Cannon=

Anti-Armor Mode=

Abilities
Anti-Armor Mode=

Defensive Stance=

Charge=

Updates
BB Update Age of Rebellion Update
 * Implemented spool up functionality for the Ovissian Gunner: Hold Zoom to spool up the weapon so that it’s ready to fire immediately when you find a target. We also updated the crosshairs to visually show that you need to spool up before you can fire and added a tutorial pop-up to remind you about the new spool up functionality as you equip your weapon.
 * Decreased base health (320 from original 350)
 * Base damage reduced to 30 from original 24
 * End damage reduced to 11 from original 15
 * Anti-Armor Explosion Damage reduced to 90 from original 120&#91;12&#93;
 * Reverted previous update where movement speed would be reduced when spooling up and firing the rotary cannon.
 * Fixed issue where firing the rotary cannon wouldn’t trigger controller rumble.