User:Commander Awesome/My ideas for future Battlefront games and DLC

I intend to fill this page with my  delusions of grandeur ideas and suggestions for the future of this sub-franchise. I hope someone at DICE, Motive, EA and/or Lucasfilm takes the time to read them.

Skirmish/Missions
I really love the new skirmish mode. However, the game still feels very limited in its singleplayer content. In a nutshell, I want everything the game has to offer available offline, and I want a more customize-able, sandbox-ish experience, like in Star Wars: Battlefront II. Remember, #SoloPlayersMatter ;)

Add the ability to choose your skin in skirmish.
(I know, I already asked for this on Twitter, and you said you'd look into it.)

I don't like being forced to play a specific skin, especially now with the new dynamic customization introduced in the Death Star patch. I don't want to be stuck playing as a Stormtrooper or a Rebel Soldier with a random head. I think you should add this feature to Battles and Survival mode as well.

Add more (if not all) of the multiplayer maps and modes to skirmish.
The obvious one, that you're probably already planning. I'd just like to say that I would like to see Heroes vs. Villains, Supremacy and the DLC maps and modes the most, and I wouldn't mind that much if that's all you added.

Add all of the small mode maps to Battles and Hero Battles.
Since Battles is essentially the same as Blast anyway, I'd like to see all the maps that support Blast (and the other small gamemodes) added to the Battles and Hero Battles modes.

Add all of the Missions-exclusive maps to multiplayer and skirmish.
I think this is pretty self-explanatory. I think a lot of the Missions maps would work well in other gamemodes. For example the map in the "Overpower" mission would be great for Walker Assault. This includes the maps exclusive to Battles and Survival as well.

Add a map creator.
I think this would be a great way to keep the community alive and the game fresh for years to come. As well as draw in new players. (More players = more money for you) Just look what a map editor (and other mod tools) has done for the Jedi Knight community and that of Battlefront 1 & 2. While a full-blown SDK like in the old games may be asking for much, I think just a map creator would be enough.

Add a way to progress offline.
Not everyone has an internet connection in their homes. In fact, a friend of mine who plays the game doesn't, and therefore cannot play multiplayer or unlock anything for his character. In addition, we all know there will come a day when the servers are shut down. So what I want to see is a the ability to earn Credits and rank up without internet by playing Skirmish on Hard and/or Master difficulty, since those difficulties are comparable to a typical multiplayer match. This progress can be saved to your local profile on your console/PC, and then merged with your online account when connected, and vice-versa. That way, you'll aways have access to your unlocks on and offline and you'll always be able to rank up.

Add the ability to use traits in missions and skirmish.
Again, I think this speaks for itself.

Custom settings for missions and skirmish.
Such as the amount of AI, time limit, whether or not there are AI heroes, point limit, and the presence of power-ups and vehicles. These matches can be unranked to be fair.

How to fix Battle Station. (Idea by Bigoteroj on Reddit)
This idea is not mine, admittedly, but I do fully endorse it. One of the biggest flaws of the Battle Station gamemode is there's nothing motivating the Imperials to win phase 1. Bigoteroj's idea is to have an alternative phase 2 and 3 if the Imperials win phase 1. Read about it here: https://www.reddit.com/r/StarWarsBattlefront/comments/54g138/how_battle_station_should_have_worked_out/ If that's not possible, then I would at least like you to add a bonus for preventing the other stages, like in sabotage.

Combat Roles
One thing I always found annoying is how hard it is to communicate with teammates in public multiplayer matches, especially on consoles. Another is when I want to attack the objective but my partner is sniping. What I propose would fix both of these problems. My idea is for there to be a new system of 'combat roles', in which the player's teammates would see an icon over the player's head, telling them what said player plans to do in the battle. Options could be Defense (a sheild), Offense (a blaster?), Sniper (a crosshair), Anti-Vehicle (Ion symbol) and Medic (a swiss cross, or the SW equivalent seen in TCW). That way, everyone on a team knows what each other is doing, and your partner could be chosen based on the your current role. This could also determine the kind of power-ups the player gets. For example if your role is set to 'Defense', you'll get mostly Personal Shields, Droids and Turrets.

More to be added...

Primary Weapons:

 * Z-6 Rotary Blaster Cannon
 * DXR-6 Disruptor Rifle
 * DEMP-2 Ion Carbine
 * DH-17 Blaster Rifle (As an homage to SWBF2)
 * FC-1 Flechette Launcher
 * E-11b Blaster Rifle
 * DC-15 Blaster Rifle
 * DL-21 Blaster Pistol
 * Defender Sporting Blaster Pistol
 * X-30 "Lancer" Target Blast Pistol
 * Blurrg-1120 Holdout Blaster
 * WESTAR-35 Blaster Pistol
 * Some Form of dual pistols.
 * A280 Blaster Rifle (Original Model)
 * DLT-20A Blaster Rilfe (Original Model)
 * CR-1 Blast Cannon

Star Cards:
To be added...

Heads:

 * Clone Trooper
 * Both genders available for all species.
 * More skin colors for Twi'leks (and maybe other species).
 * Chiss
 * Cathar
 * Mirilalans
 * Bothans
 * Nautolans
 * Mon Calamari
 * Aqualish
 * Lasats
 * Rattataki/Dathomirians
 * Togruta
 * Gungans (LOL JK, Please no.)

Rebels:

 * Closed-jacket uniform.
 * Female uniform with jacket, open and closed.
 * Male uniform with no jacket, like default female uniform.
 * Rebel pathfinder.
 * Rebel pilot uniform with helmet.
 * Uniform with trench coat, like the guy in the far left of this picture.
 * Wookiees
 * This outfit.
 * Mandalorians

Imperials:

 * Stormtroopers with paudrons should still wear the Snowtrooper and Magmatrooper armor on Hoth and Sullust, respecively, just with the pauldron.
 * Storm Commandos
 * General Veers' armor for the Imperial Officers when on the Walker Assault maps.
 * AT-ST, TIE, AT-DP and/or AT-AT Pilot (because if the rebels can be pilots...)
 * Navy Commandos
 * All of the Stormtrooper variants in Rogue One.
 * SCAR Troopers
 * Mandalorians (They can be a different color than the rebel ones.)

Heroes:

 * Rebel Honor Guards use your selected face.
 * This outfit for Leia on Bespin.
 * New skins for Leia on Sullust and Tatooine. It just doesn't make sense for her to wear hoth gear everywhere. Just make something up for those planets.
 * This outfit for Luke on bespin.
 * This outfit for Han on Tatooine.
 * Pilot outfit for Luke on Outpost Beta.
 * Bounty Hunter outfit for Leia in Jabba's Palace

The next game and/or other future Battlefront games
To be added...

Old Ideas
These came from a long time ago, back when very little was known about the first DICE game and before the great reboot of April 2014. So obviously, they are a little outdated and crazy, but still somewhat relevant.

Things it MUST HAVE:

 * No gory/realistic death.
 * Minimal (if any) blood.
 * PC Version
 * Singleplayer

Things I want in it from the old series:

 * Ability to sprint
 * Clone Wars era
 * Combined land, air and space battles.
 * Heroes
 * Playable & AI Heroes
 * Classic Game Modes such as:
 * Hero Assault
 * Hunt
 * Galactic Conquest
 * Instant Action
 * Story Campaign
 * Character Customization
 * Ability to mod it.
 * Award Weapons
 * Melee Weapons (force pike & electrostaff)

New ideas for it:

 * New eras:
 * KotOR/TOR era
 * Early and late GCW (pre-RotJ/post-RotJ)
 * Pick legion of clones/stormies (Instead of team colors)
 * New ideas for game modes:
 * Siege (Attack/Defend a fixed point on the map)
 * Survival (Player(s) vs. endless waves of enemies)
 * Team Deathmatch (Self Explanatory)
 * Classic Conquest (Swbf1 or 2 Style)
 * Order 66 (Jedi vs. Clones)
 * TFU Quality Physics
 * Story campaign for every faction.
 * New ideas for award weapons:
 * Different models then the default weapons
 * Award weapon is removed when it's ammo is depleted
 * New ideas for Weapons:
 * Melee attack as a secondary.
 * More types of grenades (frag, sonic, plasma, etc.)
 * New ideas for GC:
 * Attackers always start on their ship
 * Ability to upgrade your fleet
 * Example: Fleet lvl 1: Cruiser w/ 2 corvettes. Fleet lvl 2: Cruiser w/ 2 corvettes & 2 frigates. Fleet lvl 3: Dreadnought w/ 2 cruisers, 2 corvettes & 2 frigates.
 * In/out animations for vehicles
 * Props can be destroyed
 * Choose between uniforms (Phase I & II clones, Rebel fleet & Normal Rebel Infantry, etc.)
 * Blaster scorch marks. (but not on infantry)
 * Include some classic maps:
 * Bespin: Platforms
 * Jedi Temple
 * Naboo: Plains
 * Tantive IV
 * Jabba's Palace
 * New ideas for heroes:
 * For the Republic:


 * Cody & other Clone Commanders
 * Kit Fisto
 * Plo Koon
 * Padme Amadala
 * Bail Organa
 * Ashoka
 * Luminara
 * Barris Offiee
 * Aayla Secura
 * Ki-Adi Mundi
 * Shaak Ti
 * Quinlan Vos
 * Adi Gallia
 * Delta Squad
 * Eeth Koth
 * Cin Dralling
 * Sara Keeto
 * Even Piel
 * For the CIS:
 * Asajj Ventress
 * Durge
 * Gizor Deslo
 * Cad Bane
 * Zam Wessel
 * Aurra Sing
 * Bossk
 * General Loathsome
 * The general from the Onderon episodes of TCW
 * Admiral Trench
 * For the Rebels/New Republic:
 * Starkiller
 * General Kota
 * Obi-Wan
 * Admiral Ackbar
 * Wedge Antilles
 * Lando
 * Leia Ograna (as a Jedi)
 * Kyle Katarn
 * Jaden Korr
 * The Solo Twins
 * Anakin Solo
 * Mara Jade
 * For the Empire:
 * Vader's Apprentice (The "perfect" clone of Starkiller)
 * Desaan
 * Jerec
 * Tavion
 * Admiral Thawn
 * Admiral Galak Fryar
 * Bossk
 * IG-88
 * Dengar
 * Palpatine Clone
 * KotOR Heroes:
 * Republic:
 * Revan (Jedi)
 * Bastila
 * The Exile
 * Carth Onasi
 * Jolee Bindo
 * Master Vandar
 * Master Vrook
 * Master Zez-Kai El
 * Master Kavar
 * Master Vash
 * Atton Rand
 * T3-M4
 * Bao-Dur
 * Mira
 * Mission & Zaalbaar
 * Sith:
 * Darth Revan
 * Darth Malak
 * Darth Traya
 * Darth Nihilus
 * Darth Sion
 * Darth Bandon
 * Uthar Wynn
 * Yuthura Ban
 * Admiral Saul Karath
 * Calo Nord
 * HK-47
 * New ideas for maps:
 * Umbara
 * Malacor V
 * Telos: Citadel Station (Include the Ravager)
 * Alderaan (Pre-Destruction)
 * Star Forge
 * Dathomir
 * Anamar
 * RAS Prosacutor
 * Ord Mantell
 * Tython
 * CIS Core Ship
 * Geonosis Arena
 * Dantooine
 * Serraco
 * Nar Shadda
 * Taris: Ruins
 * Kamino: Timera City
 * Corellia
 * Dromond Kass
 * Korriban
 * Sullist
 * Onderon
 * Dxun
 * Kashyyyk: Shadowlands
 * Cato Nemoidia
 * Peragus Mining Facility
 * Salucami
 * Raxus Prime
 * Ordo Plutonia
 * Rhen Var
 * Mandalore
 * Mon Calamari
 * Manann

New Ideas!

 * Since a lot of you are split between it having character customization and regular classes, I thought maybe it could have BOTH! It could have a few basic classes (Soldier, sniper, heavy, etc.) and then a spot where you could make your OWN classes for each faction! (Including different appearances for each class)


 * An idea I had for a campaign mission: So great, Leia was rescued, but what about all the OTHER prisoners on the Death Star?!? Did the Rebels just let them all die when it got blown up? What if they didn't? Basically, you'd command a team of infiltrators and board the Death Star in the heat of battle, fight your way to the cell block to rescue the prisoners and race against time to escape! I think that would be EPIC.