Star Wars Battlefront Wiki
(Added Capital Supremacy BP cost.)
No edit summary
Line 11: Line 11:
 
*{{Rebel Alliance}}
 
*{{Rebel Alliance}}
 
|type = Ground vehicle
 
|type = Ground vehicle
|bp = *300 ([[Galactic Assault]])
+
|bp = *400 ([[Galactic Assault]] & [[Capital Supremacy]])
*400 ([[Capital Supremacy]])
 
 
|appearances = *''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''
 
|appearances = *''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''
 
|weapons = *Chin-mounted laser cannon
 
|weapons = *Chin-mounted laser cannon

Revision as of 16:59, 29 March 2019

This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  


"The All Terrain Recon Transport, predecessor of the AT-ST, provides excellent ground support against both hostile troops and vehicles."
— In-game description

The AT-RT, also known as All Terrain Recon Transport, is a playable ground vehicle in DICE's Star Wars Battlefront II for the Galactic Republic and Rebel Alliance. It is part of the Armor class, a class of ground vehicles of which the AT-ST is also a part, and costs 300 Battle Points to spawn.

Overview

The AT-RT is a small and fast vehicle. Its fast speed allows the player to move around maps quickly and escape enemies more easily when needed. The AT-RT can dispose of infantry decently, with direct hits dealing 45 damage. The Ion Charge ability allows the AT-RT to hold its own against enemy vehicles as well, and its damage can be boosted significantly with the Improved Weapon Systems Star Card.

The one glaring flaw to this vehicle is the lack of protection for the driver, making it critical for the driver to rely on the vehicle's speed and maneuverability to avoid getting killed. Like the Tauntaun and  74-Z Speeder Bike , the vehicle has two health bars; 500 for the AT-RT and 300 for the driver. While it is still an open target, the driver itself has 40% damage reduction, which improves its survivability.

Abilities

  • Motion Scan: The Motion Scan detects and highlights enemy soldiers while active.
    • Duration: 5 seconds. With Improved Sensors, this increases to 7 / 9 / 12 / 15 seconds.
    • Cooldown: 14 seconds.
  • ION Charge: Apply an ION Charge to your regular ammunition for a short time. Highly effective against vehicles.
    • Duration: 10 seconds.
    • Cooldown: 20 seconds.
    • Damage can be boosted with Improved Weapon Systems by 25% / 27.5% / 32.5% / 40%.
  • Repair: Repair the vehicle on the spot. Manually initiate maintenance systems, increasing hull integrity over a short period of time.
    • Cooldown: 18 seconds. With Fast Recharge, this decreases to 13.5 / 13.05 / 12.15 / 10.8 seconds.

Trivia

  • Whatever class the player has selected before spawning into the AT-RT is the appearance of the pilot of the AT-RT.
  • There is a glitch where the AT-RT can become completely invisible, so the player can appear as if they are floating in the air. This is visible to both friendly and enemy players, although the shadow of the AT-RT will appear behind the player.

Updates

1.03 Patch

  • Fixed an issue where the HUD would indicate that friendly forces are taking damage when being hit with by the Ion Charge ability on the AT-RT.

0.2 Patch

  • Fixed an issue that prevented player to deploy in the AT-RT during the first phase of Galactic Assault on Hoth

.

Gallery