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The Armor class is a Vehicle Reinforcement class in DICE's Star Wars Battlefront II. It consists of various walkers and tanks, designed to battle infantry and other vehicles. Like all other Reinforcement classes, the Armor can only be played by earning a certain amount of Battle Points.

OverviewEdit

The Armor class is a Vehicle Reinforcement class in DICE's Star Wars Battlefront II that specialises in both infantry and vehicle combat. Each faction (with the exception of the Resistance) has different Armor units, and their weapons and abilities vary between them. However, being part of the same class, each Armor unit shares the same Star Cards.

Like all units, the Armor's class level is determined by the experience earned and time played in game with the class. Star Cards for the Armor class can be unlocked through Skill Points, one of which is earned each time the class is leveled up.

Faction unitsEdit

Star CardsEdit

Boost CardsEdit

SWBFII DICE Ability Card Armor - Fast Recharge SWBFII DICE Ability Card Armor - Improved Sensors SWBFII DICE Ability Card Armor - Improved Weapon Systems SWBFII DICE Ability Card Armor - Protected Critical Systems
Fast Recharge Improved Sensors Improved Weapon Systems Protected Critical Systems
SWBFII DICE Ability Card Armor - Reinforced Hull SWBFII DICE Ability Card Armor - Repair Systems
Reinforced Hull Repair Systems

TriviaEdit

  • The Resistance is the only faction without an Armor unit, which makes sense given the small size and finite resources of the Resistance in The Force Awakens and The Last Jedi.
  • The Rebel Alliance uses a scavenged version of the AT-RT used by the Galactic Republic against the Separatists during the Clone Wars, though it is functionally the same.

UpdatesEdit

GalleryEdit

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