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This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

"The Assault trooper specializes in fast, close quarters combat."
— In-game description

The Assault class is one of the four trooper classes in DICE's Star Wars Battlefront II.

Overview[]

Fast and extremely effective at short and medium range with 150 health points, this class can forcefully push themselves through enemy lines and clear a path for their allies. Like all units, the Assault's class level is determined by the experience earned and time played in game with the class. Star Cards for the Assault class can be unlocked through Skill Points, one of which is earned each time the class is levelled up. Their unique Ability Card is Assault Training, which gives health for each defeated enemy. The Assault class uses blaster rifles that are unlocked by completing their respective milestones.

One of the Assault's default abilities is Vanguard. When this ability is activated, the player will pull out a flechette-firing shotgun that fires a buckshot of high-damage shrapnel, making it very deadly at close range. The player will also gain a significant increase in movement speed.

The Vanguard flechette gun can two-shot kill most enemies at closer ranges and can even one-shot kill if an enemy is close enough. It can win most one on one fights if the user can land a successful hit, but missing shots is very punishing and can leave the player vulnerable until the next shot is loaded. Along with the standard Vanguard, it has three variants that can be equipped via Ability Card: Recharge Vanguard, Slug Vanguard, and Killstreak Vanguard.

Faction units[]

Weapons[]

Faction Default Weapons[]

  • DC-15A (Clone Trooper)
  • E-5 (Battle Droid)
  • A280C (Rebel Soldier)
  • E-11 (Stormtrooper)
  • EL-16 (Resistance Soldier)
  • F-11D (First Order Stormtrooper)

Milestone Weapons[]

Abilities[]

Ability Icon
In-game Description The default thermal detonator is a throwable grenade packing a deadly punch.
Damage Explosion: 200
Effect Explodes, dealing damage to enemies on detonation.
Area of Effect Blast Radius: 6 meters
Inner Blast Radius: 2 meters
Ability Cooldown 35 seconds

Ability Icon
In-game Description Lead the charge and equip a powerful short-range weapon that builds no heat for a limited time.
Damage
  • Total: 252-147
    • 12-7 per pellet
Effect
  • Fires 21 pellets per trigger pull
  • Faster sprint speed
Ability Duration 25 seconds (Default)
1.65 seconds reduced per shot
Ability Cooldown 25 seconds

Ability Icon
In-game Description This default launcher fires a scan dart which is useful for quickly locating enemies.
Effect Reveals enemies to the Scan Dart user
Ability Cooldown 35 seconds

Star Cards[]

Boost Cards[]

Assault Training Bodyguard Expert Weapons Handling Marksman Survivalist
Bounty Hunter Resourceful Brawler

Ability Cards[]

Improved Thermal Detonator Improved Scan Dart Smart Ion Grenade Recharge Vanguard Flash Pistol
Toughen Up Acid Launcher Slug Vanguard Killstreak Vanguard

Trivia[]

  • When using Vanguard, the Assault switches to a Scatter Gun that fires pellets in place of slugs.

Gallery[]

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