Star Wars Battlefront Wiki
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{{GameVersion
+
{{GameVersion}}
|type = reboot
 
|originaltitle = Assault (class)
 
|rebootitle = Assault (class)/DICE
 
}}
 
 
{{ClassInfobox
 
{{ClassInfobox
| image = [[File:SWBFII Class Assault Icon.png]]
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| image = [[File:SWBFII Class Assault Icon.svg]]
 
| name = Assault (class)
 
| name = Assault (class)
 
| affiliation =
 
| affiliation =
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*[[E-5]]
 
*[[E-5]]
 
*[[E-11 Blaster Rifle/Original|E-11]]
 
*[[E-11 Blaster Rifle/Original|E-11]]
  +
*[[E-11D]]
 
*[[EL-16]]
 
*[[EL-16]]
 
*[[EL-16HFE]]
 
*[[EL-16HFE]]
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==Overview==
 
==Overview==
Fast and extremely effective at short and medium range with 150 health points, this class can forcefully push themselves through enemy lines and clear a path for their allies. Like all units, the Assault's class level is determined by the experience earned and time played in game with the class. [[Star Card]]s for the Assault class can be unlocked through [[Skill Point]]s, one of which is earned each time the class is levelled up. Their unique [[Ability Card]] is [[Assault Training]], which gives health for each defeated enemy. The Assault class uses [[Blaster Rifle/Original|blaster rifle]]s that are unlocked by completing their respective [[Milestones|milestones]].
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Fast and extremely effective at short and medium range with 150 health points, this class can forcefully push themselves through enemy lines and clear a path for their allies. Like all units, the Assault's class level is determined by the experience earned and time played in game with the class. [[Star Card]]s for the Assault class can be unlocked through [[Skill Point]]s, one of which is earned each time the class is levelled up. Their unique [[Ability Card]] is [[Assault Training]], which gives health for each defeated enemy. The Assault class uses [[Blaster Rifle/Original|blaster rifles]] that are unlocked by completing their respective [[milestones]].
   
 
One of the Assault's default abilities is Vanguard. When this ability is activated, the player will pull out a flechette-firing shotgun that fires a buckshot of high-damage shrapnel, making it very deadly at close range. The player will also gain an increase in movement speed.
 
One of the Assault's default abilities is Vanguard. When this ability is activated, the player will pull out a flechette-firing shotgun that fires a buckshot of high-damage shrapnel, making it very deadly at close range. The player will also gain an increase in movement speed.
   
The Vanguard flechette gun can two-shot kill most enemies at closer ranges and can even one-shot kill if an enemy is close enough. It can win most one on one fights if the user can land a successful hit so it is a very deadly weapon to handle. Along with the standard Vanguard, it has three variants that can be equipped via [[Ability Card]]: [[Recharge Vanguard]], [[Slug Vanguard]], and [[Killstreak Vanguard]].
+
The Vanguard flechette gun can two-shot kill most enemies at closer ranges and can even one-shot kill if an enemy is close enough. It can win most one on one fights if the user can land a successful hit, but missing shots is very punishing and can leave the player vulnerable until the next shot is loaded. Along with the standard Vanguard, it has three variants that can be equipped via [[Ability Card]]: [[Recharge Vanguard]], [[Slug Vanguard]], and [[Killstreak Vanguard]].
   
 
==Faction units==
 
==Faction units==
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*[[CR-2]]
 
*[[CR-2]]
 
*[[EL-16HFE]]
 
*[[EL-16HFE]]
  +
*[[E-11D]]
   
 
{{Clear}}
 
{{Clear}}
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| [[Bodyguard (Boost Card)|Bodyguard]]
 
| [[Bodyguard (Boost Card)|Bodyguard]]
 
| [[Expert Weapons Handling]]
 
| [[Expert Weapons Handling]]
| [[Marksman]]
+
| [[Marksman (Boost Card)|Marksman]]
 
| [[Survivalist (Boost Card)|Survivalist]]
 
| [[Survivalist (Boost Card)|Survivalist]]
 
|-
 
|-
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==Trivia==
 
==Trivia==
  +
*When using Vanguard, the Assault switches to a [[Scatter Gun]] that fires pellets in place of slugs.
   
 
==Gallery==
 
==Gallery==
 
<gallery captionalign="center">
 
<gallery captionalign="center">
SWBFII Class Assault Icon.png|The in-game icon for the Assault class.
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SWBFII Class Assault Icon.png|The former in-game icon for the Assault class.
 
DICE Battledroid.jpg|Promotional image of a B1 Battle Droid of the Assault class.
 
DICE Battledroid.jpg|Promotional image of a B1 Battle Droid of the Assault class.
 
</gallery>
 
</gallery>

Revision as of 17:02, 13 July 2020

This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

"The Assault trooper specializes in fast, close quarters combat."
— In-game description

The Assault class is one of the four trooper classes in DICE's Star Wars Battlefront II.

Overview

Fast and extremely effective at short and medium range with 150 health points, this class can forcefully push themselves through enemy lines and clear a path for their allies. Like all units, the Assault's class level is determined by the experience earned and time played in game with the class. Star Cards for the Assault class can be unlocked through Skill Points, one of which is earned each time the class is levelled up. Their unique Ability Card is Assault Training, which gives health for each defeated enemy. The Assault class uses blaster rifles that are unlocked by completing their respective milestones.

One of the Assault's default abilities is Vanguard. When this ability is activated, the player will pull out a flechette-firing shotgun that fires a buckshot of high-damage shrapnel, making it very deadly at close range. The player will also gain an increase in movement speed.

The Vanguard flechette gun can two-shot kill most enemies at closer ranges and can even one-shot kill if an enemy is close enough. It can win most one on one fights if the user can land a successful hit, but missing shots is very punishing and can leave the player vulnerable until the next shot is loaded. Along with the standard Vanguard, it has three variants that can be equipped via Ability Card: Recharge Vanguard, Slug Vanguard, and Killstreak Vanguard.

Faction units

Weapons

Faction Default Weapons

  • DC-15A (Clone Trooper)
  • E-5 (Battle Droid)
  • A280C (Rebel Soldier)
  • E-11 (Stormtrooper)
  • EL-16 (Resistance Soldier)
  • F-11D (First Order Stormtrooper)

Milestone Weapons

Abilities

In-game Description The default thermal detonator is a throwable grenade packing a deadly punch.
Effect Explodes, dealing damage to enemies on detonation.

In-game Description Lead the charge and equip a powerful short-range weapon that builds no heat for a limited time.

In-game Description This default launcher fires a scan dart which is useful for quickly locating enemies.

Star Cards

Boost Cards

SWBFII DICE Boost Card Assault - Assault Training large SWBFII DICE Boost Card Assault - Bodyguard large SWBFII DICE Boost Card Assault - Expert Weapons Handling large SWBFII DICE Boost Card Assault - Marksman large SWBFII DICE Boost Card Assault - Survivalist large
Assault Training Bodyguard Expert Weapons Handling Marksman Survivalist
SWBFII DICE Boost Card Assault - Bounty Hunter large SWBFII DICE Boost Card Assault - Resourceful large SWBFII DICE Boost Card Assault - Brawler large
Bounty Hunter Resourceful Brawler

Ability Cards

SWBFII DICE Ability Card Assault - Improved Thermal Detonator large SWBFII DICE Ability Card Assault - Improved Scan Dart large SWBFII DICE Ability Card Assault - Smart Ion Grenade large SWBFII DICE Ability Card Assault - Recharge Vanguard large SWBFII DICE Ability Card Assault - Flash Pistol large
Improved Thermal Detonator Improved Scan Dart Smart Ion Grenade Recharge Vanguard Flash Pistol
SWBFII DICE Ability Card Assault - Toughen Up large SWBFII DICE Ability Card Assault - Acid Launcher large SWBFII DICE Ability Card Assault - Slug Vanguard large SWBFII DICE Ability Card Assault - Killstreak Vanguard large
Toughen Up Acid Launcher Slug Vanguard Killstreak Vanguard

Trivia

  • When using Vanguard, the Assault switches to a Scatter Gun that fires pellets in place of slugs.

Gallery