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The BTL-A4 Y-Wing is a Rebel Alliance starfighter in DICE's Star Wars Battlefront and Star Wars Battlefront II. In Battlefront, it is simply referred to as Y-Wing.

DICE's Star Wars BattlefrontEdit

OverviewEdit

This Rebel alliance starcraft is used as a heavy bomber for planetary and orbital targets. In the Walker Assault mode, Y-wings are utilized to lower the protective shields of the AT-ATs. Although hard to hit, the Y-wings can be destroyed by starfighters or be locked onto with Smart Rockets or Ion Torpedoes. The Y-wings are collectively under the call sign Rogue Squadron. When one is called via uplink, the time they give to the Rebels to attack is decreased as shown when the color of the Y-Wing drains. Once all Y-wings time has run out, the Rebels must move onto the next uplink, or if it's the final move up, will suffer defeat.

Although they cannot be piloted, the Y-wing can be summoned in the form of a Power Up. When collected, a squad of AI controlled Y-wings will spawn near the player and attack enemy fighters for 60 seconds.

Star Wars Battlefront IIEdit


"Repurposed by the Rebel Alliance, these older starfighters became the workhorse of the Fleet. Utilizing their Ion Cannons and Missile payloads to cripple larger ships of the Galactic Empire."
— In-game description

The BTL-A4 Y-Wing returns in Star Wars Battlefront II, and is now playable. It serves as the Bomber for the Rebel Alliance and is available in Starfighter Assault and on certain maps in Galactic Assault and Supremacy.

OverviewEdit

"Tough shields, an arsenal of onboard weapon systems, and a helpful astromech droid for quick repairs make the longstanding Y-wing one of the most reliable starfighters."
— Website description

The BTL-A4 Y-Wing serves as the heavy hitter for its team, being able to deal heavy damage to objectives, enemy starfighters, or infantry on the ground if not taken care of. Despite it's firepower, it suffers from having decreased maneuverability compared to other ship classes.

The Astromech Repair ability regenerates any lost health to the Y-Wing, and can be used in order to increase the survivability of the ship in cases of prolonged pursuits.

With the Ion Cannon Turret ability, the Y-Wing activates its ion cannons in order to slow down any enemies it is targeting, along with disabling their abilities and dealing some damage to them. This ability can prove devastating to any ships hit by it as it will leave them almost completely vulnerable to the Y-Wings arsenal of weapons.

The Twin Proton Torpedoes can lock onto enemy starfighters and be used in a fire and forget manner, and can also be used to attack objectives, infantry, and enemy Armor. Well-placed torpedoes can deal tremendous damage to any enemy, including Villains and Armor. The Proton Torpedoes can be dumbfired by double-tapping the ability, while tapping it once and keeping sight of a target allows them to lock on.

Health and MovementEdit

Health Statistics for BTL-A4 Y-Wing
Base Health 2,100 (Shield: 900)
Total: 3,000
Boost Card Bomber - Reinforced Hull Reinforced Hull
Increases base health to 2,205 / 2,310 / 2,373 / 2,520
and shield health to 945 / 990 / 1,017 / 1,080
for a total of 3,150 / 3,300 / 3,390 / 3,600
Health Regen Rate 350 health/sec
Regen Delay 6 sec

WeaponEdit

Y-Wing
Weapon Image SWBFII Y-Wing Kill Icon
Damage 100-85 (Explosion: 33.75)
Infantry modes
Decreases explosion damage to
12
Boost Card Bomber - Tuned Lasers Tuned Lasers
Increases damage by
2% / 4% / 7% / 10%
Rate of Fire 320 RPM
Range Start damage drop-off: 600 meters
End damage drop-off: 800 meters
(Blast Radius: 5 meters
Inner Blast Radius: 4 meters)

Infantry modes
Increases explosive damage area
Blast Radius: 7 meters
Inner Blast Radius: 6 meters
Heat Per Shot 0.023 heat per shot
Boost Card Bomber - Advanced Capacitors Advanced Capacitors
Lowers heat per shot by:
5% / 10% / 20% / 40%
Passive Cooldown 0.2 heat per second
Explosive damage AOE is reduced by 50% on ground maps

AbilitiesEdit

Ability Icon SWBFII Ability Astromech Icon
In-game Description Repairs start immediately, restoring a small amount of health.
Effect Regenerates health
Boost Card Bomber - Bomber Defensive Upgrade Bomber Defensive Upgrade
Increases health regenerated by
15% / 30% / 60% / 100%
Ability Duration 2 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII Ability Ion Cannon Turret Icon
In-game Description Automatically fires at the current target dealing minor damage, reducing their speed and disabling their abilities for the duration of the effect.
Damage 30 (Explosion: 100)
Effect
  • Deals damage
  • Slows targets down
  • Disables target abilities
Area of Effect No damage drop-off
(Blast Radius: 5 meters
Inner Blast Radius: 1 meters)
Ability Duration 6 seconds
Boost Card Bomber - Bomber Weapon Systems Bomber Weapon Systems
Increases duration to
7 / 8 / 9 / 10 seconds
Ability Cooldown 12 seconds

Ability Icon SWBFII Ability Proton Torpedoes Icon
In-game Description Fires two proton torpedoes which track the locked target and deal high damage.
Damage Explosion: 600 (x2)
Boost Card Bomber - Advanced Torpedoes Advanced Torpedoes
Increases explosion damage to
630 / 660 / 720 / 840 per torpedo
Effect Locks onto and follows enemies
Boost Card Bomber - Targeting Computer Targeting Computer
Locks onto enemies 10% / 20% / 35% / 50% faster
Boost Card Bomber - Advanced Target Lock Advanced Target Lock
Targeting angle increases by
10% / 25% / 50% / 100%
Area of Effect Blast Radius: 5 meters
Inner Blast Radius: 2 meters
Ability Cooldown 15 seconds

Boost CardsEdit

Boost Card Bomber - Targeting Computer Boost Card Bomber - Reinforced Hull Boost Card Bomber - Bomber Weapon Systems Boost Card Bomber - Engine Upgrade Boost Card Bomber - Advanced Capacitors
Targeting Computer Reinforced Hull Bomber Weapon Systems Engine Upgrade Advanced Capacitors
Boost Card Bomber - Bomber Defensive Upgrade Boost Card Bomber - Advanced Torpedoes Boost Card Bomber - Tuned Lasers Boost Card Bomber - Advanced Target Lock
Bomber Defensive Upgrade Advanced Torpedoes Tuned Lasers Advanced Target Lock

GalleryEdit

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