- "Used for dogfights and for bombing runs against capital ships and ground targets, the BTL-B Y-wing is the workhorse of the Republic Navy."
- β In-game description
The BTL-B Y-Wing is a vehicle for the Galactic Republic in DICE's Star Wars Battlefront II. It serves as the Republic's Bomber class in-game.
Overview
- "Proton torpedoes make the BTL-B a threat to both capital ships and enemy starfighters, and astromech repair capabilities keep the ship flying."
- β Website description
The BTL-B Y-Wing serves as the heavy hitter for its team, being able to deal heavy damage to objectives, enemy starfighters, or infantry on the ground if not taken care of. Despite it's firepower, it suffers from having decreased maneuverability compared to other ship classes.
The Astromech Repair ability regenerates any lost health to the Y-Wing, and can be used in order to increase the survivability of the ship in cases of prolonged pursuits.
With the ION Cannon Turret ability, the Y-Wing activates its ion cannons in order to slow down any enemies it is targeting, along with disabling their abilities and dealing some damage to them. This ability can prove devastating to any ships hit by it as it will leave them almost completely vulnerable to the Y-Wings arsenal of weapons.
The Twin Proton Torpedoes can lock onto enemy starfighters and be used in a fire and forget manner, and can also be used to attack objectives, infantry, and enemy Armor. Well-placed torpedoes can deal tremendous damage to any enemy, including Villains and Armor. The Proton Torpedoes can be dumbfired by double-tapping the ability, while tapping it once and keeping sight of a target allows them to lock on.
Health and Movement
Health Statistics for BTL-B Y-Wing | |||||||
Base Health | 2,100 (Shield: 900) Total: 3,000
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Health Regen Rate | 350 health/sec | ||||||
Regen Delay | 6 sec |
Weapon
Y-Wing | |||||||
Weapon Image | |||||||
Damage | 100-85 (Explosion: 33.75)
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Rate of Fire | 320 RPM | ||||||
Range | Start damage drop-off: 600 meters End damage drop-off: 800 meters (Blast Radius: 5 meters Inner Blast Radius: 4 meters) | ||||||
Heat Per Shot | 0.023 heat per shot
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Passive Cooldown | 0.2 heat per second | ||||||
Explosive damage AOE is reduced by 50% on ground maps |
Abilities
Ability Icon | |||||||
In-game Description | Repairs start immediately, restoring a small amount of health. | ||||||
Effect | Regenerates health
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Ability Duration | 2 seconds | ||||||
Ability Cooldown | 15 seconds |
Ability Icon | |||||||
In-game Description | Automatically fires at the current target dealing minor damage, reducing their speed and disabling their abilities for the duration of the effect. | ||||||
Damage | 30 (Explosion: 100) | ||||||
Effect |
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Area of Effect | No damage drop-off (Blast Radius: 5 meters Inner Blast Radius: 1 meters) | ||||||
Ability Duration | 6 seconds
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Ability Cooldown | 12 seconds |
Ability Icon | |||||||||||||
In-game Description | Fires two proton torpedoes which track the locked target and deal high damage. | ||||||||||||
Damage | Explosion: 600 (x2)
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Effect | Locks onto and follows enemies
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Area of Effect | Blast Radius: 5 meters Inner Blast Radius: 2 meters | ||||||||||||
Ability Cooldown | 15 seconds |
Boost Cards
Targeting Computer | Reinforced Hull | Bomber Weapon Systems | Engine Upgrade | Advanced Capacitors |
Bomber Defensive Upgrade | Advanced Torpedoes | Tuned Lasers | Advanced Target Lock |
Gallery
Trivia
- The BTL-B Y-Wing has the exact same weapons as the BTL-A4 Y-Wing for the Rebel Alliance.
The Galactic Republic in DICE's Star Wars Battlefront II | |||||||||||||||||||||||||||||||||||||
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