- "There's always room for one more in the cargo hold."
- — Boba Fett in Battlefront II
Boba Fett is a hero affiliated with the Galactic Empire in DICE's Star Wars Battlefront and Star Wars Battlefront II. In both games, he is equipped with a jetpack that allows him increased mobility and to quickly get out of harm's way.
Star Wars Battlefront[]
- "Don't get in my way."
- — Intro Dialogue
Boba Fett is an Imperial hero in DICE's Star Wars Battlefront. He is one of four bounty hunters in the game, the others being Greedo, Dengar, and Bossk.
Overview[]
Boba Fett is a highly versatile hero character equipped with a variety of powerful weapons. The use of his Jetpack gives him an element of verticality that can make him difficult to track. His primary weapon is the EE-3 Blaster Rifle.
Abilities[]
Wrist Rocket: This long ranged ability allows Boba Fett to fire a powerful rocket from his wrist. This originally locked onto an enemy at any distance, but an update changed it to only lock on within 35 in-game meters of the target. The lock on ability was also temporarily taken away to not lock on until the former update allowed it again.
Flame Thrower: This short ranged ability allows Boba Fett to disintegrate rebels with fire. It can penetrate through Personal Shields.
Jetpack: Boba Fett's version of the Jetpack has its own way of functioning. Rather than boosting him a certain distance as the regular one would, it allows him to hover above ground. It can only be used for a certain amount of time before it needs to recharge.
Trait: Boba Fett was given a hero trait, along with the other base-game heroes in Battlefront, as a part of the Rogue One: Scarif Update. Boba Fett's trait gives him an increased amount of jetpack sustainability with each kill or damage dealt to opposing heroes. This means that as Boba Fett increase his trait level, he will be able to use his jetpack for a greater period of time. This will enable Boba Fett to be a primary threat in the air, where he is most effective, rather than on the ground of the Battlefront.
In addition to his main trait, Boba Fett was also given a passive trait of a scan pulse. In a similar manner to his main Hero trait, Boba Fett's passive trait will increase in level as he kills enemies or deals damage to opposing Heroes. This passive trait will increase at the same rate as Boba Fett's main trait. As Boba Fett increases his trait level, the scan pulse will span across a greater distance of the playing field, increasing the size and range of Boba Fett's scan pulse.
- Level 0: Scan 5m, Jetpack 0%
- Level 1: Pulse Scan 10m, Jetpack 6%
- Level 2: Pulse Scan 15m, Jetpack 12%
- Level 3: Pulse Scan 30m, Jetpack 18%
Weapon[]
Boba Fett's EE-3 | |
Damage | 30-20 (x3) (Total:90-60) |
Rate of Fire | 120 BPM, 800 RPM (Burst), 360 RPM |
Damage per Second | 180-120 DPS |
Range | Start damage drop-off: 45 meters End damage drop-off: 75 meters |
Overheat | 8 bursts + 1 extra shot, 25 shots (0.12, 0.04 heat per shot) |
Overheat Penalty | 0.5 seconds |
Passive Cooldown Delay | 0.6 seconds |
Passive Cooldown | 1 heat per second |
Quotes[]
- "I always hit my mark."
- — Upon killing an enemy
- "Get 'em off me!"
- — At low health
- "Nowhere left for you to run, Solo!"
- — Upon damaging Han Solo
- "You're hurt!"
- — Upon killing or injuring an enemy soldier
- "Draw their fire off me!"
- — Upon taking damage or low health
- "No disintegrations."
- — Upon using the Flamethrower
- "That was for Jango."
- — Upon defeating Luke Skywalker
Updates[]
Gallery[]
Star Wars Battlefront II[]
- "Boba Fett hunts his enemies by ambushing them with concussion missiles and deadly wrist rockets, all the while staying on the move with his jetpack."
- — In-game description
Boba Fett returns in DICE's Star Wars Battlefront II once again as an Imperial hero. His abilities are slightly altered from the previous installment, but he still comes equipped with his iconic jetpack.
Overview[]
- "Be Dangerous"
- — Star Wars Battlefront II website
Boba Fett is the most mobile Dark Side hero in Battlefront II, capable of traversing the map quickly and reaching heights that no other character can. His jetpack allows for attacks at high speeds, but it burns fuel quickly, except when his ability For The Hunt is active, which temporarily grants him unlimited jetpack fuel. Despite the advantages granted by Boba's jetpack, it is also very susceptible to explosives, Force abilities, and explosive splash damage, knocking Boba out of flight and making him flail back down to the ground. However, the player can reactivate the jetpack in mid-air after a short delay.
Boba Fett's EE-3 blaster rifle weapon is effective at close-range to medium-range. Though it does not have a scope, his weapon's burst shots deal high damage, especially at close ranges, but is inaccurate at longer ranges.
Boba Fett's third ability Rocket Barrage deals very high area damage to enemies, especially Heroes if the Focalize Star Card is active. The Concussion Rocket, while relatively weak on the surface, can disable blasters and weapon abilities, making the ability highly effective at incapacitating heroes like Han Solo and Leia Organa with her E-11.
Levels[]
Level | Reward Upon Reaching Level | XP to Complete Level | Total Skill Points |
1 | None | 3,000 | 0 |
2 | 1 Skill Point Quick Refill becomes available Born To Fly becomes available |
5,800 | 1 |
3 | 1 Skill Point | 10,200 | 2 |
4 | 1 Skill Point | 10,540 | 3 |
5 | 1 Skill Point Extended Exposure becomes available Acute Concussion becomes available |
10,976 | 4 |
6 | 1 Skill Point | 11,400 | 5 |
7 | 1 Skill Point | 11,836 | 6 |
8 | 1 Skill Point | 12,280 | 7 |
9 | 1 Skill Point | 12,736 | 8 |
10 | 1 Skill Point Augmented Gear becomes available |
16,750 | 9 |
11 | 1 Skill Point | 17,203 | 10 |
12 | 1 Skill Point Can now upgrade Star Cards to Rare |
17,660 | 11 |
13 | 1 Skill Point | 18,123 | 12 |
14 | 1 Skill Point | 18,590 | 13 |
15 | 1 Skill Point Fuel Efficiency becomes available Intense Barrage becomes available |
19,063 | 14 |
16 | 1 Skill Point | 19,540 | 15 |
17 | 1 Skill Point | 20,023 | 16 |
18 | 1 Skill Point | 20,510 | 17 |
19 | 1 Skill Point | 21,003 | 18 |
20 | 1 Skill Point Death From Above becomes available Focalize becomes available |
21,500 | 19 |
21 | 1 Skill Point | 22,003 | 20 |
22 | 1 Skill Point | 22,510 | 21 |
23 | 1 Skill Point | 23,023 | 22 |
24 | 1 Skill Point | 23,540 | 23 |
25 | 1 Skill Point Can now upgrade Star Cards to Epic |
24,063 | 24 |
26-37 | 1 Skill Point per level | 24,417 | 36 |
38-40 | 1,000 Credits per level | 24,417 | 36 |
Prestige: 41-1,000 (MAX) |
None | 25,000 | 36 |
Health and Movement[]
Health Statistics for Boba Fett | |||||||
Base Health | 600 | ||||||
Health Regen Rate | 50 health/sec
| ||||||
Max Health Regen | 150 | ||||||
Regen Delay | 5 sec |
Movement Statistics for Boba Fett | |
Sprint Speed | 7 meters/second |
Maximum Jump Height | 2 meters |
Number of Dodges | 2 |
Dodge Length | 6.25 meters |
Dodge Cooldown | 1.1 seconds per dodge |
All dodges grant 20% damage reduction throughout the animation |
Weapon[]
Boba Fett's EE-3 | |
Weapon Image | |
In-game Description | Produced by BlasTech Industries, the EE-3 carbine rifle is capable of firing a three-round burst at the cost of accuracy. |
Damage | 35-25 (Total:105-75) |
Rate of Fire | 120 BPM, 360 RPM |
Damage per Second | 210-150 DPS |
Range | Start damage drop-off: 20 meters End damage drop-off: 40 meters |
Venting | 1 seconds |
Overheat | 9 bursts + 1 extra shot, 28 shots (0.111, 0.037 heat per shot) |
Overheat Penalty | 0.7 seconds |
Passive Cooldown Delay | 0.7 seconds |
Passive Cooldown | 1 heat per second |
Boba Fett's Flamethrower | |
Weapon Image | |
Damage | 100 |
Abilities[]
Passive Ability[]
Ability Name | Health on Elimination |
Ability Icon | |
In-game Description | Boba Fett regains health for each defeated enemy. |
Effect | Grants 20 health per defeated trooper, 100 health per defeated Hero. |
Combat Abilities[]
Ability Icon | |||||||
In-game Description | Boba Fett fires a single concussion shot, dazing enemies caught in the blast. Dazed heroes using lightsabers cannot follow their target while performing their lightsaber attacks. | ||||||
Effect |
| ||||||
Area of Effect | Radius: 25 meters for concussion effect and to disable blasters | ||||||
Ability Duration | 0 seconds | ||||||
Ability Cooldown | 15 seconds |
Ability Icon | |||||||
In-game Description | A hail of small rockets is launched from Boba Fett's gauntlet. | ||||||
Damage | 75 per rocket (5 rockets)
| ||||||
Effect | Fires 5 rockets, dealing damage
| ||||||
Area of Effect | Blast Radius: 3 meters Inner Blast Radius: 1.5 meters | ||||||
Ability Duration | 2.4 seconds | ||||||
Ability Cooldown | 20 seconds
|
Boba Fett's Jetpack Statistics | |||||||
Horizontal Flight Speed | 12.5 meters/second | ||||||
Vertical Flight Speed | 12.5 meters/second | ||||||
Fuel Burn Rate (held) | 20% per second
| ||||||
Refuel Rate | 8.3% per second
|
Boost Cards[]
Quick Refill | Born To Fly | Extended Exposure | Acute Concussion | Augmented Gear |
Fuel Efficiency | Intense Barrage | Death From Above | Focalize |
Victory Poses[]
Legendary Bounty Hunter | Menace From Above | Mission Completed | Put Him In The Cargo Hold |
In-game Hints[]
General[]
- "All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
- — First hint
- "Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
- — Second hint
- "Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
- — Third hint
- "Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
- — Fourth hint
- "Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
- — Fifth hint
- "Use Star Cards to ensure your hero experience is personally tailored."
- — Sixth hint
- "Heroes will only regenerate a limited amount of health after taking damage."
- — Seventh hint
Specific[]
- "Boba Fett’s position is hidden from enemy radar while For The Hunt is active."
- — First hint
- "Boba Fett’s Concussion Rocket causes enemies to become dazed and unable to see clearly"
- — Second hint
- "Boba Fett’s Jetpack enables him to quickly traverse the map and ambush his enemies from above"
- — Third hint
Emotes, Quotes, And Related Audio[]
- "They will never know what hit them."
- — First emote
- "There's no escape from me."
- — Second emote
- "There's always room for one more in the cargo hold."
- — Third emote
- "If you triple the price, I might let you live."
- — Fourth emote
- "Name the bounty."
- — Upon spawning
- "Boba Fett, at your service."
- — Upon spawning
- "You forced my hand."
- — Upon using Rocket Barrage
- "I'm done with this."
- — Upon using Rocket Barrage
- "Launching barrage."
- — Upon using Rocket Barrage
- "Burn it all!"
- — Upon using Rocket Barrage
- "Die!"
- — Upon using Rocket Barrage
- "Enough!"
- — Upon using Rocket Barrage
- "Crude, but effective."
- — Upon using Rocket Barrage
- "No more games."
- — Upon using Rocket Barrage
- "Say farewell."
- — Upon using Rocket Barrage
- "Let me work!"
- — Upon using Concussion Rocket
- "Just business."
- — Upon using Concussion Rocket
- "Too slow."
- — Upon using Concussion Rocket
- "Stumble and fall!"
- — Upon using Concussion Rocket
- "Confuse and conquer."
- — Upon using Concussion Rocket
- "You're outmatched."
- — Upon using Concussion Rocket
- "You're worth more dead."
- — Upon using Concussion Rocket
- "You're not worth playing fair."
- — Upon using Concussion Rocket
- "I know what you're planning."
- — Upon using For the Hunt
- "Scanning pulse active."
- — Upon using For the Hunt
- "No point hiding."
- — Upon using For the Hunt
- "Signatures locked."
- — Upon using For the Hunt
- "You're mine."
- — Upon using For the Hunt
- "No hiding."
- — Upon using For the Hunt
- "You're no challenge."
- — Upon using For the Hunt
- "Go on, run."
- — Upon using For the Hunt
- "Switching to thermal."
- — Upon using For the Hunt
- "No one survives this business. But I've lasted."
- — In-game
- "A fate worse than disintegration for the heroes."
- — Heroes vs. Villains announcer.
Boba Fett: I don't serve anyone."
- "Palpatine: I'm sorry about your brothers. (Laughter)
Boba: The clones weren't my brothers." - — Banter between Boba Fett and Emperor Palpatine
- "Palpatine:So much anger in you bounty hunter.
Boba: Not anger, drive." - — Banter between Boba Fett and Emperor Palpatine
- "I should sell you to Bossk. "
- — Upon spotting Chewbacca
- "Lando: What are they paying you? I'll double it.
Boba Fett: No, you won't." - — Banter with Lando Calrissian
- "Boba Fett: What is it today? Gambler? Administrator?
Lando: It's General." - — Banter with Lando Calrissian
- "Boba: You made the Empire your enemy.
Lando: It felt good! Try it!" - — Banter with Lando Calrissian
- "Boba: Solo...
Han: Hey Boba,I'll take care of the bounty hunter somehow... " - — Banter with Han Solo
- "Boba: There's a price on your head.
Han: Probably more than one. Too bad you can't collect! " - — Banter with Han Solo
- "Boba: Where's the wookiee?
Han: Ha! Yeah, Chewy misses you too. " - — Banter with Han Solo
- "Boba: Never thought you'd run to the rebels, Solo.
Han: Hey! The rebels ran to me. " - — Banter with Han Solo
[]
Intro:
Outro:
Updates[]
- Bug fix: Boba Fett can no longer capture objectives while hovering high above the objective.
- Mechanics change: For The Hunt will no longer replenish Jetpack fuel while the ability is active, rather it will simply pause Jetpack fuel depletion.
- Nerf: Decreased each rarity of bonus damage gained from the Anti-Hero Rockets Star Card by 4.
- Nerf: Decreased each rarity of extra rockets gained from Intense Barrage by 1.
- Bug fix: The Blaster Disabler Star Card no longer disables the weapons of Boba Fett or his allies.
- General: The Jetpack ability icon will now turn yellow when using For The Hunt, indicating that Jetpack fuel depletion is paused while the ability is active.
- Nerf: Reduced the damage of each rocket of Rocket Barrage from 90 to 78.
- Nerf: Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters.
- Nerf: Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters.
- Buff: Improvements have been made to allow for better control and maneuverability of the Jetpack.
- Buff: Several changes have been made to Boba's EE-3.
- Reduced minimum dispersion angle from 0.6 to 0.4.
- Reduced maximum dispersion angle from 1.2 to 0.8.
- Increased end damage from 20 to 25.
- Increased damage drop-off start distance from 15 to 20 meters.
- Bug fix: Fixed an issue that prevented Boba from using his Jetpack when For The Hunt was activated at the same time that his Jetpack fuel was empty.
- Bug fix: Fixed an issue where Boba Fett could reach restricted areas on Yavin 4.
- Buff: Increased base health from 500 to 550.
- Bug fix: Misc. fixes to areas where Boba Fett was able to fly out of reach of the AI.
- General: Slightly reduced the forward thrust speed of Jetpack.
- Bug fix: Fixed an issue in Arcade where Boba's horizontal speed was too fast while using his Jetpack.
- Bug fix: Boba Fett can now properly melee while For The Hunt is active.
- Bug fix: Fixed an issue in Heroes vs. Villains on Takodana where Boba Fett could reach an invisible collision platform behind Maz's Castle where no other hero could go.
- Bug fix: Fixed an issue on PC where Boba Fett could got concussed by a grenade when the grenade was deployed within less than 20 meters from him.
- Bug fix: Fixed an issue where Boba was able to get on top of the Takodana map.
- Bug fix: Fixed a maximum height issue with Boba's Jetpack for Hero Showdown.
- General: Improved EE-3 weapon sway.
- Bug fix: Fixed an issue where Boba Fett and other heroes could potentially jump up on one of the buildings on Bespin.
- Bug fix: Fixed an issue where Boba Fett could reach places that other heroes could not on Kashyyyk.
- Bug fix: Fixed an issue where Boba Fett could reach and stand on one of the ledges not easily accessible to other players on Jabba's Palace.
- Bug fix: Fixed a collision issue that enabled Boba Fett to enter the dome building from a position where nobody could reach or shoot him on Kamino
- Mechanics change: The Information Sharing Star Card has been reworked to be more consistent with other health regeneration Star Cards available to other heroes.
- Old Name: Information Sharing
- New Name: Bounty Claimed
- Old Effect: Reveal enemies to your allies for a part of the duration of For The Hunt.
- New Effect: Whenever Boba Fett defeats an enemy trooper, he regains twenty health. Whenever he defeats an enemy hero, he regains even more.
- Mechanics change: Adjusted the rules of spawning on squad members, so that troopers and special units can spawn on every character except Boba Fett. Heroes can spawn only on the Default spawn points.
- Bug fix: Fixed some collision issues on Kamino that would allow players to hide with Boba Fett in a location from where nobody could reach or shoot him.
- Bug fix: Fixed an issue where Boba Fett would be able to float on invisible ceilings in certain areas during Phase 2 on Galactic Assault on Geonosis.
- Bug fix: Fixed an issue where players could reach a spot outside the map geometry by using Boba Fett or any Lightsaber-carrying Hero on Bespin
- Bug fix: Fixed an issue where Boba's Born To Fly Star Card would show the wrong icon.
- Bug fix: Fixed an issue where the in-game UI for For The Hunt was being triggered in the last spot where Boba activated it, rather than his actual location.
- Bug fix: Fixed an issue where Boba Fett could glitch out of the intended play area on Kessel.
- Bug fix: Fixed some issues with For The Hunt occasionally not properly outlining enemies.
- Bug fix: Corrected the values on the Anti-Hero Rockets Star Card for accuracy. The ability should deal 12 points of bonus damage per rocket at Epic rarity.
- Bug fix: Made several fixes that prevent Boba Fett from reaching areas that are unreachable by other heroes on Trippa Hive in Hero Showdown.
- Buff: Added the ability for Boba Fett to dodge and recover from pushes while mid-air.
- Buff: Increased base health from 550 to 600.
- Buff: Increased health regeneration from 150 to 200.
- Bug fix: Fixed a collision issue with an asset through which Boba Fett could fly outside the map geometry on Bespin.
- General: Replaced Boba's reticle with a dot. Added a yellow circle when using the ability For The Hunt.
Where are those Droidekas? Update
- Bug fix: Fixed an issue where the player was able to go outside the playable area by using Boba Fett on Jakku.
- Mechanics change: Boba Fett's health-on-kill Star Card named Bounty Claimed has been replaced with Born To Fly.
- Mechanics change: Boba Fett now gains health from every kill automatically, no Star Card required.
- Bug fix: Fixed an issue where Boba Fett would occasionally get stuck in flying position after dodging while in air.
- Bug fix: Collision fixed that prevents Boba Fett from flying outside map geometry on Endor, Research Station 9 and Hoth - Outpost Delta.
- Mechanics change: When hero abilities are interrupted by another ability, the interrupted ability will become instantly available so it can be used again. Before this, the interrupted ability would enter its cooldown despite not triggering.
- Quality of life: Boba Fett's jetpack fuel now displays the amount of fuel constantly when dodging or replenishing. Previously this was updating only every second and leading to misunderstanding about the amount consumed.
- Mechanics change: Reworked the Anti-Hero Rockets Star Card.
- Old Name: Anti-Hero Rockets
- New Name: Focalize
- Old Effect: ROCKET BARRAGE deals bonus damage to enemy Heroes.
- New Effect: ROCKET BARRAGE rockets do increased damage at the center of the explosion in a 1 meter radius.
- Mechanics change: Reworked the Intense Barrage Star Card.
- Old Star Card Effect: ROCKET BARRAGE fires faster, increasing the total number of rockets fired.
- New Star Card Effect: If ROCKET BARRAGE deals more than 500 damage to enemies for one activation, its cooldown time is reduced for the next usage.
- Quality of life: Reduced the active time of Concussion Rocket from 1 to 0, allowing the player to act right after the rocket is fired.
- Mechanics change: Hero abilities will not get canceled when heroes are hit with melee attacks. Additionally, a melee attack right after a lightsaber attack should not stagger the hero.
- Buff: Reduced the active ability time and increased the fire rate of Rocket Barrage.
- General: Concussion Rocket description has been updated for accuracy.
- Mechanics change: Reworked Boba's Jetpack.
- Continued momentum when out of fuel.
- Fuel bars are shown near the crosshair.
- Boba Fett can no longer crouch while in the air which avoids accidentally landing directly into a crouch
- Fuel now regenerates while jumping
- Boba can now fly by holding jump as well as by holding the zoom input.
- Mechanics change: Rocket Barrage has been changed so that when an enemy is affected by it, the enemy's camera will point at Boba Fett instead of at the center of the explosion, making it easier for victims to know where the danger is coming from.
- Mechanics change: Changed Concussion Rocket to integrate the effect granted by the Blaster Disabler Star Card; the ability now disables blasters for 1.2 seconds while also concussing enemies.
- Mechanics change: Reworked the Blaster Disabler Star Card.
- Old Star Card Name: Blaster Disabler
- New Name: Augmented Gear
- Old Effect: Enemies concussed by CONCUSSION ROCKET will also have their blasters disabled for a period of time.
- New Effect: If CONCUSSION ROCKET hits more enemies, Boba Fett's Jetpack regenerates more fuel.
- Bug fix: Fixed an issue where Concussion Rocket would disable Chewbacca's Bowcaster for the entirety of the ability.
- Bug fix: Fixed an issue where the Acute Concussion Star Card would not accurately extend the duration of Concussion Rocket.
- Bug fix: Fixed an issue where Boba Fett could disable the blaster weapon of targets that aren't concussed when shooting behind them.
- General: Boba Fett now has jetpack VFX when ragdoll landing after having been pushed from a certain height.
- Bug fix: Fixed an issue where inaccurate VFX would play around Boba Fett's Jetpack while he is ragdolled.
- Bug fix: Fixed an issue where Boba Fett's Jetpack icon would not be greyed out while his abilities are blocked.
Gallery[]
Trivia[]
- In Star Wars Battlefront, Both Boba Fett and Han Solo's theme come from the same song known as Carbon Freeze/Darth Vader's Trap/Departure of Boba Fett Medley in The Empire Strikes Back OST.
- In both games, Boba Fett is voiced by Temuera Morrison who first voiced him in the 2004 re-release of The Empire Strikes Back, who also portrayed Boba's father, Jango Fett, in Attack of the Clones, as well as the clone troopers seen throughout Attack of the Clones and Revenge of the Sith and voiced both Boba & Jango in the original Star Wars: Battlefront II. And later portrayed Boba Fett in the Book of Boba Fett.
DICE's Star Wars Battlefront II | Heroes in|
---|---|
Light Side | Anakin Skywalker ⋅ BB-8 ⋅ Chewbacca ⋅ Finn ⋅ Han Solo ⋅ Lando Calrissian ⋅ Leia Organa ⋅ Luke Skywalker ⋅ Obi-Wan Kenobi ⋅ Rey ⋅ Yoda |
Dark Side | BB-9E ⋅ Boba Fett ⋅ Bossk ⋅ Captain Phasma ⋅ Count Dooku ⋅ Darth Maul ⋅ Darth Vader ⋅ Emperor Palpatine ⋅ General Grievous ⋅ Iden Versio ⋅ Kylo Ren |
The Galactic Empire | |
---|---|
Classes | |
Heroes | Darth Vader · Boba Fett · Emperor Palpatine · Greedo · Dengar · Bossk · Orson Krennic · Iden Versio · Darth Maul |
Hero bodyguards | |
Vehicles | AT-AT · AT-ST · TIE Fighter · TIE Interceptor · Speeder Bike · Lambda Shuttle · Slave I · Cloud Car · TIE Advanced x1 · Imperial Star Destroyer · TIE Defender · TIE Bomber · Corvus |
Unlockable skins | |
NPC Classes |