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Boba Fett Render

Boba Fett as he appears in Battlefront II

"There's always room for one more in the cargo hold."
— Boba Fett in Battlefront II

Boba Fett is an Imperial hero in DICE's Star Wars Battlefront and Star Wars Battlefront II.

Star Wars BattlefrontEdit

"Don't get in my way."
— Intro Dialogue

Boba Fett is an Imperial hero in DICE's Star Wars Battlefront. He is one of four bounty hunters in the game, the others being Greedo, Dengar, and Bossk.

OverviewEdit

Boba Fett is a highly versatile hero character equipped with a variety of powerful weapons. The use of his Thruster Pack gives him an element of verticality that can make him difficult to track. His primary weapon is the EE-3 Blaster Rifle.

AbilitiesEdit

Wrist Rocket: This long ranged ability allows Boba Fett to fire a powerful rocket from his wrist. This originally locked onto an enemy at any distance, but an update changed it to only lock on within 35 in-game meters of the target. The lock on ability was also temporarily taken away to not lock on until the former update allowed it again.

Flame Thrower: This short ranged ability allows Boba Fett to disintegrate rebels with fire. It can penetrate through Personal Shields.

Thruster Pack: Boba Fett's version of the thruster pack has its own way of functioning. Rather than boosting him a certain distance as the regular one would, it allows him to hover above ground. It can only be used for a certain amount of time before it needs to recharge.

Trait: Boba Fett was given a hero trait, along with the other base-game heroes in Battlefront, as a part of the Rogue One: Scarif Update. Boba Fett's trait gives him an increased amount of jetpack sustainability with each kill or damage dealt to opposing heroes. This means that as Boba Fett increase his trait level, he will be able to use his jetpack for a greater period of time. This will enable Boba Fett to be a primary threat in the air, where he is most effective, rather than on the ground of the Battlefront.

In addition to his main trait, Boba Fett was also given a passive trait of a scan pulse. In a similar manner to his main Hero trait, Boba Fett's passive trait will increase in level as he kills enemies or deals damage to opposing Heroes. This passive trait will increase at the same rate as Boba Fett's main trait. As Boba Fett increases his trait level, the scan pulse will span across a greater distance of the playing field, increasing the size and range of Boba Fett's scan pulse.

  • Level 0: Scan 5m, Jetpack 0%
  • Level 1: Pulse Scan 10m, Jetpack 6%
  • Level 2: Pulse Scan 15m, Jetpack 12%
  • Level 3: Pulse Scan 30m, Jetpack 18%

QuotesEdit

"I always hit my mark."
— Upon killing an enemy
"Get 'em off me!"
— At low health
"Nowhere left for you to run, Solo!"
— Upon damaging Han Solo
"You're hurt!"
— Upon killing or injuring an enemy soldier
"Catch!"
— Upon firing a wrist rocket
"Draw their fire off me!"
— Upon taking damage or low health
"No disintegrations."
— Upon using the Flamethrower
"That was for Jango."
— Upon defeating Luke Skywalker

UpdatesEdit

GalleryEdit

Star Wars Battlefront IIEdit

"Boba Fett hunts his enemies by ambushing them with concussion missiles and deadly wrist rockets, all the while staying on the move with his jetpack."
— In-game Description

Boba Fett returns in DICE's Star Wars Battlefront II once again as an Imperial hero. His abilities are slightly altered from the previous installment, but he still comes equipped with his iconic jetpack.

OverviewEdit

Boba Fett is the most mobile Dark Side hero in Battlefront II, capable of traversing the map quickly and reaching heights that no other character can. His jetpack allows for attacks at high speeds, but it burns fuel quickly, except when his ability For The Hunt is active, which temporarily grants him unlimited jetpack fuel. Despite the advantages granted by Boba's jetpack, it is also very susceptible to explosives, Force abilities, and explosive splash damage, knocking Boba out of flight and making him flail back down to the ground. However, the player can reactivate the jetpack in mid-air.

Boba Fett's EE-3 blaster rifle weapon is effective at close- to medium-range. Though it does not have a scope, his weapon's burst shots deal high damage, especially at close ranges.

Boba Fett's third ability Rocket Barrage deals very high area damage to enemies, especially Heroes if the Anti-Hero Rockets and Intense Barrage Star Cards are active. The Concussion Rocket, while relatively weak on the surface, can disable blasters if the Blaster Disabler Star Card is equipped, making the ability highly effective at incapacitating heroes like Han Solo.

Health and MovementEdit

Health Statistics for Boba Fett
Base Health 600
Health Regen Rate 50 health/sec

20 for trooper elimination, 100 for hero elimination

Max Health Regen 150
Regen Delay 5 sec
Movement Statistics for Boba Fett
Sprint Speed 7 meters/second
Maximum Jump Height 2 meters
Number of Dodges 2
Dodge Length 6.25 meters

WeaponEdit

Boba Fett's EE-3
Weapon Image SWBFII Boba Fett EE-3 Icon
In-game Description Produced by BlasTech Industries, the EE-3 carbine rifle is capable of firing a three-round burst at the cost of accuracy.
Damage 35-25
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Rate of Fire 120 BPM, 800 RPM
Passive Cooldown 1 heat per second
Passive Cooldown Delay 0.7 seconds
Venting 1 seconds
Overheat 9 bursts + 1 extra shot, 28 shots (0.111, 0.037 heat per shot)
Overheat Penalty 0.7 seconds

AbilitiesEdit

Ability Icon SWBFII Boba Fett Ability Concussion Rocket Icon
In-game Description Boba Fett fires a single concussion shot, dazing enemies caught in the blast. Dazed heroes using lightsabers cannot follow their target while performing their lightsaber attacks.
Effect Obscures target's vision (5 seconds); Breaks lightsaber locks of concussed lightsaber heroes
SWBFII DICE Boost Card Boba Fett - Blaster Disabler large Blaster Disabler
Disables target's blaster for 0.5 / 0.8 / 1.2 / 1.5 seconds
SWBFII DICE Boost Card Boba Fett - Acute Concussion large Acute Concussion
Increases effect duration to 5.5 / 6 / 6.5 / 7 seconds
Area of Effect Radius: 25 meters for concussion effect, 2 meters to disable blasters (w/ blaster disabler card)
Ability Duration 0 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII Boba Fett Ability For the Hunt Icon
In-game Description Enemies around Boba Fett are revealed for a short period of time to his whole team during which Boba Fett disappears from enemy radars and can utilize unlimited Jetpack fuel.
Effect Removes Boba from the minimap, reveals enemies to him and his team, as well as stopping fuel consumption for the duration
Ability Duration 8 seconds
Ability Cooldown 10 seconds

Ability Icon SWBFII Boba Fett Ability Rocket Barrage Icon
In-game Description A hail of small rockets is launched from Boba Fett's gauntlet.
Damage 75 per rocket (5 rockets)
SWBFII DICE Boost Card Boba Fett - Focalize large Focalize
Increases damage of rockets that hit within a 1 m radius to 79 / 81 / 83 / 85 per rocket
Effect Fires 5 rockets, dealing damage
SWBFII DICE Boost Card Boba Fett - Intense Barrage large Intense Barrage
If 500 damage is dealt within one use, decreases next recharge by 4 / 5 / 6 / 7 seconds
SWBFII DICE Boost Card Boba Fett - Death From Above large Death From Above
Grants 8% / 10% / 12% / 15% damage reduction when using Rocket Barrage while also using Boba Fett's jetpack
Area of Effect Blast Radius: 3 meters
Inner Blast Radius: 1.5 meters
Ability Duration 2.4 seconds
Ability Cooldown 20 seconds

Boba Fett's Jetpack Statistics
Horizontal Flight Speed 12.5 meters/second
Vertical Flight Speed 12.5 meters/second
Fuel Burn Rate (held) 20% per second
SWBFII DICE Boost Card Boba Fett - Fuel Efficiency large Fuel Efficiency
5% / 8% / 11% / 15% burn rate decrease
Refuel Rate 8.3% per second
SWBFII DICE Boost Card Boba Fett - Quick Refill large Quick Refill
8% / 10% / 12% / 15% increased refuel rate

Boost CardsEdit

SWBFII DICE Boost Card Boba Fett - Quick Refill large SWBFII DICE Boost Card Boba Fett - Born To Fly large SWBFII DICE Boost Card Boba Fett - Extended Exposure large SWBFII DICE Boost Card Boba Fett - Acute Concussion large SWBFII DICE Boost Card Boba Fett - Blaster Disabler large
Quick Refill Born To Fly Extended Exposure Acute Concussion Blaster Disabler
SWBFII DICE Boost Card Boba Fett - Fuel Efficiency large SWBFII DICE Boost Card Boba Fett - Intense Barrage large SWBFII DICE Boost Card Boba Fett - Death From Above large SWBFII DICE Boost Card Boba Fett - Focalize large
Fuel Efficiency Intense Barrage Death From Above Focalize

Victory PosesEdit

SWBFII Boba Fett Victory Pose - Legendary Bounty Hunter SWBFII Boba Fett Victory Pose - Menace From Above SWBFII Boba Fett Victory Pose - Mission Completed SWBFII Boba Fett Victory Pose - Put Him In The Cargo Hold
Legendary Bounty Hunter Menace From Above Mission Completed Put Him In The Cargo Hold

In-game HintsEdit

"Boba Fett’s position is hidden from enemy radar while For The Hunt is active."
— First hint
"Boba Fett’s Concussion Rocket causes enemies to become dazed and unable to see clearly"
— Second hint
"Boba Fett’s Jetpack enables him to quickly traverse the map and ambush his enemies from above"
— Third hint

Emotes and QuotesEdit

"They will never know what hit them."
— First emote
"There's no escape from me."
— Second emote
"There's always room for one more in the cargo hold."
— Third emote
"If you triple the prize, I might let you live."
— Fourth emote

"I have a job."
— Upon spawning
"Name the bounty."
— Upon spawning
"Boba Fett, at your service."
— Upon spawning
"You forced my hand."
— Upon using Rocket Barrage
"I'm done with this."
— Upon using Rocket Barrage
"Launching barrage."
— Upon using Rocket Barrage
"Burn it all!"
— Upon using Rocket Barrage
"Die!"
— Upon using Rocket Barrage
"Enough!"
— Upon using Rocket Barrage
"Crude, but effective."
— Upon using Rocket Barrage
"No more games."
— Upon using Rocket Barrage
"Say farewell."
— Upon using Rocket Barrage
"Let me work!"
— Upon using Concussion Rocket
"Just business."
— Upon using Concussion Rocket
"Too slow."
— Upon using Concussion Rocket
"Stumble and fall!"
— Upon using Concussion Rocket
"Confuse and conquer."
— Upon using Concussion Rocket
"You're outmatched."
— Upon using Concussion Rocket
"You're worth more dead."
— Upon using Concussion Rocket
"You're not worth playing fair."
— Upon using Concussion Rocket
"I know what your planning."
— Upon using For the Hunt
"Scanning pulse active."
— Upon using For the Hunt
"No point hiding."
— Upon using For the Hunt
"Signatures locked."
— Upon using For the Hunt
"You're mine."
— Upon using For the Hunt
"No hiding."
— Upon using For the Hunt
"You're no challenge."
— Upon using For the Hunt
"Go on, run."
— Upon using For the Hunt
"Switching to thermal."
— Upon using For the Hunt
"A fate worse than disintegration for the heroes."
Heroes vs. Villains announcer.

UpdatesEdit

The Celebration Update

  • Reduced the active ability time and increased the fire rate for Boba Fett's Rocket Barrage ability.
  • Boba Fett's Concussion Rocket ability description has been updated for accuracy. "Boba Fett fires a single concussion shot, dazing enemies caught in the blast. Dazed heroes using lightsabers cannot follow their target while performing their lightsaber attacks."

October 2019 Patch

  • "Anti-Hero Rockets" Star Card renamed to "Focalize"
  • Changed the description of the “Anti-Hero Rockets” Star Card to “ROCKET BARRAGE rockets do increased damage at the center of the explosion in a 1 meter radius.”
  • Changed the description of the “Intense Barrage” Star Card to “If ROCKET BARRAGE deals more than 500 damage to enemies for one activation, its cooldown time is reduced for the next usage.”
  • Reduced the active time of Boba Fett's Concussion Rocket from 1 to 0, allowing the player to act right after the grenade is fired.

Cooperation Update

  • Boba Fett's jetpack fuel now displays the amount of fuel constantly when dodging or replenishing. Previously this was updating only every second and leading to misunderstanding about the amount consumed.
  • Fixed an issue where the Death from above star card effect would happen without having to activate the Rocket Barrage ability.

Roger Roger Update

  • Health on kill Star Card has been replaced with "Born to Fly" . Boba Fett's abilities cooldown are faster while in air, but his health regeneration starts 1.5 second later.
  • Fixed an issue where Boba Fett would occasionally get stuck in flying position after dodging while in air.

Siege of Kamino Update

  • Added the ability for Boba Fett to dodge and recover from pushes while mid-air.
  • Increased base health from 550 to 600.
  • Replaced Boba Fett's reticle with a dot. Added a yellow circle when using the ability For The Hunt.

Capital Supremacy Update

  • Fixed several issues with abilities and weapons occasionally not properly outlining enemies. The improvements affect Lando Calrissian's X-8 Night Sniper, Bossk's Predator ability and Boba Fett's For the Hunt ability.
  • Corrected the values on the Anti-Hero Rockets Star Card for accuracy. The ability should deal 12 points of bonus damage per rocket at Epic rarity.

Darth Tyranus Update

  • Fixed an issue where Boba Fett's "Bounty Claimed" Star Card would show the wrong icon.
  • Fixed an issue where Boba Fett's "For The Hunt" in-game UI was being triggered in the last spot where he activated it, rather than his actual location.

General Grievous Update

  • Old Star Card Name: Information Sharing
  • Old Star Card Effect: Reveal enemies to your allies for a part of its duration-
  • New Star Card Name: Bounty Claimed
  • New Star Card Description: Whenever Boba Fett defeats an enemy trooper, he regains twenty health. Whenever he defeats an enemy hero, he regains even more.

Elite Corps Update

  • Improved the weapon sway for Boba Fett's EE-3.

Hero Starfighters Update

  • Fixed an issue on PC where the player got concussed by the grenade when the grenade was deployed within less than 20 meters.

Night on Endor Update

  • Fixed an issue in Arcade where Boba Fett's horizontal speed was too fast while using the JET PACK.
  • Boba Fett can now properly melee while FOR THE HUNT is active.

2.0 Patch

  • Reduced the forward thrust speed of Boba's Jetpack slightly.
  • Increased Base Health from 500 to 550.

1.2 Patch

  • Jet Pack - Jet Pack controllability improved.
  • EE-3 - Reduced the minimum dispersion angle from 0.6 to 0.4
  • EE-3 - Reduced the maximum dispersion angle from 1.2 to 0.8
  • EE-3 - Increased End Damage from 20 to 25
  • Increased damage drop-off start distance from 15 to 20 meters.

1.1 Patch

  • Reduced the damage per rocket of Rocket Barrage from 90 to 78.
  • Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters.
  • Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters.

1.0 Patch

  • Decreased each rank of bonus damage gained from Anti-hero rockets by 4.
  • Decreased each rank of extra rockets gained from Intense Barrage by 1.
  • For the Hunt doesn't give back fuel to the jetpack anymore, instead fuel won’t deplete while it is active.
  • The jetpack icon will now turn yellow when Boba Fett uses the For the Hunt ability, indicating that jetpack fuel is unlimited while the ability is active.
  • The Blaster Disabler ability no longer disables Boba Fett's, or his allies’, blaster when triggered.

1.03 Patch

  • Boba Fett can no longer capture objectives while hovering high above the objective.

GalleryEdit

TriviaEdit

  • In Star Wars Battlefront, Both Boba Fett and Han Solo's theme come from the same song known as Carbon Freeze/Darth Vader's Trap/Departure of Boba Fett Medley in The Empire Strikes Back OST.
  • In both games, Boba Fett is voiced by Temuera Morrison who first voiced him in the 2004 re-release of The Empire Strikes Back, who also portrayed Boba's father, Jango Fett, in Attack of the Clones, as well as the clone troopers seen throughout Attack of the Clones and Revenge of the Sith and voiced both Boba & Jango in the original Star Wars: Battlefront II.
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