Bossk is a Galactic Empire Hero in DICE's Star Wars Battlefront, available to owners of the Death Star expansion pack. In Battlefront II, Bossk returns as a Hero for the Separatists and Galactic Empire.
Star Wars Battlefront[]
- "Time to hunt."
- — Intro Dialogue
Bossk is a Galactic Empire Hero in DICE's Star Wars Battlefront. He was added to the game via the Death Star expansion pack, alongside Chewbacca.
Overview[]
Bossk is best used at long range. His Relby packs a big punch and takes a long time to overheat, so don't be afraid to blast away at enemies. It is also important to note that the micro grenades are extremely good at taking out squad shields, and large groups of enemies. His toxic escape ability is great for putting space between you and an enemy which managed to get close to you. His predatory instincts should generally be left on, as they give heat vision, decreased cooldowns, increased damage, and faster sprint speed. Whether the fight is in a cramped tunnel or an open battlefield, Bossk is best used to give heavy fire from a distance. Bossk is also a great counter to enemy snipers because of his heat vision and long-range weapon. Combining his Toxic Escape ability with a well timed jump can allow Bossk to gain extra height. Against other heroes Bossk is devastating. At long range his Relby is able to shred through heroes. And up close he can use his Toxic Escape and Micro-Grenades to easily kill them.
Abilities[]
Micro-Grenades[]
Upon usage, Bossk switches his Relby to grenade mode which fires one grenade per shot at enemy forces. If a grenade hits an enemy soldier, it will kill them upon impact. If not they will explode after a short time. The grenades can bounce off of walls allowing Bossk to effectively fire grenades around corners.
Predatory Instincts[]
Bossk uses a Predator-style heat detection that detects enemies, friendlies, and himself in all weather including in smoke. Bossk will also gain enhanced melee strength, increased blaster damage, increased sprint speed, and faster ability cooldowns. This will allow Bossk to two-shot enemies, or one-shot headshot them with his primary blaster. Predatory Instincts can be toggled on and off and has no cooldown. It can be countered with a flash grenade or sonic implode which will blind him for much longer than without Predatory Instincts.
Toxic Escape[]
Bossk drops a Dioxis Grenade, and then launches in whatever direction the player steers him. Unlike regular dioxis grenades, this one is much more powerful, and can take a lot of health away at a quick pace. He will also regain health per each soldier that dies.
Trait[]
Bossk's trait, Trandoshan Regeneration, will allow him to restore health with each kill, as Trandoshans are known for being able to regenerate severed limbs. The base trait allows Bossk to regenerate 2% health. Trait level 1 gives Bossk 3% regeneration per kill, trait lever 2 gives 5% regeneration per kill and trait level 3 gives 7% regeneration per kill. Health regenerates with all kills including ones from his abilities.
Weapon[]
Bossk's Relby V-10 | |
Damage | 38-26 |
Rate of Fire | 350 RPM |
Range | Start damage drop-off: 25 meters End damage drop-off: 70 meters |
Overheat | 33 shots (0.031 heat per shot) |
Overheat Penalty | 0.5 seconds |
Passive Cooldown Delay | 0.6 seconds |
Passive Cooldown | 1 heat per second |
Bossk's Relby V-10 | |
Damage | 53.2-36.4 |
Rate of Fire | 350 RPM |
Range | Start damage drop-off: 25 meters End damage drop-off: 70 meters |
Overheat | 33 shots (0.031 heat per shot) |
Overheat Penalty | 0.5 seconds |
Passive Cooldown Delay | 0.6 seconds |
Passive Cooldown | 1 heat per second |
Damage | Explosion: 50 |
Rate of Fire | 175 RPM |
Range | Blast Radius: 4 meters Inner Blast Radius: 2.5 meter |
Updates[]
- Reduced Microgrenades inner radius from 3 to 2.5 meters.
- Reduced Microgrenades radius from 5 to 4 meters.
- Predatory Instincts will no longer randomly turn off.
- Added.
Star Wars Battlefront II[]
- "Bossk is a hunter, able to go on the offensive to root out his prey with deadly Dioxis Gas or keep his distance and snipe from afar, protecting his position with mines."
- — In-game description
Bossk returns in DICE's Star Wars Battlefront II as a hero for the Separatists and Galactic Empire.
Overview[]
- "Be Ruthless"
- — Star Wars Battlefront II website
Bossk is one of the most versatile and sustainable heroes on the battlefront. He is the only hero whose max health regen is the same as his base health, which allows him to regenerate his health back to full when not taking damage. However, the regen delay is slightly longer than most heroes and he regenerates health at a slower rate.
His abilities and weapon can complement both long and close range combat. His Relby V-10 has different characteristics, depending on if the player uses the weapon's scope. When fired from the hip, the weapon deals more damage up close, but will lose damage quickly over range. This can be remedied by zooming in with the weapon, which will charge the current shot. The shot increases in damage the longer the player is scoped in. His abilities can be used to both hold an objective or help push off opponents in a contested area.
His Dioxis Grenade is both an offensive and defensive tool; in addition to healing Bossk with a star card, its effect can go through solid objects, making it ideal for dealing damage to enemies in cover. His Predator Instincts turns him into a hunter. It turns his Relby V-10 into a explosive grenade launcher and gives Bossk thermal vision which will highlight enemies, and faster sprint speed. Finally, his Proximity Mines can deal heavy damage to enemies in a large area when triggered, and can be used to cover his flank, trap enemies, or lock down a contested point.
Levels[]
Level | Reward Upon Reaching Level | XP to Complete Level | Total Skill Points |
1 | None | 3,000 | 0 |
2 | 1 Skill Point Name Your Poison becomes available Trap Arming Speed becomes available |
5,800 | 1 |
3 | 1 Skill Point | 10,200 | 2 |
4 | 1 Skill Point | 10,540 | 3 |
5 | 1 Skill Point Spreading The Disease becomes available Sniper Expert becomes available |
10,976 | 4 |
6 | 1 Skill Point | 11,400 | 5 |
7 | 1 Skill Point | 11,836 | 6 |
8 | 1 Skill Point | 12,280 | 7 |
9 | 1 Skill Point | 12,736 | 8 |
10 | 1 Skill Point Unrelenting Predator becomes available |
16,750 | 9 |
11 | 1 Skill Point | 17,203 | 10 |
12 | 1 Skill Point Can now upgrade Star Cards to Rare |
17,660 | 11 |
13 | 1 Skill Point | 18,123 | 12 |
14 | 1 Skill Point | 18,590 | 13 |
15 | 1 Skill Point Predator Resilience becomes available Multi-Traps becomes available |
19,063 | 14 |
16 | 1 Skill Point | 19,540 | 15 |
17 | 1 Skill Point | 20,023 | 16 |
18 | 1 Skill Point | 20,510 | 17 |
19 | 1 Skill Point | 21,003 | 18 |
20 | 1 Skill Point Ultimate Predator becomes available Lingering Dioxis becomes available |
21,500 | 19 |
21 | 1 Skill Point | 22,003 | 20 |
22 | 1 Skill Point | 22,510 | 21 |
23 | 1 Skill Point | 23,023 | 22 |
24 | 1 Skill Point | 23,540 | 23 |
25 | 1 Skill Point Can now upgrade Star Cards to Epic |
24,063 | 24 |
26-37 | 1 Skill Point per level | 24,417 | 36 |
38-40 | 1,000 Credits per level | 24,417 | 36 |
Prestige: 41-1,000 (MAX) |
None | 25,000 | 36 |
Health and Movement[]
Health Statistics for Bossk | |||||||
Base Health | 600 | ||||||
Health Regen Rate | 25 health/sec
| ||||||
Max Health Regen | 600 | ||||||
Regen Delay | 5 sec |
Movement Statistics for Bossk | |
Sprint Speed | 7 meters/second |
Maximum Jump Height | 6 meters |
Number of Dodges | 2 |
Dodge Length | 4.75 meters |
Dodge Cooldown | 1.1 seconds per dodge |
All dodges grant 20% damage reduction throughout the animation |
Weapon[]
Bossk's Relby V-10 | |
Weapon Image | |
In-game Description | The Relby-v10 micro grenade launcher was a highly destructive blaster/mortar weapon modified from the BlasTech Industries CSPL-12 projectile launcher. It was commonly referred to simply as a Mortar Gun. |
Damage | 126-45 |
Rate of Fire | 100 RPM |
Range | Start damage drop-off: 8 meters End damage drop-off: 22 meters |
Venting | 1 seconds |
Overheat | 8 shots (0.14 heat per shot) |
Overheat Penalty | 0.8 seconds |
Passive Cooldown Delay | 1 seconds |
Passive Cooldown | 0.7 heat per second |
Bossk's Relby V-10 | |
Weapon Image | |
In-game Description | The Relby-v10 micro grenade launcher was a highly destructive blaster/mortar weapon modified from the BlasTech Industries CSPL-12 projectile launcher. It was commonly referred to simply as a Mortar Gun. |
Damage | 17-156 |
Rate of Fire | 100 RPM |
Range | Start damage drop-off: 8 meters End damage drop-off: 22 meters |
Venting | 1 seconds |
Overheat | 8 shots (0.14 heat per shot) |
Overheat Penalty | 0.8 seconds |
Passive Cooldown Delay | 1 seconds |
Passive Cooldown | 0.7 heat per second |
Bossk's Relby V-10 Micro-Grenade Launcher | |
Weapon Image | |
In-game Description | Bossk loads his gun with high-damage micro grenades and engages his Trandoshan instincts, gaining thermal vision and enhancing his physical strength. |
Damage | 80 |
Rate of Fire | 90 RPM |
Range | Blast Radius: 3 meters Inner Blast Radius: 1 meter |
Heat Per Second | (25 seconds) 0.4 heat increase per second |
Overheat | (Default max) 12 shots (0.055 heat per shot) |
Overheat Penalty | 1.1 seconds |
Bossk's Melee | |
Weapon Image | |
Damage | 65 |
Abilities[]
Ability Icon | |||||||
In-game Description | A thrown grenade which releases a potent cloud of dioxis gas that will damage enemies who stand within. | ||||||
Area of Effect | 10 meters
| ||||||
Ability Duration | 6 seconds
| ||||||
Ability Cooldown | 20 seconds
|
Ability Icon | |||||||
In-game Description | Bossk loads his gun with high-damage micro grenades and engages his Trandoshan instincts, gaining thermal vision and enhancing his physical strength. | ||||||
Damage | 80 per micro grenade | ||||||
Effect |
| ||||||
Area of Effect | Blast Radius: 3 meters Inner Blast Radius: 1 meter | ||||||
Ability Duration | 25 seconds (Default) 1.375 seconds reduced per shot
| ||||||
Ability Cooldown | 25 seconds |
Ability Icon | |||||||||||||
In-game Description | Bossk throws out three sticky mines that detonate on proximity trigger, dealing high damage. | ||||||||||||
Damage | 76 per mine | ||||||||||||
Effect | Deploys three proximity mines
| ||||||||||||
Area of Effect | Blast Radius: 6 meters Inner Blast Radius: 5 meters
| ||||||||||||
Ability Cooldown | 20 seconds
|
Boost Cards[]
Name Your Poison | Trap Arming Speed | Spreading The Disease | Sniper Expert | Unrelenting Predator |
Predator Resilience | Multi-Traps | Ultimate Predator | Lingering Dioxis |
Victory Poses[]
Born Predator | In It for the Pay | Reptilian Instincts | Feared Bounty Hunter |
In-game Hints[]
General[]
- "All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
- — First hint
- "Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
- — Second hint
- "Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
- — Third hint
- "Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
- — Fourth hint
- "Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
- — Fifth hint
- "Use Star Cards to ensure your hero experience is personally tailored."
- — Sixth hint
- "Heroes will only regenerate a limited amount of health after taking damage."
- — Seventh hint
Specific[]
- "Firing too early when using the scope of Bossk’s Relby V-10 will result in dealing less damage with the shot."
- — First hint
- "If Bossk equips the Name Your Poison Star Card, he will regenerate health while standing within the effects of his Dioxis Grenade."
- — Second hint
- "Bossk is strong at holding an area or objective location, using his Mines and Dioxis Grenade to keep enemies at bay"
- — Third hint
[]
- "I will collect the price on your head."
- — First emote
- "This will be fun."
- — Second emote
- "You're just another target."
- — Third emote
- "Nobody can hide from me! *growls*"
- — Fourth emote
- "*Roar!*"
- — Upon activating Predator Instincts
- "Scorekeeper, observe!"
- — Upon activating Predator Instincts
- "What kills you, nourishes me!"
- — Upon using Dioxis Grenade
- "Watch me, scorekeeper! Chewbacca dies today!"
- — Near Chewbacca
- "Be glad it is I, not Fett or Dengar, who found you!"
- — Near Han Solo
- "Did you know a woman named Ventress?"
- — Near Darth Vader
Hero Themes[]
Intro[]
Outro[]
Trivia[]
- He is the sixth hero who wasn't playable in Pandemic Studios' Star Wars: Battlefront series.
- He is voiced by Dee Bradley Baker in Battlefront and Battlefront II.
- In Battlefront, Bossk is the second and final villain to not be human, the other being Greedo.
- In Battlefront, Bossk is the only villain who can regain health without the use of a pickup.
- In Battlefront II, when killing an enemy, Bossk will sometimes mention the Scorekeeper, who is a deity that the Trandoshans honor by getting kill points from hunting, as Bossk will say both, "I honor the Scorekeeper," or "Scorekeeper, observe."
- In Battlefront II, Bossk is a hero for the Separatists, despite never working for this faction during the Clone Wars. This can be easily explained with the assumption that the CIS temporarily hired Bossk to support their army in battle.
Updates[]
- Bug fix: Fixed an issue where players would earn progress for Bossk milestones when playing as Han Solo.
- Nerf: Increased Predator Instinct's heat per bullet by 0.005.
- Nerf: Decreased Predator Instinct's maximum possible active time while firing by 1 second.
- Bug fix: Fixed an issue where the Trap Arming Speed Star Card would not work as intended.
- General: Decreased Battle Points cost on Clone Wars-era maps.
- Buff: Relby V-10 - Reduced recoil from 5 to 2.2
- Nerf: Explosive Traps Star Card - Reduced damage from 80 to 76 per trap.
- Bug fix: Multi-Traps Star Card - Fixed the Blast Damage Radius to fit the effects listed on the Star Card.
- Bug fix: Fixed an issue where a red glint could appear on the Relby V-10 while scoped.
- Bug fix: The explosion timer of the grenades from Predator Instincts has been changed back to 1.7 seconds as intended.
- Bug fix: Fixed an issue where Dioxis Grenade could damage players inside the stolen AT-AT on Endor.
- General: Bossk's jump has been slightly adjusted for firmness.
- Bug fix: Fixed an issue with Predator's Instincts occasionally not properly outlining enemies.
- Bug fix: Fixed an issue where the Predator Resilience Star Card would grant more damage than stated on Epic rarity.
- Bug fix: Fixed an issue that would cause Bossk to do a double animation upon re-triggering Predator Instincts.
- Bug fix: Fixed an issue where Bossk could defeat other heroes in one shot if the player zoomed out right before the Relby V-10 was fully charged.
- Bug fix: Fixed a visual issue where Bossk's weapon projectiles would be seen as shot from Bossk's side instead of the weapon's barrel.
- Bug fix: Fixed an issue where Predator Instincts would not reveal and outline all enemy players.
- Mechanics change: When hero abilities are interrupted by another ability, the interrupted ability will become instantly available so it can be used again. Before this, the interrupted ability would enter its cooldown despite not triggering.
- Buff: Increased the speed of the Predator Instincts animation, reducing its duration by 0.5 seconds.
- Buff: Reduced the active time of Proximity Mines from 0.3 to 0.1 seconds, allowing Bossk to move earlier after the ability has triggered.
- Buff: Reduced the active time of the Dioxis Grenade from 0.4 to 0 seconds, allowing Bossk to move earlier after the ability has triggered.
- Bug fix: Fixed an issue that would cause Bossk to take damage by jumping and landing on the ground.
- Nerf: Added a fire input block while activating Dioxis Grenade and Proximity Mines, which prevents Bossk from firing his Relby V-10. This was done to make Bossk more consistent with how other heroes who throw gadgets behave.
- Nerf: The duration of the fire input block while activating Predator Instincts has been increased to match the animation. He can no longer fire the first shot before he holds his rifle in both hands again.
- Bug fix: Fixed an issue where the Multi-Traps Star Card would not increase the amount of proximity mines Bossk would throw.
- Bug fix: Fixed an issue where the active time of Predator Instincts was ending earlier than intended.
- General: Intro animations for Bossk in the spawn and Collection menu screen have been improved.
- Quality of life: The timing of UI elements for Proximity Mines have been changed to so that they appear at the moment when the mines become armed.
- Buff: Added dual zoom to the Relby V-10.
- Quality of life: Added visual information to show that Predator Instincts can be cancelled.
- General: Improved VFX to better show the range of Proximity Mines on various terrains.
Gallery[]
DICE's Star Wars Battlefront II | Heroes in|
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Light Side | Anakin Skywalker ⋅ BB-8 ⋅ Chewbacca ⋅ Finn ⋅ Han Solo ⋅ Lando Calrissian ⋅ Leia Organa ⋅ Luke Skywalker ⋅ Obi-Wan Kenobi ⋅ Rey ⋅ Yoda |
Dark Side | BB-9E ⋅ Boba Fett ⋅ Bossk ⋅ Captain Phasma ⋅ Count Dooku ⋅ Darth Maul ⋅ Darth Vader ⋅ Emperor Palpatine ⋅ General Grievous ⋅ Iden Versio ⋅ Kylo Ren |
The Galactic Empire | |
---|---|
Classes | |
Heroes | Darth Vader · Boba Fett · Emperor Palpatine · Greedo · Dengar · Bossk · Orson Krennic · Iden Versio · Darth Maul |
Hero bodyguards | |
Vehicles | AT-AT · AT-ST · TIE Fighter · TIE Interceptor · Speeder Bike · Lambda Shuttle · Slave I · Cloud Car · TIE Advanced x1 · Imperial Star Destroyer · TIE Defender · TIE Bomber · Corvus |
Unlockable skins | |
NPC Classes |