Bossk is a Galactic Empire Hero in DICE's Star Wars Battlefront, available to owners of the Death Star expansion pack. In Battlefront II, Bossk returns as a Hero for the Separatists and Galactic Empire.

Star Wars Battlefront[edit | edit source]

"Time to hunt."
— Intro Dialogue

Bossk is a Galactic Empire Hero in DICE's Star Wars Battlefront. He was added to the game via the Death Star expansion pack, alongside Chewbacca.

Overview[edit | edit source]

Bossk is best used at long range. His Relby packs a big punch and takes a long time to overheat, so don't be afraid to blast away at enemies. It is also important to note that the micro grenades are extremely good at taking out squad shields, and large groups of enemies. His toxic escape ability is great for putting space between you and an enemy which managed to get close to you. His predatory instincts should generally be left on, as they give heat vision, decreased cooldowns, increased damage, and faster sprint speed. Whether the fight is in a cramped tunnel or an open battlefield, Bossk is best used to give heavy fire from a distance. Bossk is also a great counter to enemy snipers because of his heat vision and long-range weapon. Combining his Toxic Escape ability with a well timed jump can allow Bossk to gain extra height. Against other heroes Bossk is devastating. At long range his Relby is able to shred through heroes. And up close he can use his Toxic Escape and Micro-Grenades to easily kill them.

Abilities[edit | edit source]

Micro-Grenades[edit | edit source]

Upon usage, Bossk switches his Relby to grenade mode which fires one grenade per shot at enemy forces. If a grenade hits an enemy soldier, it will kill them upon impact. If not they will explode after a short time. The grenades can bounce off of walls allowing Bossk to effectively fire grenades around corners.

Predatory Instincts[edit | edit source]

Bossk uses a Predator-style heat detection that detects enemies, friendlies, and himself in all weather including in smoke. Bossk will also gain enhanced melee strength, increased blaster damage, increased sprint speed, and faster ability cooldowns. This will allow Bossk to two-shot enemies, or one-shot headshot them with his primary blaster. Predatory Instincts can be toggled on and off and has no cooldown. It can be countered with a flash grenade or sonic implode which will blind him for much longer than without Predatory Instincts.

Toxic Escape[edit | edit source]

Bossk drops a Dioxis Grenade, and then launches in whatever direction the player steers him. Unlike regular dioxis grenades, this one is much more powerful, and can take a lot of health away at a quick pace. He will also regain health per each soldier that dies.

Trait[edit | edit source]

Bossk's trait, Trandoshan Regeneration, will allow him to restore health with each kill, as Trandoshans are known for being able to regenerate severed limbs. The base trait allows Bossk to regenerate 2% health. Trait level 1 gives Bossk 3% regeneration per kill, trait lever 2 gives 5% regeneration per kill and trait level 3 gives 7% regeneration per kill. Health regenerates with all kills including ones from his abilities.

Updates[edit | edit source]

January 2017 Update

  • Reduced Microgrenades inner radius from 3 to 2.5 meters.
  • Reduced Microgrenades radius from 5 to 4 meters.

Rogue One: Scarif Update

  • Predatory Instincts will no longer randomly turn off.

Death Star Update

  • Added.

Star Wars Battlefront II[edit | edit source]

"Bossk is a hunter, able to go on the offensive to root out his prey with deadly Dioxis Gas or keep his distance and snipe from afar, protecting his position with mines."
— In-game description

Bossk returns in DICE's Star Wars Battlefront II as a hero for the Separatists and Galactic Empire.

Overview[edit | edit source]

Bossk is one of the most versatile and sustainable heroes on the battlefront. He is the only hero whose max health regen is the same as his base health, which allows him to regenerate his health back to full when not taking damage. However, the regen delay is slightly longer than most heroes and he regenerates health at a slower rate.

His abilities and weapon can complement both long and close range combat. His Relby V-10 has different characteristics, depending on if the player uses the weapon's scope. When fired from the hip, the weapon deals more damage up close, but will lose damage quickly over range. This can be remedied by zooming in with the weapon, which will charge the current shot. The shot increases in damage the longer the player is scoped in. His abilities can be used to both hold an objective or help push off opponents in a contested area.

His Dioxis Grenade is both an offensive and defensive tool; in addition to healing Bossk with a star card, its effect can go through solid objects, making it ideal for dealing damage to enemies in cover. His Predator Instincts turns him into a hunter. It turns his Relby V-10 into a explosive grenade launcher and gives Bossk thermal vision which will highlight enemies, and faster sprint speed. Finally, his Proximity Mines can deal heavy damage to enemies in a large area when triggered, and can be used to cover his flank, trap enemies, or lock down a contested point.

Levels[edit | edit source]

Level Reward Upon Reaching Level XP to Complete Level Total Skill Points
1 None 3,000 0
2 1 Skill Point
SWBFII DICE Boost Card Bossk - Name Your Poison large.png Name Your Poison becomes available
SWBFII DICE Boost Card Bossk - Trap Arming Speed large.png Trap Arming Speed becomes available
5,800 1
3 1 Skill Point 10,200 2
4 1 Skill Point 10,540 3
5 1 Skill Point
SWBFII DICE Boost Card Bossk - Spreading The Disease large.png Spreading The Disease becomes available
SWBFII DICE Boost Card Bossk - Sniper Expert large.png Sniper Expert becomes available
10,976 4
6 1 Skill Point 11,400 5
7 1 Skill Point 11,836 6
8 1 Skill Point 12,280 7
9 1 Skill Point 12,736 8
10 1 Skill Point
SWBFII DICE Boost Card Bossk - Unrelenting Predator large.png Unrelenting Predator becomes available
16,750 9
11 1 Skill Point 17,203 10
12 1 Skill Point
Can now upgrade Star Cards to Rare
17,660 11
13 1 Skill Point 18,123 12
14 1 Skill Point 18,590 13
15 1 Skill Point
SWBFII DICE Boost Card Bossk - Predator Resilience large.png Predator Resilience becomes available
SWBFII DICE Boost Card Bossk - Multi-Traps large.png Multi-Traps becomes available
19,063 14
16 1 Skill Point 19,540 15
17 1 Skill Point 20,023 16
18 1 Skill Point 20,510 17
19 1 Skill Point 21,003 18
20 1 Skill Point
SWBFII DICE Boost Card Bossk - Ultimate Predator large.png Ultimate Predator becomes available
SWBFII DICE Boost Card Bossk - Lingering Dioxis large.png Lingering Dioxis becomes available
21,500 19
21 1 Skill Point 22,003 20
22 1 Skill Point 22,510 21
23 1 Skill Point 23,023 22
24 1 Skill Point 23,540 23
25 1 Skill Point
Can now upgrade Star Cards to Epic
24,063 24
26-37 1 Skill Point per level 24,417 36
38-40 1,000 Credits per level 24,417 36
Prestige:
41-1,000 (MAX)
None 25,000 36

Health and Movement[edit | edit source]

Health Statistics for Bossk
Base Health 600
Health Regen Rate 25 health/sec
SWBFII DICE Boost Card Bossk - Name Your Poison large.png Name Your Poison
Regenerates 15 / 20 / 25 / 30 health per second with dioxis
Max Health Regen 600
Regen Delay 5 sec
Movement Statistics for Bossk
Sprint Speed 7 meters/second
Maximum Jump Height 6 meters
Number of Dodges 2
Dodge Length 4.75 meters
Dodge Cooldown 1.1 seconds per dodge
All dodges grant 20% damage reduction throughout the animation

Weapon[edit | edit source]

Bossk's Relby V-10
Weapon Image SWBFII Bossk Relby V-10 Icon.svg
In-game Description The Relby-v10 micro grenade launcher was a highly destructive blaster/mortar weapon modified from the BlasTech Industries CSPL-12 projectile launcher. It was commonly referred to simply as a Mortar Gun.
Damage 126-45
Rate of Fire 100 RPM
Range Start damage drop-off: 8 meters
End damage drop-off: 22 meters
Venting 1 seconds
Overheat 8 shots (0.14 heat per shot)
Overheat Penalty 0.8 seconds
Passive Cooldown Delay 1 seconds
Passive Cooldown 0.7 heat per second

Bossk's Relby V-10
Weapon Image SWBFII Bossk Relby V-10 Icon.svg
In-game Description The Relby-v10 micro grenade launcher was a highly destructive blaster/mortar weapon modified from the BlasTech Industries CSPL-12 projectile launcher. It was commonly referred to simply as a Mortar Gun.
Damage 17-156
Rate of Fire 100 RPM
Range Start damage drop-off: 8 meters
End damage drop-off: 22 meters
Venting 1 seconds
Overheat 8 shots (0.14 heat per shot)
Overheat Penalty 0.8 seconds
Passive Cooldown Delay 1 seconds
Passive Cooldown 0.7 heat per second

Bossk's Relby V-10 Micro-Grenade Launcher
Weapon Image SWBFII Bossk Relby V-10 Icon.png
In-game Description Bossk loads his gun with high-damage micro grenades and engages his Trandoshan instincts, gaining thermal vision and enhancing his physical strength.
Damage 80
Rate of Fire 90 RPM
Range Blast Radius: 3 meters
Inner Blast Radius: 1 meter
Heat Per Second (25 seconds) 0.4 heat increase per second
Overheat (Default max) 12 shots (0.055 heat per shot)
Overheat Penalty 1.1 seconds

Bossk's Melee
Weapon Image SWBFII Melee Icon.svg
Damage 65

Abilities[edit | edit source]

Ability Icon SWBFII Bossk Ability Dioxis Grenade Icon.svg
In-game Description A thrown grenade which releases a potent cloud of dioxis gas that will damage enemies who stand within.
Area of Effect 10 meters
SWBFII DICE Boost Card Bossk - Spreading The Disease large.png Spreading The Disease
Increases area of effect by:
1 / 1.3 / 1.6 / 2 meters
Ability Duration 6 seconds
SWBFII DICE Boost Card Bossk - Lingering Dioxis large.png Lingering Dioxis
Increases duration to:
8 / 9 / 10 / 12 seconds
Ability Cooldown 20 seconds
SWBFII DICE Boost Card Bossk - Unrelenting Predator large.png Unrelenting Predator
Decreases cooldown by:
1 / 1.6 / 2.2 / 2.8 seconds per elimination with Predator Instincts

Ability Icon SWBFII Bossk Ability Predator Instincts Icon.svg
In-game Description Bossk loads his gun with high-damage micro grenades and engages his Trandoshan instincts, gaining thermal vision and enhancing his physical strength.
Damage 80 per micro grenade
Effect Micro grenades detonate on contact with enemy; faster sprint speed
SWBFII DICE Boost Card Bossk - Predator Resilience large.png Predator Resilience
Grants 10% / 13% / 16% / 20% damage reduction with Predator Instincts
Area of Effect Blast Radius: 3 meters
Inner Blast Radius: 1 meter
Ability Duration 25 seconds (Default)
1.375 seconds reduced per shot
SWBFII DICE Boost Card Bossk - Ultimate Predator large.png Ultimate Predator
Increases duration by:
3.75 / 5 / 6.25 / 7.5 seconds per elimination with Predator Instincts
Ability Cooldown 25 seconds

Ability Icon SWBFII Bossk Ability Proximity Mines Icon.svg
In-game Description Bossk throws out three sticky mines that detonate on proximity trigger, dealing high damage.
Damage 76 per mine
Effect Deploys three proximity mines
SWBFII DICE Boost Card Bossk - Multi-Traps large.png Multi-Traps
Deploys two more proximity mines
SWBFII DICE Boost Card Bossk - Trap Arming Speed large.png Trap Arming Speed
Mines are armed:
30% / 40% / 50% / 60% faster
Area of Effect Blast Radius: 6 meters
Inner Blast Radius: 5 meters
SWBFII DICE Boost Card Bossk - Multi-Traps large.png Multi-Traps
Increases Blast Radius (Inner Blast Radius) to:
6.5 (5.5) / 6.9 (5.75) / 7.2 (6) / 7.5 (6.25) meters
Ability Cooldown 20 seconds
SWBFII DICE Boost Card Bossk - Unrelenting Predator large.png Unrelenting Predator
Decreases cooldown by:
1 / 1.6 / 2.2 / 2.8 seconds per elimination with Predator Instincts

Boost Cards[edit | edit source]

Main article: Boost Card
SWBFII DICE Boost Card Bossk - Name Your Poison large.png SWBFII DICE Boost Card Bossk - Trap Arming Speed large.png SWBFII DICE Boost Card Bossk - Spreading The Disease large.png SWBFII DICE Boost Card Bossk - Sniper Expert large.png SWBFII DICE Boost Card Bossk - Unrelenting Predator large.png
Name Your Poison Trap Arming Speed Spreading The Disease Sniper Expert Unrelenting Predator
SWBFII DICE Boost Card Bossk - Predator Resilience large.png SWBFII DICE Boost Card Bossk - Multi-Traps large.png SWBFII DICE Boost Card Bossk - Ultimate Predator large.png SWBFII DICE Boost Card Bossk - Lingering Dioxis large.png
Predator Resilience Multi-Traps Ultimate Predator Lingering Dioxis

Victory Poses[edit | edit source]

Bornpredator.png Initforthepay.png Reptilianinstincts.png Fearedbountyhunter.png
Born Predator In It for the Pay Reptilian Instincts Feared Bounty Hunter

In-game Hints[edit | edit source]

General[edit | edit source]

"All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
— First hint
"Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
— Second hint
"Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
— Third hint
"Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
— Fourth hint
"Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
— Fifth hint
"Use Star Cards to ensure your hero experience is personally tailored."
— Sixth hint
"Heroes will only regenerate a limited amount of health after taking damage."
— Seventh hint

Specific[edit | edit source]

"Firing too early when using the scope of Bossk’s Relby V-10 will result in dealing less damage with the shot."
— First hint
"If Bossk equips the Name Your Poison Star Card, he will regenerate health while standing within the effects of his Dioxis Grenade."
— Second hint
"Bossk is strong at holding an area or objective location, using his Mines and Dioxis Grenade to keep enemies at bay"
— Third hint

Emotes and Quotes[edit | edit source]

"I will collect the price on your head."
— First emote
"This will be fun."
— Second emote
"You're just another target."
— Third emote
"Nobody can hide from me! *growls*"
— Fourth emote

"My name... is Bossssk..."
— Spawning
"*Roar!*"
— Upon activating Predator Instincts
"Scorekeeper, observe!"
— Upon activating Predator Instincts
"What kills you, nourishes me!"
— Upon using Dioxis Grenade

"I have captured so many of your kind!"
— Near Chewbacca
"Watch me, scorekeeper! Chewbacca dies today!"
— Near Chewbacca
"Be glad it is I, not Fett or Dengar, who found you!"
— Near Han Solo
"Did you know a woman named Ventress?"
— Near Darth Vader

Updates[edit | edit source]

0.2 Patch

  • Bug fix: Fixed an issue where players would earn progress for Bossk milestones when playing as Han Solo.

1.0 Patch

  • Nerf: Increased Predator Instinct's heat per bullet by 0.005.
  • Nerf: Decreased Predator Instinct's maximum possible active time while firing by 1 second.
  • Bug fix: Fixed an issue where the Trap Arming Speed Star Card would not work as intended.
  • General: Decreased Battle Points cost on Clone Wars-era maps.

1.2 Patch

  • Buff: Relby V-10 - Reduced recoil from 5 to 2.2
  • Nerf: Explosive Traps Star Card - Reduced damage from 80 to 76 per trap.
  • Bug fix: Multi-Traps Star Card - Fixed the Blast Damage Radius to fit the effects listed on the Star Card.

Night on Endor Update

  • Bug fix: Fixed an issue where a red glint could appear on the Relby V-10 while scoped.
  • Bug fix: The explosion timer of the grenades from Predator Instincts has been changed back to 1.7 seconds as intended.

Hero Starfighters Update

  • Bug fix: Fixed an issue where Dioxis Grenade could damage players inside the stolen AT-AT on Endor.

General Grievous Update

  • General: Bossk's jump has been slightly adjusted for firmness.

Capital Supremacy Update

  • Bug fix: Fixed an issue with Predator's Instincts occasionally not properly outlining enemies.
  • Bug fix: Fixed an issue where the Predator Resilience Star Card would grant more damage than stated on Epic rarity.

Giants Above Kachirho Update

  • Bug fix: Fixed an issue that would cause Bossk to do a double animation upon re-triggering Predator Instincts.

Giants Above Kachirho Patch

  • Bug fix: Fixed an issue where Bossk could defeat other heroes in one shot if the player zoomed out right before the Relby V-10 was fully charged.

Siege of Kamino Update

  • Bug fix: Fixed a visual issue where Bossk's weapon projectiles would be seen as shot from Bossk's side instead of the weapon's barrel.

Roger Roger Update

  • Bug fix: Fixed an issue where Predator Instincts would not reveal and outline all enemy players.

Cooperation Update

  • Mechanics change: When hero abilities are interrupted by another ability, the interrupted ability will become instantly available so it can be used again. Before this, the interrupted ability would enter its cooldown despite not triggering.

Another Night on Endor Update

  • Buff: Increased the speed of the Predator Instincts animation, reducing its duration by 0.5 seconds.
  • Buff: Reduced the active time of Proximity Mines from 0.3 to 0.1 seconds, allowing Bossk to move earlier after the ability has triggered.
  • Buff: Reduced the active time of the Dioxis Grenade from 0.4 to 0 seconds, allowing Bossk to move earlier after the ability has triggered.

The Celebration Update

  • Bug fix: Fixed an issue that would cause Bossk to take damage by jumping and landing on the ground.

The Rise of Skywalker Update

  • Nerf: Added a fire input block while activating Dioxis Grenade and Proximity Mines, which prevents Bossk from firing his Relby V-10. This was done to make Bossk more consistent with how other heroes who throw gadgets behave.
  • Nerf: The duration of the fire input block while activating Predator Instincts has been increased to match the animation. He can no longer fire the first shot before he holds his rifle in both hands again.

BB Update

  • Bug fix: Fixed an issue where the Multi-Traps Star Card would not increase the amount of proximity mines Bossk would throw.
  • Bug fix: Fixed an issue where the active time of Predator Instincts was ending earlier than intended.
  • General: Intro animations for Bossk in the spawn and Collection menu screen have been improved.
  • Quality of life: The timing of UI elements for Proximity Mines have been changed to so that they appear at the moment when the mines become armed.

The Age of Rebellion Update

  • Buff: Added dual zoom to the Relby V-10.
  • Quality of life: Added visual information to show that Predator Instincts can be cancelled.

Battle on Scarif Update

  • General: Improved VFX to better show the range of Proximity Mines on various terrains.

Trivia[edit | edit source]

  • He is the sixth hero who wasn't playable in Pandemic Studios' Star Wars: Battlefront series.
  • He is voiced by Dee Bradley Baker in Battlefront and Battlefront II.
  • In Battlefront, Bossk is the second and final villain to not be human, the other being Greedo.
  • In Battlefront, Bossk is the only villain who can regain health without the use of a pickup.
  • In Battlefront II, sometimes, when killing someone, Bossk will sometimes mention the scorekeeper, who is someone that the Trandoshans honor by getting kill points from hunting, as Bossk will say both, "I honor the scorekeeper," or "The scorekeeper favors me."

Gallery[edit | edit source]

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