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Bossk is a playable Villain for the Galactic Empire in DICE's Star Wars Battlefront, available to owners of the Death Star expansion pack. In Battlefront II, Bossk returns as a Villain for the Dark Side. He can be played in all three eras but only for the Dark Side factions: the Separatists, Galactic Empire and First Order.

Star Wars BattlefrontEdit

"Time to hunt."
— Intro Dialogue

Bossk is a Villain for the Galactic Empire in DICE's Star Wars Battlefront. He was added to the game via the Death Star expansion pack alongside Chewbacca.

OverviewEdit

Bossk is best used at long range. His Relby packs a big punch and takes a long time to overheat, so don't be afraid to blast away at enemies. It is also important to note that the micro grenades are extremely good at taking out squad shields, and large groups of enemies. His toxic escape ability is great for putting space between you and an enemy which managed to get close to you. His predatory instincts should generally be left on, as they give heat vision, decreased cooldowns, increased damage, and faster sprint speed. Whether the fight is in a cramped tunnel or an open battlefield, Bossk is best used to give heavy fire from a distance. Bossk is also a great counter to enemy snipers because of his heat vision and long-range weapon. Combining his Toxic Escape ability with a well timed jump can allow Bossk to gain extra height. Against other heroes Bossk is devastating. At long range his Relby is able to shred through heroes. And up close he can use his Toxic Escape and Micro-Grenades to easily kill them.

AbilitiesEdit

Micro-GrenadesEdit

Upon usage, Bossk switches his Relby to grenade mode which fires one grenade per shot at enemy forces. If a grenade hits an enemy soldier, it will kill them upon impact. If not they will explode after a short time. The grenades can bounce off of walls allowing Bossk to effectively fire grenades around corners.

Predatory InstinctsEdit

Bossk uses a Predator-style heat detection which detects enemies, friendlies, and himself in all weather including in smoke. Bossk will also gain enhanced melee strength, increased blaster damage, increased sprint speed, and faster ability cooldowns. This will allow Bossk to two-shot enemies, or one-shot headshot them with his primary blaster. Predatory Instincts can be toggled on and off and has no cooldown. It can be countered with a flash grenade or sonic imploder which will blind him for much longer than without Predatory Instints.

Toxic EscapeEdit

Bossk drops a Dioxis Grenade, and then launches in whatever direction the player steers him. Unlike regular dioxis grenades, this one is much more powerful, and can take a lot of health away at a quick pace. He will also regain health per each soldier that dies.

TraitEdit

Bossk's trait, Trandoshan Regeneration, will allow him to restore health with each kill, as Trandoshans are known for being able to regenerate severed limbs. The base trait allows Bossk to regenerate 2% health. Trait level 1 gives Bossk 3% regeneration per kill, trait lever 2 gives 5% regeneration per kill and trait level 3 gives 7% regeneration per kill. Health regenerates with all kills including ones from his abilities.

UpdatesEdit

January 2017 Update

  • Reduced Microgrenades inner radius from 3 to 2.5 meters.
  • Reduced Microgrenades radius from 5 to 4 meters.

Rogue One: Scarif Update

  • Predatory Instincts will no longer randomly turn off.

Death Star Update

  • Added.

Star Wars Battlefront IIEdit

"Bossk is a hunter, able to go on the offensive to root out his prey with deadly Dioxis Gas or keep his distance and snipe from afar, protecting his position with mines."
— In-game Description

Bossk returns in DICE's Star Wars Battlefront II as a Villain for all Dark Side factions: the Separatists, Galactic Empire and First Order.

OverviewEdit

Bossk is one of the most verstaile and sustainable heroes on the battlefront. He is the only hero who's max health regen is the same as his base health, which allows him to regenerate his health back to full when not taking damage. His abilites and weapon can complement both long and close range combat. His Relby V-10 has different characteristics, depending on if the player uses the weapon's scope. When fired from the hip, the weapon deals more damage up close, but will lose damage quickly over range. This can be remedied by zooming in with the weapon, which will charge the current shot. The shot increases in damage the longer the player is scoped in. His abilites can be used to both hold an objective or help push off openents in a contested area. His Dioxis Grenade effects can go through solid objects, making it ideal for dealing damage to enemies in cover. His Predator Instincts makes him into a hunter. It turns his Relby V-10 into a explosive grenade launcher and gives Bossk thermal vision which will highlight enemies, and faster sprint speed. Finally, his Proximity Mines can deal heavy damage to enemies in a large area when triggered, and can be used to cover his flank or lock down a contested point.

Health and MovementEdit

Health Statistics for Bossk
Base Health 600
Health Regen Rate 25 health/sec
SWBFII DICE Boost Card Bossk - Name Your Poison large Name Your Poison
Regenerates 15 / 20 / 25 / 30 health per second with dioxis
Max Health Regen 600
Regen Delay 5 sec
Movement Statistics for Bossk
Sprint Speed 7 meters/second
Maximum Jump Height 6 meters
Number of Dodges 2
Dodge Length 4.75 meters

WeaponEdit

Bossk's Relby V-10
Weapon Image SWBFII Bossk Relby V-10 Icon
In-game Description The Relby-v10 micro grenade launcher was a highly destructive blaster/mortar weapon modified from the BlasTech Industries CSPL-12 projectile launcher. It was commonly referred to simply as a Mortar Gun.
Damage 126-45
Range Start damage drop-off: 8 meters
End damage drop-off: 22 meters
Rate of Fire 100 RPM
Passive Cooldown 0.7 heat per second
Passive Cooldown Delay 1 seconds
Venting 1 seconds
Overheat 8 shots (0.14 heat per shot)
Overheat Penalty 0.8 seconds

Bossk's Relby V-10
Weapon Image SWBFII Bossk Relby V-10 Icon
In-game Description The Relby-v10 micro grenade launcher was a highly destructive blaster/mortar weapon modified from the BlasTech Industries CSPL-12 projectile launcher. It was commonly referred to simply as a Mortar Gun.
Damage 17-156
Range Start damage drop-off: 8 meters
End damage drop-off: 22 meters
Rate of Fire 100 RPM
Passive Cooldown 0.7 heat per second
Passive Cooldown Delay 1 seconds
Venting 1 seconds
Overheat 8 shots (0.14 heat per shot)
Overheat Penalty 0.8 seconds

Bossk's Relby V-10
Weapon Image
SWBFII Bossk Ability Predator Instincts Icon
In-game Description Bossk loads his gun with high-damage micro grenades and engages his Trandoshan instincts, gaining thermal vision and enhancing his physical strength.
Damage 80
Range Blast Radius: 3 meters
Inner Blast Radius: 1 meter
Rate of Fire 90 RPM
Heat Per Second (25 seconds) 0.4 heat increase per second
Overheat (Default max) 12 shots (0.055 heat per shot)
Overheat Penalty 1.1 seconds

AbilitiesEdit

Ability Icon SWBFII Bossk Ability Dioxis Grenade Icon
In-game Description A thrown grenade which releases a potent cloud of dioxis gas that will damage enemies who stand within.
Area of Effect 10 meters
SWBFII DICE Boost Card Bossk - Spreading The Disease large Spreading The Disease
Increases area of effect by:
1 / 1.3 / 1.6 / 2 meters
Ability Duration 6 seconds
SWBFII DICE Boost Card Bossk - Lingering Dioxis large Lingering Dioxis
Increases duration to:
8 / 9 / 10 / 12 seconds
Ability Cooldown 20 seconds
SWBFII DICE Boost Card Bossk - Unrelenting Predator large Unrelenting Predator
Decreases cooldown by:
1 / 1.6 / 2.2 / 2.8 seconds per elimination with Predator Instincts

Ability Icon SWBFII Bossk Ability Predator Instincts Icon
In-game Description Bossk loads his gun with high-damage micro grenades and engages his Trandoshan instincts, gaining thermal vision and enhancing his physical strength.
Damage 80 per micro grenade
Effect Micro grenades detonate on contact with enemy; faster sprint speed
SWBFII DICE Boost Card Bossk - Predator Resilience large Predator Resilience
Grants 10% / 13% / 16% / 20% damage reduction with Predator Instincts
Area of Effect Blast Radius: 3 meters
Inner Blast Radius: 1 meter
Ability Duration 25 seconds (Default)
1.375 seconds reduced per shot
SWBFII DICE Boost Card Bossk - Ultimate Predator large Ultimate Predator
Increases duration by:
3.75 / 5 / 6.25 / 7.5 seconds per elimination with Predator Instincts
Ability Cooldown 25 seconds

Ability Icon SWBFII Bossk Ability Proximity Mines Icon
In-game Description Bossk throws out three sticky mines that detonate on proximity trigger, dealing high damage.
Damage 76 per mine
Effect Deploys three proximity mines
SWBFII DICE Boost Card Bossk - Multi-Traps large Multi-Traps
Deploys two more proximity mines
SWBFII DICE Boost Card Bossk - Trap Arming Speed large Trap Arming Speed
Mines are armed:
30% / 40% / 50% / 60% faster
Area of Effect Blast Radius: 6 meters
Inner Blast Radius: 5 meters
SWBFII DICE Boost Card Bossk - Multi-Traps large Multi-Traps
Increases Blast Radius (Inner Blast Radius) to:
6.5 (5.5) / 6.9 (5.75) / 7.2 (6) / 7.5 (6.25) meters
Ability Cooldown 20 seconds
SWBFII DICE Boost Card Bossk - Unrelenting Predator large Unrelenting Predator
Decreases cooldown by:
1 / 1.6 / 2.2 / 2.8 seconds per elimination with Predator Instincts

Star CardsEdit

Boost CardsEdit

SWBFII DICE Boost Card Bossk - Name Your Poison large SWBFII DICE Boost Card Bossk - Trap Arming Speed large SWBFII DICE Boost Card Bossk - Spreading The Disease large SWBFII DICE Boost Card Bossk - Sniper Expert large SWBFII DICE Boost Card Bossk - Unrelenting Predator large
Name Your Poison Trap Arming Speed Spreading The Disease Sniper Expert Unrelenting Predator
SWBFII DICE Boost Card Bossk - Predator Resilience large SWBFII DICE Boost Card Bossk - Multi-Traps large SWBFII DICE Boost Card Bossk - Ultimate Predator large SWBFII DICE Boost Card Bossk - Lingering Dioxis large
Predator Resilience Multi-Traps Ultimate Predator Lingering Dioxis

Victory PosesEdit

Bornpredator Initforthepay Reptilianinstincts Fearedbountyhunter
Born Predator In It for the Pay Reptilian Instincts Feared Bounty Hunter

In-game HintsEdit

"Firing too early when using the scope of Bossk’s Relby V-10 will result in dealing less damage with the shot."
— First hint
"If Bossk equips the Name Your Poison Star Card, he will regenerate health while standing within the effects of his Dioxis Grenade."
— Second hint
"Bossk is strong at holding an area or objective location, using his Mines and Dioxis Grenade to keep enemies at bay"
— Third hint

QuotesEdit

"I will collect the prize on your head."
— Emote 1
"This will be fun."
— Emote 2
"You're just another target."
— Emote 3
"Nobody can hide from me! *growls*"
— Emote 4
"Scorekeeper, observe!"
— In-game
"What kills you nourishes me!"
— In-game
"I have captured so many of your kind!"
— Near Chewbacca
"Watch me, scorekeeper! Chewbacca dies today!"
— Near Chewbacca
"Be glad it is I, not Fett or Dengar, who found you!"
— Near Han Solo
"Did you know a woman named Ventress?"
— Near Darth Vader

UpdatesEdit

Siege of Kamino Update

  • Fixed a visual issue where Bossk's weapon projectiles would be seen as shot from Bossk's side instead of the weapon's barrel.

Giants Above Kachirho Patch

  • Fixed an issue where Bossk could defeat other heroes in one shot, if the player zoomed out right before Bossk’s weapon was fully charged.

Giants Above Kachirho Update

  • Fixed an issue that would cause Bossk to do a double animation upon re-triggering the Predator Instincts ability.

Capital Supremacy Update

  • Fixed several issues with abilities and weapons occasionally not properly outlining enemies. The improvements affect Lando Calrissian's X-8 Night Sniper, Bossk's Predator ability and Boba Fett's For the Hunt ability.
  • Fixed an issue where the Predator Resilience Star Card would grant more damage than stated on Epic rarity.

General Grievous Update

  • Bossk's jump ability has been slightly adjusted for firmness.

Hero Starfighters Update

  • Fixed an issue where Bossk's dioxis could damage players inside the AT-AT.

Night on Endor Update

  • Fixed an issue where a red glint could appear on his Relby V-10 while scoped. In the Star Wars universe this weapon does not have a red glint at all!
  • The explosion timer of the grenades from PREDATOR INSTINCTS is now back to 1.7 seconds as intended.

1.2 Patch

  • Relby V-10 - Reduced recoil from 5 to 2.2
  • Explosive Traps - Reduced damage from 80 to 76 per trap
  • Multi-Trap - Fixed the Blast Damage Radius to fit the star cards numbers

1.0 Patch

  • Increased Predator Instinct's heat per bullet by 0.005
  • Decreasing Predator Instinct's maximum possible active time while firing by 1 second
  • Adjusted Bossk's Battle Points cost on certain maps

0.2 Patch

  • Fixed an issue where players would get progress toward Bossk specific milestones when playing as Han Solo.

TriviaEdit

  • He is the sixth hero who wasn't playable in Pandemic Studios' Star Wars: Battlefront series.
  • He is voiced by Dee Bradley Baker in Battlefront and Battlefront II.
  • In Battlefront, Bossk is the second and final villain to not be human, the other being Greedo.
  • In Battlefront, Bossk is the only villain who can regain health without the use of a pickup.
  • In Battlefront II, sometimes, when killing someone, Bossk will sometimes mention the scorekeeper, who is someone that the Trandoshans honor by getting kill points from hunting, as Bossk will say both, "I honor the scorekeeper," or "The scorekeeper favors me."

GalleryEdit

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