The Bulldog Rocket Launching Rifle (RLR) is a weapon favoured by the ranks of the IG-100 Magna Guard. It is similar in shape to the standard CIS blaster used by infantry battle droids in Episodes I, II, and III, but fires not blaster bolts, but anti-infantry rockets.
The weapon could be locked on to targets but had a tendency to fall off said target. A typical example of the Bulldog RLR held around 30 "shots", and 6 of these rockets could be fired before needing to reload. Available exclusively to the CIS, the weapon offered the player superiority against not only infantry, but also against structures, like turrets, and some lesser-armoured vehicles. These weapons, however, could not be utilised at close range and many Magna Guards fell victim to ambush attacks on behalf of the Galactic Republic. In battle, a standard Clone Trooper armed with a blaster rifle could quite easily dispatch a Magna Guard armed with a Bulldog RLR. The greater reload time compared with other weapons, the slow-ish rate of fire and the inaccuracy of the Bulldog RLR, and the lack of guarantee that a successful shot would even injure a hostile, make the weapon a foolish choice if considering engaging in combat with any infantry. The aforementioned superiority of the weapon comes only in combat against hostiles who cannot return fire easily, or likewise are armed with weapons less efficient than the Bulldog RLR. For this reason, no single infantry class is armed solely with a Bulldog RLR or a similar weapon.
It is notable that when the 501st legion assaulted the separatist factory on Mustafar, (A playable level in the game), the player is confronted with Gizor Dellso, a Geonosian who is armed with a sonic blaster and with the Bulldog RLR.
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