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"Small and agile blaster with extreme rate of fire often wielded by the Naboo security forces."
— In-game Description

The CR-2 is a fully-automatic blaster rifle available as a primary weapon for Assault class in DICE's Star Wars Battlefront II. It is earned by eliminating 200 enemies with the Assault class.

Design Edit

Small and compact, the CR-2 features two grips and a short barrel. The blaster can be configured with a larger night vision scope and an extended stock to help minimize recoil. Its barrel can also be configured with a modification to allow the blaster to shoot ionized bolts.

Overview Edit

The CR-2 is a fully automatic blaster with a very fast rate of fire compared to most other weapons for the Assault class, making it effective at close-to-medium range. The CR-2 suffers from very rapid damage fall off, causing it to quickly lose its effectiveness at longer ranges.

Overall, the CR-2 is well-suited for close-range shootouts and indoor fighting but becomes much weaker in outdoor areas. Compared to the default blasters available to the Assault class, the CR-2 is less versatile and much more situational, sacrificing long range accuracy for greater close range power. The CR-2 is ideal for close-quarter style maps, such as Death Star II, Yavin 4, and the later stages of Starkiller Base.

Statistics Edit

CR-2
Damage 16-8
SWBFII Weapon Mod Barrel Icon Ion Shot
Decreases damage to 14-7
Rate of Fire 900 RPM
Range Start damage drop-off: 15 meters
End damage drop-off: 30 meters
Venting 1 seconds
Overheat 50 shots (0.02 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.6 heat per second

Modifications Edit

Name Reduced Recoil
Mod Icon SWBFII Weapon Mod Stock Icon
In-game Description Light stock allowing sustained fire with less recoil.
Effect Reduces recoil of the weapon
Prerequisite 25 kills with CR-2

Name Ion Shot
Mod Icon SWBFII Weapon Mod Barrel Icon
In-game Description Ionized bolts that change weapon efficiency.
- Increased damage against turrets, vehicles and shields.
- Reduced damage against troopers, special units and heroes.
Effect 10% less damage on Troopers and Heroes, increased damage to turrets, vehicles, and shields
Prerequisite 75 kills with CR-2

Name Night Vision
Mod Icon SWBFII Weapon Mod Scope Icon
In-game Description Digital scope capable of revealing enemy troops even in the darkest of environments.
Effect Highlights enemies when zooming in
Prerequisite 150 kills with CR-2

Trivia Edit

  • The Ion Shot modification for the CR-2 features an iron sight that would serve no practical purpose since the gun already comes with a scope and the shape of the gun would block the iron sights from the user's point-of-view.
  • Contrary to the weapon's in-game description, the CR-2 cannot be agile as it is an inanimate object unable to move by itself.
  • The CR-2, along with the S-5, first appeared in The Phantom Menance as a weapon wielded by members of the Royal Naboo Security Forces.

Updates Edit

Capital Supremacy Update

  • Fixed several issues with abilities and weapons occasionally not properly outlining enemies. The improvements affect the Assault's Scan Dart and CR-2 Night Vision Scope, the Heavy's FWMB-10K Night Vision Scope, the Officer's SE-44C Night Vision Scope and the Specialist's Thermal Binoculars.

1.2 Patch

  • Fixed an issue with inconsistent Super Success triggers compared to other blasters.

Gallery Edit

Reduced Recoil Edit

  • No modifications
  • With Reduced Recoil modification
  • With Reduced Recoil and Ion Shot modifications
  • With Reduced Recoil and Night Vision modifications

Ion Shot Edit

  • No modifications
  • With Ion Shot modification
  • With Ion Shot and Reduced Recoil modifications
  • With Ion Shot and Night Vision modifications

Night Vision Edit

  • No modifications
  • With Night Vision modification
  • With Night Vision and Reduced Recoil modifications
  • With Night Vision and Ion Shot modifications

ReferencesEdit


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