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This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

Chewbacca is a Rebel Alliance Hero in DICE's Star Wars Battlefront. In Star Wars Battlefront II, Chewbacca returns as a Hero for all Light Side factions.

Star Wars Battlefront[]

Chewbacca is a Rebel Alliance Hero in DICE's Star Wars Battlefront, available to owners of the Death Star expansion pack.

Overview[]

Chewbacca is extremely effective in close-quarters, as his Bowcaster bolts have large splash damage. His hero trait, Furious Firing, increases the amount of bolts he can fire from his Bowcaster at any one time from one at the base trait level to four at rank three.

Abilities[]

Chewbacca's trait, Furious Firing, entails more Bowcaster bolts accumulating with each kill.

  • Multi-Bolts: Chewbacca's Bowcaster enables the ability to double his amount of bolts he was shooting for a limited time. For example, if Chewbacca at a given time has 4 Bowcaster bolts when this ability is activated, it will double, giving it 8 bolts. Chewbacca's Bowcaster will initially fire 1 bolt, so the ability will make it fire 2.
  • Mighty Roar: Upon activation, Chewie leaves a loud roar that gives players around his radius an increased armor rating, suppressing enemy fire, as well as effectively granting him the effects of Berserker trait rank 3 giving a 50% blaster damage bonus while hip-firing.
  • Ground Slam: Releases a ground slam which causes enemy players to die within his radius upon impact and stuns villains. Note that Chewbacca will briefly become immobile, and susceptible to enemy fire.

Weapon[]

Chewbacca's Bowcaster
Damage Main Bolt:
45-25 (Explosion: 38)
Additional Bolts:
25 (Explosion: 20)
Unique Hero Trait: Furious Firing
Adds additional bolts
1 additional bolt, at Level 1
2 additional bolts, at Level 2
3 additional bolts, at Level 3
Rate of Fire 120 RPM
Damage per Second 128-88 DPS
Range Start damage drop-off: 30 meters
End damage drop-off: 60 meters
Main Bolt:
(Blast Radius: 3 meters
Inner Blast Radius: 2.9 meter)

Additional Bolts:
(Blast Radius: 2.5 meters
Inner Blast Radius: 2 meter)
Overheat 6 shots (0.17 heat per shot)
Overheat Penalty 0.5 seconds
Passive Cooldown Delay 0.6 seconds
Passive Cooldown 1 heat per second


Updates[]

September 28, 2016 Update

  • Chewbacca's Bowcaster - Cut the damage against AT-AT's by 75%.

Death Star Update

  • Added.

Star Wars Battlefront II[]

"Chewbacca uses his Bowcaster to fire charged shots at his enemies and his physical strength to pummel and smash close targets. He is hardy enough to withstand even the most powerful attacks."
— In-game description

Chewbacca returns in DICE's Star Wars Battlefront II, as a Hero for all Light Side factions: the Galactic Republic, the Rebel Alliance and the Resistance.

Overview[]

"Be Mighty"
— Star Wars Battlefront II website

Chewbacca is a ferocious hero, and can take on all types of enemy targets. His bowcaster is a hard-hitting weapon with no heat buildup (compared to the Wookiee Warrior). However, it does suffer at range and cannot fire as fast as other blasters. Though it has splash damage, aiming is key. Since The Age of Rebellion Update, zoomed-in shots without Furious Bowcaster active cause a small explosion.

Chewbacca's Stun Grenade is able to immobilize enemies, leaving them open for damage; a star card can be equipped to make them much more vulnerable, and larger area and longer durations are available.

Although Chewbacca can dish out high damage, he is a very big target due to his size. Though he has a way to increase max Health and grant damage reduction through Star Cards, he also does not have one to increase his health regeneration, so he is very susceptible to damage. Because of this and with him being more effective at close range engagements, Chewbacca can lose health quickly in situations.

Levels[]

Level Reward Upon Reaching Level XP to Complete Level Total Skill Points
1 None 3,000 0
2 1 Skill Point
SWBFII DICE Boost Card Chewbacca - Bonus Health large Bonus Health becomes available
SWBFII DICE Boost Card Chewbacca - Echoing Roar large Echoing Roar becomes available
5,800 1
3 1 Skill Point 10,200 2
4 1 Skill Point 10,540 3
5 1 Skill Point
SWBFII DICE Boost Card Chewbacca - Extended Shock large Extended Shock becomes available
SWBFII DICE Boost Card Chewbacca - Charging Frenzy large Charging Frenzy becomes available
10,976 4
6 1 Skill Point 11,400 5
7 1 Skill Point 11,836 6
8 1 Skill Point 12,280 7
9 1 Skill Point 12,736 8
10 1 Skill Point
SWBFII DICE Boost Card Chewbacca - Multi-Shock large Multi-Shock becomes available
16,750 9
11 1 Skill Point 17,203 10
12 1 Skill Point
Can now upgrade Star Cards to Rare
17,660 11
13 1 Skill Point 18,123 12
14 1 Skill Point 18,590 13
15 1 Skill Point
SWBFII DICE Boost Card Chewbacca - Impervious large Impervious becomes available
SWBFII DICE Boost Card Chewbacca - Shocked And Vulnerable large Shocked And Vulnerable becomes available
19,063 14
16 1 Skill Point 19,540 15
17 1 Skill Point 20,023 16
18 1 Skill Point 20,510 17
19 1 Skill Point 21,003 18
20 1 Skill Point
SWBFII DICE Boost Card Chewbacca - Slammed large Slammed becomes available
SWBFII DICE Boost Card Chewbacca - Furious Resilience large Furious Resilience becomes available
21,500 19
21 1 Skill Point 22,003 20
22 1 Skill Point 22,510 21
23 1 Skill Point 23,023 22
24 1 Skill Point 23,540 23
25 1 Skill Point
Can now upgrade Star Cards to Epic
24,063 24
26-37 1 Skill Point per level 24,417 36
38-40 1,000 Credits per level 24,417 36
Prestige:
41-1,000 (MAX)
None 25,000 36

Health and Movement[]

Health Statistics for Chewbacca
Base Health 700
SWBFII DICE Boost Card Chewbacca - Bonus Health large Bonus Health
Increases base health to 750 / 775 / 800 / 850
SWBFII DICE Boost Card Chewbacca - Impervious large Impervious
Adds passive damage reduction of 2% with every 200 damage done with abilities, up to a maximum of 22% / 26% / 30% / 34%
Health Regen Rate 50 health/sec
SWBFII Hero Passive Health Icon Health on Elimination
20 for trooper elimination
100 for hero elimination
Max Health Regen 200
Regen Delay 5 sec
Movement Statistics for Chewbacca
Sprint Speed 7 meters/second
Maximum Jump Height 2 meters
Number of Dodges 2
Dodge Length 4.75 meters
Dodge Cooldown 1.1 seconds per dodge
All dodges grant 20% damage reduction throughout the animation

Weapon[]

Chewbacca's Bowcaster
Weapon Image SWBFII Bowcaster Icon
In-game Description The bowcaster was a handcrafted projectile weapon commonly used by the Wookiees. While traditional bowcasters fire energized metal quarrels, Chewbacca unconventionally crafted his to fire pure energy.
Damage Total: 90-75
20-15 (Explosion: 10) (x3)
Rate of Fire 60 RPM
Damage per Second 90-75 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 25 meters
Blast Radius: 1 meter
Inner Blast Radius: 0.3 meters

Chewbacca's Bowcaster
Weapon Image SWBFII Bowcaster Icon
In-game Description The bowcaster was a handcrafted projectile weapon commonly used by the Wookiees. While traditional bowcasters fire energized metal quarrels, Chewbacca unconventionally crafted his to fire pure energy.
Damage Total: 100-90
50-40 (Explosion: 50)
Rate of Fire 60 RPM
Damage per Second 100-90 DPS
Range Start damage drop-off: 35 meters
End damage drop-off: 45 meters
Blast Radius: 2 meters
Inner Blast Radius: 0.5 meters

Weapon Image SWBFII Bowcaster Icon
In-game Description Chewbacca roars and overcharges his bowcaster, enabling him to fire fully charged shots with no charge time.
Damage Total: 182.5-166
Main: 32.5-36 (Explosion: 10)
Scatter: 25-20 (Explosion: 10)
Rate of Fire 90 RPM
Damage per Second 273.75-249 DPS
Range Start damage drop-off: 25 meters
End damage drop-off: 50 meters
Heat Per Second (25 seconds) 0.04 heat increase per second
Overheat (Default max) 10 shots (0.075 heat per shot)
Overheat Penalty 0.5 seconds

Weapon Image SWBFII Bowcaster Icon
In-game Description Chewbacca roars and overcharges his bowcaster, enabling him to fire fully charged shots with no charge time.
Damage Total: 217-190.5
Main: 52-45.5 (Explosion: 25)
Scatter: 25-20 (Explosion: 10)
Rate of Fire 90 RPM
Damage per Second 325.5-285.75 DPS
Range Start damage drop-off: 30 meters (Main), 25 meters (Scatter)
End damage drop-off: 50 meters(Main, Scatter)
Heat Per Second (25 seconds) 0.04 heat increase per second
Overheat (Default max) 10 shots (0.075 heat per shot)
Overheat Penalty 0.5 seconds

Chewbacca's Melee
Weapon Image SWBFII Melee Icon
Damage 90

Abilities[]

Passive Ability[]

Ability Name Health on Elimination
Ability Icon SWBFII Hero Passive Health Icon
In-game Description Chewbacca regains health for each defeated enemy.
Effect Grants 20 health per defeated trooper, 100 health per defeated Hero.


Combat Abilities[]

Ability Icon SWBFII Chewbacca Ability Shock Grenade Icon
In-game Description Chewbacca throws a grenade which can be broken into a cluster of smaller missiles which electrocute enemies they hit.
Effect Splits into five pieces which stun targets
SWBFII DICE Boost Card Chewbacca - Multi-Shock large Multi-Shock
Adds 1 / 2 / 3 / 4 more grenade splits
Ability Duration 0.75 seconds
SWBFII DICE Boost Card Chewbacca - Extended Shock large Extended Shock
Increases stun duration to 0.9 / 0.9375 / 0.975 / 1.05 seconds
SWBFII DICE Boost Card Chewbacca - Shocked And Vulnerable large Shocked And Vulnerable
Affected enemies take 3% / 5% / 7% / 9% more damage
Ability Cooldown 15 seconds
SWBFII DICE Boost Card Chewbacca - Extended Shock large Extended Shock
Increases cooldown time to 21.6 seconds

Ability Icon SWBFII Chewbacca Ability Furious Bowcaster IconNEW
Effect Allows Chewbacca to fire fully charged shots instantly
SWBFII DICE Boost Card Chewbacca - Furious Resilience large Furious Resilience (Chewbacca Boost Card)
Grants 5% / 10% / 15% / 20% blaster damage reduction to Chewbacca with Furious Bowcaster
Ability Duration 25 seconds (Default)
1.875 seconds reduced per shot
SWBFII DICE Boost Card Chewbacca - Echoing Roar large Echoing Roar
Increases duration by 3.75 / 5 / 7.5 / 10 seconds per kill with Furious Bowcaster
Ability Cooldown 20 seconds

Ability Icon SWBFII Chewbacca Ability Charge Slam Icon
In-game Description Chewbacca charges forward and slams his fists into the ground when retriggered, dealing high damage and knocking enemies off their feet. This ability can be activated from the air.
Damage 200 (Non-heroes)
150 (Heroes)
SWBFII DICE Boost Card Chewbacca - Slammed large Slammed
Increases damage to:

220 / 230 / 240 / 250 (Non-heroes)
170 / 180 / 190 / 200 (Heroes)
when enemies are within 4 meters of the slam

Effect Grants 30% damage reduction to Chewbacca, knocks down opponents
SWBFII DICE Boost Card Chewbacca - Charging Frenzy large Charging Frenzy
Increases damage reduction during Charge Slam to 50% / 60% / 70% / 80%
Area of Effect 8 meters
Ability Cooldown 15 seconds

Boost Cards[]

SWBFII DICE Boost Card Chewbacca - Bonus Health large SWBFII DICE Boost Card Chewbacca - Echoing Roar large SWBFII DICE Boost Card Chewbacca - Extended Shock large SWBFII DICE Boost Card Chewbacca - Charging Frenzy large SWBFII DICE Boost Card Chewbacca - Multi-Shock large
Bonus Health Echoing Roar Extended Shock Charging Frenzy Multi-Shock
SWBFII DICE Boost Card Chewbacca - Impervious large SWBFII DICE Boost Card Chewbacca - Shocked And Vulnerable large SWBFII DICE Boost Card Chewbacca - Slammed large SWBFII DICE Boost Card Chewbacca - Furious Resilience large
Impervious Shocked And Vulnerable Slammed Furious Resilience

Appearances[]

Chewbacca-wookiee-smuggler Chewbacca-wounded Chewbacca-vandor-heist
Wookiee Smuggler
(default)
Wounded
(Common)
Vandor Heist
(Epic)

Victory Poses[]

Wheresmymedal Thewookieewins Laughitupfuzzball Thiscarpetshootsback
Where's My Medal? The Wookiee Wins Laugh It Up, Fuzzball! This Carpet Shoots Back

In-game Hints[]

General[]

"All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
— First hint
"Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
— Second hint
"Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
— Third hint
"Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
— Fourth hint
"Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
— Fifth hint
"Use Star Cards to ensure your hero experience is personally tailored."
— Sixth hint
"Heroes will only regenerate a limited amount of health after taking damage."
— Seventh hint

Specific[]

"If you need to focus on a single target, Chewbacca’s Bowcaster can fire a tighter spread of shots by using the alternate fire."
— First hint
"Chewbacca’s Slam can be activated at any time he is charging by repressing the ability button"
— Second hint
"Chewbacca’s high survivability and powerful abilities make him great in close quarters engagements"
— Third hint

Emotes, Quotes, And Related Audio[]

"HurAAAAAGGHHHHHH!!!!"
— Battle Roar
"Wroo hoo hoo hoo hoo hoo!"
— Laughing
"WraaaaaaaAAAhhhh!!! Hroo..."
— Sad
"HRWOAAAAAAAAGGGGGHHHHH! AGGH!"
— Angry

[WIP]

"Arm-Tearing madness from the Wookie!"
Heroes vs. Villains Announcer
"A definitive closing statement from the ever-eloquent Chewbacca."
Heroes vs. Villains Announcer

[]

Updates[]

1.0 Patch

  • Buff: Increased the fire rate of Chewbacca's Bowcaster from 80 to 90.
  • Buff: Increased the number of blaster shots of Chewbacca's Bowcaster from 1 to 3 on the base power modifier.
  • Buff: Increased Bowcaster's power increase per second from 0.9 to 2.5.
  • Buff: Increased Charge Slam's radius from 3 to 6.
  • Bug fix: The Multi-Shock Star Card now has the correct description and works as intended.
  • Bug fix: The Bonus Health Star Card now properly rewards health bonus.
  • General: When Shock Grenade splits into smaller grenades, the smaller middle grenade now travels away from Chewbacca rather than towards him.
  • General: Enemies defeated by Charge Slam are now sent flying.
  • Unlisted: Updated model for Chewbacca.

1.2 Patch

  • Nerf: Stun Grenade - Reduced the shock time from 1.6 to 1 second.
  • Nerf: Reduced Bowcaster side projectiles explosive damage from 25 to 21.
  • Nerf: Reduced Furious Bowcaster side projectiles explosive damage from 12 to 10.

2.0 Patch

  • Bug fix: Stun Grenade can no longer be activated while other abilities are activating.

Han Solo Season Update

  • Known issue: Chewbacca's Wounded Appearance has incorrect lore text.

Han Solo Season Update 2

  • New content: Vandor Heist Appearance added.
  • Bug fix: Fixed an issue on PC where Chewbacca couldn't use any emote in Arcade if the Wookie Smuggler appearance was equipped.

Hero Starfighters Update

  • Bug fix: Fixed an issue where Charge Slam could last indefinitely if the player rolled and fired at the same time while the ability was active.

Elite Corps Update

  • Bug fix: Fixed an issue where Ground Slam could defeat an enemy inside the AT-ST or AAT.

General Grievous Update

  • Buff: The Wookiee Beserker Star Card has been reworked to be more consistent with other health regeneration Star Cards available to other heroes.
    • Old Name: Wookiee Beserker
    • New Name: Ground Breaking
    • Old Effect: Chewbacca's melee attacks are stronger and deal more damage.
    • New Effect: Whenever an enemy trooper is defeated by CHARGE SLAM, Chewbacca regenerates twenty health. If an enemy hero, Chewbacca regains even more.

Battle of Geonosis Update

  • Buff: Reduced the cooldown for the Furious Bowcaster ability from 25 to 20 to improve Chewbacca's performance in Galactic Assault.
  • Buff: Increased blaster damage from main bullet from 30 to 40.
  • Buff: Increased end damage of main bullet from 30 to 35.
  • Buff: Increased blaster damage of scatter bullet from Furious Bowcaster from 20 to 25.
  • Nerf: Reduced fire rate of Furious Bowcaster from 110 to 90.
  • Nerf: Reduced stun time of the Stun Grenade from 1 second to 0.75 seconds.
  • Nerf: Increased overheat per bullet from 0.057 to 0.075.
  • Nerf: Reduced number of shots possible with Furious Bowcaster from 14 to 10.
  • Nerf: Reduced explosive damage of main bullet from 40 to 25.
  • Nerf: Reduced explosive damage of scatter bullet from Furious Bowcaster from 15 to 10.

Darth Tyranus Update

  • Bug fix: Fixed an issue where Chewbacca would occasionally be able to use Ground Slam twice when pressing the ability button at the end of the ability animation.

The Chosen One Update

  • Mechanics change: Added stun immunity lasting 3.5 seconds to all heroes after having been stunned once by either Captain Phasma, Iden Versio, Emperor Palpatine, Chewbacca, or Lando Calrissian.

Capital Supremacy Update

  • Mechanics change: After being hit by a lightsaber, heroes and troopers cannot be staggered by a lightsaber attack for 0.8 seconds.
  • Bug fix: Fixed an issue where the Multi-Shock Star Card would have no functionality at Epic rarity.

Giants Above Kachirho Update

  • Bug fix: Fixed an issue where the button prompt to perform the final move for Charge Slam would not show up on screen.
  • Bug fix: Fixed an issue where Charge Slam would deal damage to a lightsaber enemy who is blocking.

Siege of Kamino Update

  • Buff: Increased base health from 650 to 700.
  • Buff: Increased health regeneration from 150 to 200.

Where are those Droidekas? Update

  • Buff: Changed the Ground Breaking Star Card to take effect whenever Chewbacca defeats an enemy rather than being limited to enemies defeated by Ground Slam.

Roger Roger Update

  • Mechanics change: Chewbacca's health-on-kill Star Card named Ground Breaking has been replaced with Impervious.
  • Buff: Chewbacca now gains health from every kill automatically, no Star Card required.

Cooperation Update

  • Bug fix: Fixed an issue with the Impervious Star Card not stating that the ability resets after the Hero is defeated in a game.
  • Quality of life: When hero abilities are interrupted by another ability, the interrupted ability will become instantly available so it can be used again. Before this, the interrupted ability would enter its cooldown despite not triggering.

October 2019 Patch

  • Buff: The Furious Bowcaster animation has been tweaked:
    • Sped up animation by 0.5 seconds
    • Chewbacca now goes out of the animation state 0.5 seconds earlier.
    • Removed the additional camera movement during activation.
  • Bug fix: Fixed an issue where blaster-carrying heroes would run at the same speed as regular troopers.

Another Night on Endor Update

  • Bug fix: Hero abilities will not get canceled when heroes are hit with melee attacks. Additionally, a melee attack right after a lightsaber attack should not stagger the hero.
  • Bug fix: Fixed an issue where Charge Slam would occasionally affect enemies through walls.

The Rise of Skywalker Update

  • Quality of life: Charge Slam now shows the amount of players that will be affected.

The Age of Rebellion Update

  • Buff: Changes to Chewbacca's Bowcaster:
    • Removed charge-up mechanic
    • When not scoped: The three bolts are clustered in a triangle, instead of a horizontal line.
    • When scoped: One powerful shot that allows to be more efficient at long distance, instead of the three horizontal shots clustering.
    • When using Furious Bowcaster while not scoped: 5 bolts, in a larger circle
    • When using Furious Bowcaster while scoped: 5 bolts, in a cross, tighter than not scoped.
  • Bug fix: Fixed an issue where Chewbacca's Bowcaster could become disabled during the entirety of Boba Fett's Concussion Rocket ability.
  • Bug fix: Fixed an issue with the jump timing of AI Chewbacca.
  • Quality of life: Added visual information to show that Furious Bowcaster can be cancelled.

Battle on Scarif Update

  • New content: Chewbacca is now available as player-controlled and AI Heroes on Age of Resistance maps of Supremacy, Instant Action, and Co-Op Missions.
  • Bug fix: Fixed an issue where Chewbacca could do melee attacks in mid-air after activating Charge Slam.
  • Bug fix: Fixed an issue where the Charge Slam animation would be interrupted when jumping over an uneven surface during the ability's duration.
  • General: Fixed an issue where the goggle lenses in the Vandor Heist Appearance would not be visible in the Collection Screen.
  • Quality of life: Charge Slam will be less likely to be triggered when Chewbacca falls from small heights.

Trivia[]

  • In Star Wars Battlefront, Chewbacca is the only hero to use a Star Card as his primary weapon, that being the Bowcaster.
  • Initially, Chewbacca's Mighty Roar was intended to act almost like the Flash Grenade, blurring enemy screens as if scaring them.
  • Chewbacca uses the "Episode III Soundtrack" theme "Jedi Temple March", which actually plays the Kashyyyk Theme, the homeland of the Wookies, so it is respective that Chewie's Intro Theme is this one.
  • He the only Light Side hero to appear in all three eras.

Gallery[]



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