The Clone Commando is a tank that can withstand tons of damage from enemies while putting out lots of damage against enemies. Their primary weapon, the DC-17m Repeating Blaster Rifle, has a high rate of fire and deals a fair amount of damage, but must be reloaded after a short period of time instead of put on cooldown.
Using their left ability, the Repulsor Blast knocks enemy players backwards within its range, leaving them vulnerable and unable to attack during that brief moment they are knocked down.
The Clone Commando's middle ability embodies their high survivability and damage. Activating the Battle Focus allows the Clone Commando to soak up damage done to both him and nearby allies in his vicinity. As they take reduced damage, the Clone Commando also heals himself as he damages enemies, allowing him to withstand a large amounts of damage while dealing a high amount of damage against enemy players.
But troopers aren't the only units vulnerable to the Clone Commando. Clone Commandos come equipped with a grenade launcher which they can mount on their primary blaster using their right ability, the Anti-Armor Attachment, which can be used to deal lots of damage against enemy vehicles. However, there is a long period of time as the Clone Commando must load each individual grenade; there is also a long transition between the Clone Commando attaching the grenade launcher on their blaster and taking it off.
Health and MovementEdit
|Health Statistics for Clone Commando|
|Base Health|| 350|
|Health Regen Rate|| 40 health/sec|
|Regen Delay||11 sec|
|Range|| Start damage drop-off: 10 meters|
End damage drop-off: 35 meters
|Rate of Fire||480 RPM|
|Damage per Second||264-48 DPS|
|Overheat||29 shots (0.035 heat per shot)|
|In-game Description||Discharges a short-range shockwave that temporarily disorients enemies and knocks them back.|
|Effect||Knocks down opponents|
|Ability Cooldown||15 seconds|
|Survivalist||Enforcer Training||Expert Weapons Handling||Acquisition||Battle Hardened|
| Default Appearance|
| Jungle Striker|
| Urban Fighter|
- Raised cost to 2,000 BP on large modes. Prior to this change the Commando costed 1,000 BP