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The Clone Heavy Trooper is the Galactic Republic's heavy class soldier in DICE's Star Wars Battlefront II

OverviewEdit

The Clone Heavy Trooper is equipped with the DC-15 as its default primary weapon. Its default abilities are Impact Grenade, Sentry, and Combat Shield.

Abilities Edit

  • Sentry
  • Combat Shield
  • Barrage

Statistics Edit

Health Statistics for Clone Heavy Trooper/DICE
Base Health 200
Health Regen Rate 25 health/sec
Regen Delay 6 sec

Weapon Image SWBFII DC-15 Icon
In-game Description Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Damage 16-10
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Rate of Fire 600 RPM
Passive Cooldown 0.1 heat per second
Passive Cooldown Delay 5 seconds
Venting 2.5 seconds
Overheat 56 shots (0.0181818 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII DC-15LE Icon
In-game Description Main battle rifle of the Clone Army that can be modified for longer range engagements or offer devastating explosive damage.
Damage 16-10
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Rate of Fire 700 RPM
Passive Cooldown 0.1 heat per second
Passive Cooldown Delay 5 seconds
Venting 2.5 seconds
Overheat 56 shots (0.0181818 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII FWMB-10K Icon
In-game Description First Order heavy blaster with medium rate of fire and high damage output.
Damage 24-15
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 450 RPM
Passive Cooldown 0.1 heat per second
Passive Cooldown Delay 5 seconds
Venting 2.5 seconds
Overheat 56 shots (0.026181792 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII TL-50 Icon
In-game Description The TL-50 Heavy Repeater was manufactured for Imperial special forces, capable of delivering a storm of blaster bolts, as well as a devastating concussion blast.
Damage 20-10
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 700 RPM
Passive Cooldown 1 heat per second
Passive Cooldown Delay 10 seconds
Venting 1 seconds
Overheat 34 shots (0.03 heat per shot)
Overheat Penalty 1 seconds

SkinsEdit

Gallery Edit

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