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|originaltitle = Command Post
 
|originaltitle = Command Post
|reboottitle = Command Post/DICE
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}}'''Command Posts''' are objectives featured in {{DICE}}'s {{Star Wars Battlefront II}}.
}}'''Command Posts''' are objectives featured in the [[Strike]] [[game mode]] in {{DICE}}'s {{Star Wars Battlefront II}}. Command Posts appear on [[Kashyyyk: Kachirho Beach]], and must be armed with an explosive by the attacking [[Separatists]] while the defending [[Galactic Republic/DICE|Galactic Republic]] must prevent the Separatists from planting an explosive on their Command Posts and deactivate any planted explosives before they detonate.
 
   
 
In [[Strike]], Command Posts appear on [[Kashyyyk: Kachirho Beach]], and must be armed with an explosive by the attacking [[Separatists]] while the defending [[Galactic Republic]] must prevent the Separatists from planting an explosive on their Command Posts and deactivate any planted explosives before they detonate.
Command Posts will also be available for capture in an upcoming [[unidentified large scale game mode]] set to be released in February 2019.<ref name="Future">[https://www.ea.com/games/starwars/battlefront/battlefront-2/news/past-present-future THE PAST, PRESENT, AND FUTURE OF STAR WARS™ BATTLEFRONT™ II: New Clone Wars era content is coming starting this fall, including Geonosis, Obi-Wan Kenobi, and General Grievous]</ref><ref name="EA Play 2018">[https://www.youtube.com/watch?v=RyU3ErBa-Aw The Future of Star Wars Battlefront II | EA Play E3 2018]</ref><ref name="August Roadmap">[https://www.ea.com/games/starwars/battlefront/battlefront-2/news/roadmap-august-update AUGUST UPDATE: THE STAR WARS™ BATTLEFRONT™ II ROADMAP]</ref>
 
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In [[Capital Supremacy]], five neutral Command Posts can be captured by either team, and, once a Command Post is captured, it must be defended to prevent the enemy team from capturing it. Command Posts increase reinforcements, and once a certain number of reinforcements are obtained, a transport ship is summoned to transport players to attack the enemy team's [[capital ship]]. If that team fails to do so, then players are returned to the ground to fight over the Command Posts again.<ref name="CT">[https://battlefront-forums.ea.com/discussion/128692/community-transmission-capital-supremacy/p1 Community Transmission - Capital Supremacy]</ref>
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In [[Co-Op]], attackers must capture one Command Post in a sector in order to advance to the next sector while defenders must prevent the attackers from capturing any of the available Command Posts.
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Command Posts also appear in [[Instant Action]], which features the ground phase of Capital Supremacy.
   
 
== Trivia ==
 
== Trivia ==
*"Command Posts" refer to the [[Command Post]]s that appear in the original ''Star Wars: Battlefront'' games developed by [[Pandemic Studios]]. These Command Posts were objectives in [[Conquest]] that had to be captured. Captured Command Posts could be spawned on and also used to change classes in-game without respawning. They are essentially flags from the ''[[Wikipedia:Battlefield (video game series)|Battlefield]]'' series developed by {{DICE}}.
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*"Command Posts" refer to the [[Command Post/Original|Command Posts]] that appear in the original ''Star Wars: Battlefront'' games developed by [[Pandemic Studios]]. These Command Posts were objectives in [[Conquest]] that had to be captured. Captured Command Posts could be spawned on and also used to change classes in-game without respawning. They are essentially flags from the ''[[Wikipedia:Battlefield (video game series)|Battlefield]]'' series developed by {{DICE}}.
   
 
== Gallery ==
 
== Gallery ==
<gallery>
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<gallery captionalign="center">
SWBFII DICE Command Post Early Design.jpg|Concept of command posts in the [[Unidentified large scale game mode|upcoming mode]] released by the development team.
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SWBFII DICE Command Post Early Design.jpg|Concept of command posts in [[Capital Supremacy]] released by the development team.
 
</gallery>
 
</gallery>
   
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[[Category:Star Wars Battlefront II (DICE)]]
 
[[Category:Star Wars Battlefront II (DICE)]]
 
[[Category:Command posts]]
 
[[Category:Command posts]]
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[[Category:Capital Supremacy Update]]

Revision as of 23:17, 18 December 2019

This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

Command Posts are objectives featured in DICE's Star Wars Battlefront II.

In Strike, Command Posts appear on Kashyyyk: Kachirho Beach, and must be armed with an explosive by the attacking Separatists while the defending Galactic Republic must prevent the Separatists from planting an explosive on their Command Posts and deactivate any planted explosives before they detonate.

In Capital Supremacy, five neutral Command Posts can be captured by either team, and, once a Command Post is captured, it must be defended to prevent the enemy team from capturing it. Command Posts increase reinforcements, and once a certain number of reinforcements are obtained, a transport ship is summoned to transport players to attack the enemy team's capital ship. If that team fails to do so, then players are returned to the ground to fight over the Command Posts again.[1]

In Co-Op, attackers must capture one Command Post in a sector in order to advance to the next sector while defenders must prevent the attackers from capturing any of the available Command Posts.

Command Posts also appear in Instant Action, which features the ground phase of Capital Supremacy.

Trivia

  • "Command Posts" refer to the Command Posts that appear in the original Star Wars: Battlefront games developed by Pandemic Studios. These Command Posts were objectives in Conquest that had to be captured. Captured Command Posts could be spawned on and also used to change classes in-game without respawning. They are essentially flags from the Battlefield series developed by DICE.

Gallery

References