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{{Weapon Statistics
{{Weapon Statistics
|name = E-5
|name = Modified E-5
|image = [[File:SWBFII_E-5_Icon.png|250px]]
|image = [[File:SWBFII_E-5_Icon.png|250px]]
|desc = Standard issue blaster rifle with reliable range and damage output.
|desc = Standard issue blaster rifle with reliable range and damage output.

Revision as of 19:06, January 21, 2020

SWBFII Yoda Icon Judge me by my size, do you?
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"A swift and agile assassin, the BX-series droid commando specializes in getting up close and personal with their vibrosword."
— In-game description

The Commando Droid, also known as the BX-series Droid Commando, is the Infiltrator Reinforcement unit for the Separatists in DICE's Star Wars Battlefront II. It arrived on March 26, 2019 as part of the Capital Supremacy Update.[1]


Commando Droids are advanced, lethal droids on the battlefront. Equipped with a modified, more powerful E-5 Blaster Rifle for ranged combat, Commando Droids are also armed with vibroswords that are used both in their melee attacks as well as their first ability, Sinister Strikes, inflicting damage to enemies in close quarters in up to three sword strikes, with the final strike being so powerful that it knocks down enemy players, before a cooldown. Commando Droids can also dodge forward and back further than many other units and heroes. The combination of forward speed and vibrosword attacks allows the Commando Droid to strike quickly and evade incoming attacks more effectively. Commando Droids can combine their other two abilities to gain tactical knowledge of the battlefront; upon using Smoke Screen, Commando Droids can conceal themselves and their allies with a smoke grenade, releasing a dense, thick cloud of smoke that also obstructs enemy player's HUDs. Commando Droids also have a Thermal Vision that turns their eyes red and reveals enemy positions to them as well as scramble enemy radars.[1]

Health and Movement

Health Statistics for Commando Droid
Base Health 350
Health Regen Rate 40 health/sec
Regen Delay 6 sec


Modified E-5
Weapon Image SWBFII E-5 Icon
In-game Description Standard issue blaster rifle with reliable range and damage output.
Damage 42-30
Rate of Fire 240 RPM
Damage per Second 168-120 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Venting 1 seconds
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second


Ability Icon SWBFII BX Ability Smoke Screen Icon
In-game Description Instantly deploy a thick smoke screen on your position, preventing enemies from seeing you.
Effect Obscures enemy vision
Ability Duration 7 seconds
Ability Cooldown 30 seconds

Ability Icon SWBFII BX Abiility Thermal Vision Icon
In-game Description Integrate battle optics to reveal all enemies in your vicinity.
Effect Reveal enemy positions and scramble enemy radars.
Ability Duration 5 seconds
Ability Cooldown 30 seconds

Ability Icon SWBFII BX Ability Sinister Strikes Icon
In-game Description Chain swift strikes with the VIBROSWORD, performing a powerful knockdown on the third and final swing can also break Jedi blocks.
Damage 67, 67, 87
+20 on hits from behind
Ability Cooldown 1.25 seconds recharges all three hits

Star Cards

Boost Cards

SWBFII DICE Boost Card Infiltrator - Desperation large SWBFII DICE Boost Card Infiltrator - Evasion large SWBFII DICE Boost Card Infiltrator - Interrogation large SWBFII DICE Boost Card Infiltrator - Acquisition large SWBFII DICE Boost Card Infiltrator - Stalker large
Desperation Evasion Interrogation Acquisition Stalker



Bx default Bx captain Bx citadel Bx diplomat Bx training
Default Appearance


Giants Above Kachirho Update

  • Made visual improvements to the Commando Droid's Vibrosword.
  • VFX and SFX polish for the Infiltrator Reinforcements' abilities.
  • Animation polish for the ARC Trooper and Commando Droid to fix various clipping issues.
  • The Commando Droid now deploys a small grenade that enables the smoke effect of the Smoke Screen ability.
  • Community Request: Fixed an issue where the Commando Droid's Thermal Vision would occasionally get cancelled when dodging, while the VFX remain on screen.

Capital Supremacy Hotfix

  • Raised E-5 end damage (21->30) to increase the weapon's effective range.

Capital Supremacy Update

  • Added.



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