Star Wars Battlefront Wiki
m (Moved Abilities.)
m (Unsure when this happened but it's certainly not part of the in-game description.)
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|affiliation = [[Separatists]]
 
|affiliation = [[Separatists]]
 
|type = [[Infiltrator]]
 
|type = [[Infiltrator]]
|bp = 2,000 ([[Capital Supremacy]])
+
|bp = 2,000 ([[Galactic Assault]] & [[Capital Supremacy]])
 
|health = 350
 
|health = 350
 
|weapon = Modified [[E-5]] Blaster Rifle
 
|weapon = Modified [[E-5]] Blaster Rifle
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*Thermal Vision
 
*Thermal Vision
 
}}
 
}}
  +
{{IGD|A swift and agile assassin, the BX-series droid commando specializes in getting up close and personal with their vibrosword.}}
 
The '''Commando Droid''', also known as the '''BX-series Droid Commando''', is the [[Infiltrator]] [[Reinforcement]] unit for the [[Separatists]] in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''. It arrived on March 26, 2019 as part of the [[Capital Supremacy Update]].<ref name="CT">[https://battlefront-forums.ea.com/discussion/132048/community-transmission-infiltrator-reinforcements/p1 Community Transmission — Infiltrator Reinforcements]</ref>
 
The '''Commando Droid''', also known as the '''BX-series Droid Commando''', is the [[Infiltrator]] [[Reinforcement]] unit for the [[Separatists]] in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''. It arrived on March 26, 2019 as part of the [[Capital Supremacy Update]].<ref name="CT">[https://battlefront-forums.ea.com/discussion/132048/community-transmission-infiltrator-reinforcements/p1 Community Transmission — Infiltrator Reinforcements]</ref>
   
== Overview ==
+
==Overview==
Commando Droids are advanced, lethal droids on the battlefront. Equipped with a modified, more powerful [[E-5]] Blaster Rifle for ranged combat, Commando Droids are also armed with [[vibrosword]]s that are used both in their melee attacks as well as their first ability, Sinister Strikes, inflicting damage to enemies in close quarters in up to three sword strikes, with the final strike being so powerful that it knocks down enemy players, before a cooldown. Commando Droids can combine their other two abilities to gain tactical knowledge of the battlefront; upon using Smoke Screen, Commando Droids can conceal themselves and their allies with a smoke grenade, releasing a dense, thick cloud of smoke that also obstructs enemy player's HUDs. Commando Droids also have a Thermal Vision that turns their eyes red and reveals enemy positions to them as well as scramble enemy radars.<ref name="CT" />
+
Commando Droids are advanced, lethal droids on the battlefront. Equipped with a modified, more powerful [[E-5]] Blaster Rifle for ranged combat, Commando Droids are also armed with [[vibrosword]]s that are used both in their melee attacks as well as their first ability, Sinister Strikes, inflicting damage to enemies in close quarters in up to three sword strikes, with the final strike being so powerful that it knocks down enemy players, before a cooldown. Commando Droids can also dodge forward and back further than many other units and heroes. The combination of forward speed and vibrosword attacks allows the Commando Droid to strike quickly and evade incoming attacks more effectively. Commando Droids can combine their other two abilities to gain tactical knowledge of the battlefront; upon using Smoke Screen, Commando Droids can conceal themselves and their allies with a smoke grenade, releasing a dense, thick cloud of smoke that also obstructs enemy player's HUDs. Commando Droids also have a Thermal Vision that turns their eyes red and reveals enemy positions to them as well as scramble enemy radars.<ref name="CT" />
  +
 
{{Clear}}
 
{{Clear}}
  +
== Abilities ==
 
  +
==Health and Movement==
 
{{Health Statistics
 
|name =
 
|basehealth = 350
 
|basehealthmod =
 
|regenrate = 40
 
|regenratemod =
 
|regenmax =
 
|regenmaxmod =
 
|regendelay = 6
 
|regendelaymod =
 
}}
  +
  +
==Weapon==
 
{{Weapon Statistics
 
|name = Modified E-5
 
|image = [[File:SWBFII_E-5_Icon.png|250px]]
 
|desc = Standard issue blaster rifle with reliable range and damage output.
 
|damage = 42-30
 
|range = Start damage drop-off: 20 meters<br />End damage drop-off: 40 meters
 
|rof = 240
  +
|dps = 168-120
 
|cooldown = 0.3
 
|cooldowndelay = 5
 
|venting = 1
 
|heat =
 
|overheat = 25
 
|heatpershot = 0.04
 
|overheatpenalty = 1
 
}}
  +
 
==Abilities==
 
<tabber>
 
<tabber>
 
|-|
 
|-|
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| image = [[File:SWBFII_BX_Ability_Sinister_Strikes_Icon.png]]
 
| image = [[File:SWBFII_BX_Ability_Sinister_Strikes_Icon.png]]
 
| desc = Chain swift strikes with the VIBROSWORD, performing a powerful knockdown on the third and final swing.
 
| desc = Chain swift strikes with the VIBROSWORD, performing a powerful knockdown on the third and final swing.
  +
 
| damage = 67, 67, 87<br/>+20 on hits from behind
 
| damage = 67, 67, 87<br/>+20 on hits from behind
 
| cooldown = 1.25 seconds recharges all three hits
 
| cooldown = 1.25 seconds recharges all three hits
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{| style="width:500px; font-size:small; text-align:center"
 
{| style="width:500px; font-size:small; text-align:center"
 
|-
 
|-
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Evasion_large.png|100px]]
 
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Desperation_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Desperation_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Evasion_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Interrogation_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Interrogation_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Acquisition_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Acquisition_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Stalker_large.png|100px]]
 
| [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Stalker_large.png|100px]]
 
|-
 
|-
 
| [[Desperation]]
 
| [[Evasion]]
 
| [[Evasion]]
| [[Desperation]]
 
 
| [[Interrogation]]
 
| [[Interrogation]]
 
| [[Acquisition]]
 
| [[Acquisition]]
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|}
 
|}
   
==Statistics==
+
==Appearances==
  +
==Appearances==
{{Health Statistics
 
  +
{| style="width:500px; font-size: small; text-align:center"
|name =
 
  +
|-
|basehealth = 350
 
  +
| [[File:Bx default.png|125px]]
|basehealthmod =
 
  +
| [[File:Bx captain.png|125px]]
|regenrate = 40
 
  +
| [[File:Bx citadel.png|125px]]
|regenratemod =
 
  +
| [[File:Bx diplomat.png|125px]]
|regenmax =
 
  +
| [[File:Bx training.png|125px]]
|regenmaxmod =
 
  +
|-
|regendelay = 6
 
  +
| Default Appearance<br />({{Common|Default}})
|regendelaymod =
 
  +
| Captain<br />({{Common|Common}})
}}
 
  +
| Citadel<br />({{Rare|Rare}})
 
  +
| Diplomat<br />({{Rare|Rare}})
{{Weapon Statistics
 
  +
| Training<br />({{Rare|Rare}})
|name = E-5
 
  +
|}
|image = [[File:SWBFII_E-5_Icon.png|250px]]
 
|desc = Standard issue blaster rifle with reliable range and damage output.
 
|damage = 42-21
 
|range = Start damage drop-off: 20 meters<br />End damage drop-off: 40 meters
 
|rof = 240
 
|cooldown = 0.3
 
|cooldowndelay = 5
 
|venting = 1
 
|heat =
 
|overheat = 25
 
|heatpershot = 0.04
 
|overheatpenalty = 1
 
}}
 
 
 
 
 
   
== Updates ==
+
==Updates==
  +
{{Update|[[Giants Above Kachirho Update]]|*Made visual improvements to the Commando Droid's Vibrosword.
  +
*VFX and SFX polish for the Infiltrator Reinforcements' abilities.
  +
*Animation polish for the ARC Trooper and Commando Droid to fix various clipping issues.
  +
*The Commando Droid now deploys a small grenade that enables the smoke effect of the Smoke Screen ability.
  +
*'''Community Request:''' Fixed an issue where the Commando Droid's Thermal Vision would occasionally get cancelled when dodging, while the VFX remain on screen.}}
  +
{{Update|[[Capital Supremacy Hotfix]]|*Raised E-5 end damage (21->30) to increase the weapon's effective range.}}
 
{{Update|[[Capital Supremacy Update]]|*Added.}}
 
{{Update|[[Capital Supremacy Update]]|*Added.}}
   
== Gallery ==
+
==Gallery==
 
<gallery captionalign="center">
 
<gallery captionalign="center">
 
Commando Droid WIP.gif|Work in-progress shot of the Commando Droid.
 
Commando Droid WIP.gif|Work in-progress shot of the Commando Droid.
 
SWBFII Capital Supremacy Promo.png|Promotional image of the Capital Supremacy game mode, featuring the Commando Droid.
 
SWBFII Capital Supremacy Promo.png|Promotional image of the Capital Supremacy game mode, featuring the Commando Droid.
 
SWBFII BX Commando Droid Icon.png|In-game icon for the BX Commando Droid.
 
SWBFII BX Commando Droid Icon.png|In-game icon for the BX Commando Droid.
  +
Commando Droid Front.png|Commando Droid Front
  +
Commando Droid Back.png|Commando Droid Back
  +
Commando Droid BF2.png|Commando Droid Close UP
  +
Commando_Droid__G.jpg|Commando Droid on Geonosis
  +
Commando_Droid_T-V-G.jpg|Commando Droid Thermal Vision on Geonosis
  +
Commando_Droid__T-V-S-C.jpg|Commando Droid Thermal Vision Single Clone Acquired
  +
Commado_Droid_T-V-M-C.jpg|Commando Droid Thermal Vision Multiple Clones Acquired
 
</gallery>
 
</gallery>
   
== Refereneces ==
+
==References==
 
{{Reflist}}
 
{{Reflist}}
 
{{Navbox/SeparatistAlliance/DICE}}
 
{{Navbox/SeparatistAlliance/DICE}}
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[[Category:Separatists]]
 
[[Category:Separatists]]
 
[[Category:Reinforcement units]]
 
[[Category:Reinforcement units]]
  +
[[Category:Capital Supremacy Update]]

Revision as of 21:04, 14 February 2020

SWBFII Yoda Icon Judge me by my size, do you?
The following article or section is currently under construction. Content is subject to change.


"A swift and agile assassin, the BX-series droid commando specializes in getting up close and personal with their vibrosword."
— In-game description

The Commando Droid, also known as the BX-series Droid Commando, is the Infiltrator Reinforcement unit for the Separatists in DICE's Star Wars Battlefront II. It arrived on March 26, 2019 as part of the Capital Supremacy Update.[1]

Overview

Commando Droids are advanced, lethal droids on the battlefront. Equipped with a modified, more powerful E-5 Blaster Rifle for ranged combat, Commando Droids are also armed with vibroswords that are used both in their melee attacks as well as their first ability, Sinister Strikes, inflicting damage to enemies in close quarters in up to three sword strikes, with the final strike being so powerful that it knocks down enemy players, before a cooldown. Commando Droids can also dodge forward and back further than many other units and heroes. The combination of forward speed and vibrosword attacks allows the Commando Droid to strike quickly and evade incoming attacks more effectively. Commando Droids can combine their other two abilities to gain tactical knowledge of the battlefront; upon using Smoke Screen, Commando Droids can conceal themselves and their allies with a smoke grenade, releasing a dense, thick cloud of smoke that also obstructs enemy player's HUDs. Commando Droids also have a Thermal Vision that turns their eyes red and reveals enemy positions to them as well as scramble enemy radars.[1]

Health and Movement

Health Statistics for Commando Droid
Base Health 350
Health Regen Rate 40 health/sec
Regen Delay 6 sec

Weapon

Modified E-5
Weapon Image SWBFII E-5 Icon
In-game Description Standard issue blaster rifle with reliable range and damage output.
Damage 42-30
Rate of Fire 240 RPM
Damage per Second 168-120 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Venting 1 seconds
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Abilities

Ability Icon SWBFII BX Ability Smoke Screen Icon
In-game Description Instantly deploy a thick smoke screen on your position, preventing enemies from seeing you.
Effect Obscures enemy vision
Ability Duration 7 seconds
Ability Cooldown 30 seconds

Ability Icon SWBFII BX Abiility Thermal Vision Icon
In-game Description Integrate battle optics to reveal all enemies in your vicinity.
Effect Reveal enemy positions and scramble enemy radars.
Ability Duration 5 seconds
Ability Cooldown 30 seconds

Ability Icon SWBFII BX Ability Sinister Strikes Icon
In-game Description Chain swift strikes with the VIBROSWORD, performing a powerful knockdown on the third and final swing.
Damage 67, 67, 87
+20 on hits from behind
Ability Cooldown 1.25 seconds recharges all three hits

Star Cards

Boost Cards

SWBFII DICE Boost Card Infiltrator - Desperation large SWBFII DICE Boost Card Infiltrator - Evasion large SWBFII DICE Boost Card Infiltrator - Interrogation large SWBFII DICE Boost Card Infiltrator - Acquisition large SWBFII DICE Boost Card Infiltrator - Stalker large
Desperation Evasion Interrogation Acquisition Stalker

Appearances

Appearances

Bx default Bx captain Bx citadel Bx diplomat Bx training
Default Appearance
(Default)
Captain
(Common)
Citadel
(Rare)
Diplomat
(Rare)
Training
(Rare)

Updates

Giants Above Kachirho Update

  • Made visual improvements to the Commando Droid's Vibrosword.
  • VFX and SFX polish for the Infiltrator Reinforcements' abilities.
  • Animation polish for the ARC Trooper and Commando Droid to fix various clipping issues.
  • The Commando Droid now deploys a small grenade that enables the smoke effect of the Smoke Screen ability.
  • Community Request: Fixed an issue where the Commando Droid's Thermal Vision would occasionally get cancelled when dodging, while the VFX remain on screen.

Capital Supremacy Hotfix

  • Raised E-5 end damage (21->30) to increase the weapon's effective range.

Capital Supremacy Update

  • Added.

Gallery

References