- "Count Dooku was a Sith Lord and the leader of the Confederacy of Independent Systems. Once trained by Grand Master Yoda, he turned his back on the Jedi Order and devoted himself to the dark side."
- — In-game description
Count Dooku, also known as Darth Tyranus, is a Villain in DICE's Star Wars Battlefront II.[1] He arrived on January 23, 2019, as part of the Darth Tyranus Update[2][3][4] He originally cost 35,000 credits to unlock but this cost was removed in the Capital Supremacy Update.
Overview[]
- "Be Powerful"
- — Star Wars Battlefront II website
Count Dooku is a formidable and elegant duelist. He is mainly a close-ranged hero. He can swing and block longer than most other lightsaber wielders, possessing a high amount of stamina. Count Dooku can also dodge more frequently than other heroes, possessing three dodges instead of two. This allows him to avoid more attacks and outmaneuver his opponents more effectively.
His lightsaber attacks can be made even deadlier with his Duelist ability, which will increase the damage of his lightsaber and his swing speed. Combining Duelist with the Initiative, Masterful Duelist, and the Dominance Star Card, along with Expose Weakness, allows Count Dooku to deal very high damage to enemies.
Lightning Stun knocks enemies into the ground, leaving them open to further attacks. It is able to kill three of the four base classes, and low-health Heroes. The damage drops off the more targets it affects.
Expose Weakness stops an opponent from sprinting, and cancels any extra health, making them more vulnerable to Count Dooku's deadly lightsaber attacks.
Levels[]
Level | Reward Upon Reaching Level | XP to Complete Level | Total Skill Points |
1 | None | 3,000 | 0 |
2 | 1 Skill Point Sith Control becomes available Finesse becomes available |
5,800 | 1 |
3 | 1 Skill Point | 10,200 | 2 |
4 | 1 Skill Point | 10,540 | 3 |
5 | 1 Skill Point Blind Spot becomes available Superiority becomes available |
10,976 | 4 |
6 | 1 Skill Point | 11,400 | 5 |
7 | 1 Skill Point | 11,836 | 6 |
8 | 1 Skill Point | 12,280 | 7 |
9 | 1 Skill Point | 12,736 | 8 |
10 | 1 Skill Point Initiative becomes available |
16,750 | 9 |
11 | 1 Skill Point | 17,203 | 10 |
12 | 1 Skill Point Can now upgrade Star Cards to Rare |
17,660 | 11 |
13 | 1 Skill Point | 18,123 | 12 |
14 | 1 Skill Point | 18,590 | 13 |
15 | 1 Skill Point Last Seconds becomes available Masterful Duelist becomes available |
19,063 | 14 |
16 | 1 Skill Point | 19,540 | 15 |
17 | 1 Skill Point | 20,023 | 16 |
18 | 1 Skill Point | 20,510 | 17 |
19 | 1 Skill Point | 21,003 | 18 |
20 | 1 Skill Point Dominance becomes available Balanced Duelist becomes available |
21,500 | 19 |
21 | 1 Skill Point | 22,003 | 20 |
22 | 1 Skill Point | 22,510 | 21 |
23 | 1 Skill Point | 23,023 | 22 |
24 | 1 Skill Point | 23,540 | 23 |
25 | 1 Skill Point Can now upgrade Star Cards to Epic |
24,063 | 24 |
26-37 | 1 Skill Point per level | 24,417 | 36 |
38-40 | 1,000 Credits per level | 24,417 | 36 |
Prestige: 41-1,000 (MAX) |
None | 25,000 | 36 |
Health and Movement[]
Health Statistics for Count Dooku | |||||||
Base Health | 750 | ||||||
Health Regen Rate | 50 health/sec
| ||||||
Max Health Regen | 250
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Regen Delay | 5 sec |
Movement Statistics for Count Dooku | |
Sprint Speed | 8 meters/second |
Maximum Jump Height | 10 meters |
Number of Dodges | 3 |
Dodge Length | 5.5 meters |
Dodge Cooldown | 1.1 seconds per dodge |
All dodges grant 20% damage reduction throughout the animation |
Weapon[]
Weapon Image | |||||||||||||||||||
In-game Description | The curved hilt of Count Dooku's lightsaber allowed him to duel with greater finesse and precision. | ||||||||||||||||||
Damage | 130 160 (Rear)
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Swing Speed | 2 swings per second 3 swings per second (Duelist) | ||||||||||||||||||
Melee Attacks |
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Blaster Deflections | 1112 damage
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Deflection Spread (angle multiplier) | 0.45 | ||||||||||||||||||
Melee Deflections |
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Stamina Regen Delay | 2 seconds | ||||||||||||||||||
Stamina Regen Speed (from empty) | 2.10 seconds |
Abilities[]
Passive Ability[]
Ability Name | Health on Elimination |
Ability Icon | |
In-game Description | Count Dooku regains health for each defeated enemy. |
Effect | Grants 20 health per defeated trooper, 100 health per defeated Hero. |
Combat Abilities[]
Ability Icon | |||||||
In-game Description | Count Dooku releases lightning upon his enemies, throwing them to the ground and inflicting harm. This ability does more damage the less targets it hits. | ||||||
Damage | 160 (Non-heroes), 120 (Hero) -10 for every target hit (Up to five targets) | ||||||
Effect | Knocks down opponents, dealing damage | ||||||
Area of Effect | 9 meters
| ||||||
Ability Cooldown | 14 seconds
|
Ability Icon | |||||||
In-game Description | Count Dooku changes to a more powerful lightsaber style, performing faster and more powerful attacks. | ||||||
Effect | Faster attacks and +25 to his Lightsaber strikes
| ||||||
Ability Duration | 10 seconds | ||||||
Ability Cooldown | 13 seconds
|
Ability Icon | |||||||
In-game Description | Count Dooku influences his target with slower movement, and an increased amount of damage taken from Dooku and his allies, while also removing any extra health. If he sees to the elimination of his target personally, this ability is instantly recharged. | ||||||
Effect |
| ||||||
Area of Effect | 11 meters | ||||||
Ability Duration | 5.5 seconds
| ||||||
Ability Cooldown | 16 seconds or instantly if Dooku himself kills the target |
Boost Cards[]
Sith Control | Finesse | Blind Spot | Superiority | Initiative |
Last Seconds | Masterful Duelist | Dominance | Balanced Duelist |
Appearances[]
Sith Lord (default) |
Dark Ritual (Epic) |
Exquisite Pajamas (Epic) |
Victory Poses[]
Image | Name |
---|---|
I am Superior | |
You Should Reconsider | |
Unimpressed | |
Not Worth the Effort |
In-game Hints[]
General[]
- "All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
- — First hint
- "Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
- — Second hint
- "Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
- — Third hint
- "Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
- — Fourth hint
- "Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
- — Fifth hint
- "Use Star Cards to ensure your hero experience is personally tailored."
- — Sixth hint
- "Heroes will only regenerate a limited amount of health after taking damage."
- — Seventh hint
Specific[]
- "Count Dooku is a menacing opponent up close but is not as powerful against enemies far away or in greater numbers."
- — First hint
- "Count Dooku has a stronger Dodge Ability than most characters. It recharges faster and can be performed more times in consecutive order."
- — Second hint
- "DUELIST boosts Count Dooku's lightsaber attacks, surprising his enemies with faster and more devastating blows. "
- — Third hint
[]
- "Brave but foolish."
- — First emote
- "I’ve been looking forward to this."
- — Second emote
- "I’ve become more powerful than any Jedi."
- — Third emote
- "The Sith control everything."
- — Fourth emote
- "Search deeply... you'll find even fear has abandoned you."
- — Upon spawning
- "I think not!"
- — Upon using Lightning Stun
- "You dare challenge a Sith?"
- — Upon using Lightning Stun
- "Your limbs obey my commands now."
- — Upon using Expose Weakness
- "My master wields it!"
- — Upon using Duelist
- "Pride has failed you."
- — Upon using Duelist
- "It is obvious that this contest cannot be decided by our knowledge of the Force... but by our skills with a lightsaber."
- — In-game
- "Hope is something we cannot allow our enemy to possess."
- — In-game
- "I did not bring you here to flit about like some Toydarian!"
- — In-game
- "I would have thought you had learned your lesson."
- — In-game
- "Ignorance of the Force will not save you from it."
- — In-game
Dooku: Formidable power deserves a formidable name, wouldn't you agree?"
- "Dooku: Ventress and Savage Oppress failed me. Perhaps you could use a new master.
Anakin: I could use a new wardrobe too, but that doesn't mean I want to go shopping with you!" - — Banter between Count Dooku and Anakin Skywalker
- "Dooku: Stop using the standard attacks, use the unorthodox.
Grievous: Yes, my lord." - — Banter between General Grievous and Count Dooku
- "Dooku: You are the worthy adversary, Master Kenobi.
Obi-Wan: And you are a traitor." - — Banter between Obi-Wan Kenobi and Count Dooku
- "How does it feel to know your training led me to the wisdom of the Sith?"
- — Banter with Yoda
- "Is that... the Force I sense within you?"
- — Banter with Leia Organa
- "I sense Master Yoda's hand in this."
- — Banter with Luke Skywalker
- "Another devotee corrupted by the Jedi's hypocrisy."
- — Banter with Rey
- "You should have remained on Kashyyyk."
- — Banter with Chewbacca
- "Descended from your precious trees, have you?"
- — Banter with Chewbacca
- "Challenging a Sith Master? Ill-advised, my young friend."
- — Banter with Finn
- "I'm hardly frightened by a thug with a gun."
- — Banter with Han Solo
- "Why do you smell like a Wookiee?"
- — Banter with Han Solo
- "Such swagger masks a deep insecurity."
- — Banter with Lando Calrissian (only when the Raconteur or Professional "Sportsman" skin is equipped)
Hero Themes[]
Intro[]
Outro[]
Trivia[]
- Count Dooku is voiced by Corey Burton, who previously voiced him in the Star Wars: The Clone Wars animated TV series as well as in the original Star Wars: Battlefront II.
- Various animations of Count Dooku's had been datamined in the December Update prior to his release, including his menu pose animation, running animation, and basic swing attack animations.
- Count Dooku's emotes had also been datamined prior to their official announcement. They were found to be titled: "Brave But," "Looking Forward," "More Powerful," and "Sith Control."
- Count Dooku's ability names were also datamined prior to their official announcement. They were found to be called: "Electrocute (Lightning Stun)," "Expose Weakness," and "Duelist."
Updates[]
- Added.
- Known issue: Obi-Wan and Rey are not always able to block attacks from Count Dooku when Duelist is active.
- New content: Dark Ritual Appearance added.
- Bug fix: Fixed an issue where Expose Weakness VFX would be invisible when playing against AI in Arcade.
- Bug fix: Fixed an issue where Count Dooku's lightsaber would not make a sound when ignited at the beginning of a Heroes bs. Villains match.
- Bug fix: Fixed an issue that would cause other heroes to occasionally refer to Count Dooku as "the Emperor."
- General: Made minor animation improvements to the way Count Dooku's lightsaber attacks connect with targets.
- Mechanics change: Inspired by Star Wars™: Episode II Attack of the Clones, if Yoda uses Unleash right after absorbing (blocking) Count Dooku's Lighting Stun attack, Yoda will be able to project lighting back to enemies.
- Bug fix: Fixed an issue where Count Dooku's cape would float excessively while standing over Han Solo's Detonite Charge or Lando Calrissian's Disabler.
- Bug fix: Fixed an issue where Count Dooku's voice lines would overlap with Obi-Wan's voice lines.
- Bug fix: Fixed several issues where several audio lines by Count Dooku would not trigger in multiplayer.
- General: Improved the way Count Dooku's attacks connect with the enemy to allow for more smooth movement in close-range combat.
- General: Made visual improvements to the Expose Weakness reticle, so that is more visibly related to the ability icon.
- General: Improved various visual clipping issues visible in Count Dooku's Victory Poses.
- New content: Exquisite Pajamas Appearance added.
- Mechanics change: Improved hero lightsaber combat in a variety of ways:
- Removed staggering when a player attacks an enemy hero who is blocking.
- A hero can no longer attack when they have no stamina.
- Removed the stamina costs associated with pressing and holding block.
- After being hit by a lightsaber, heroes and troopers will be unable to be staggered by a lightsaber attack for 0.8 seconds.
- Bug fix: Fixed various clipping issues with Count Dooku's Victory Poses.
- Bug fix: Fixed an issue where Count Dooku's Foolish emote would be missing lip sync.
- General: Slightly improved the animation of characters when under the influence of Count Dooku's "Expose Weakness" ability.
- Bug fix: Fixed an issue where Lighting Stun would not always deliver the knockback effect.
- General: Updated text description of the Dominance Star Card to more accurately describe the damage values expected at each rarity.
- Bug fix: Fixed an issue where Expose Weakness would have no cooldown when activated while dashing.
- Bug fix: Fixed an issue where the knockback effect from Lightning Stun would not be applied if its target was in mid-air.
- Bug fix: Fixed various minor clipping issues with Count Dooku's Victory Poses and Emotes while the "Exquisite Pyjamas" appearance was equipped.
- General: Community Request: Any changes to the Victory Poses for Iden Versio, Rey, and Count Dooku have been reverted.
Where are those Droidekas? Update
- Nerf: Community Request: Reduced the heal values of the Rising Power Star Card from 50-70-90-110 to 40-60-80-100 in order to be more consistent with other hero health-on-kill Star Cards.
- Bug fix: Fixed an issue where enemies could escape Expose Weakness by dashing or doing a combat roll.
- Bug fix: Fixed an issue where Count Dooku's body would slightly shake when performing an emote.
- Bug fix: Fixed an issue where Count Dooku's right hand thumb was clipping with the hilt of his lightsaber.
- Bug fix: Fixed an issue where sprinting or dashing during Duelist would reset the ability's animation speed.
- Mechanics change: Count Dooku's health-on-kill Star Card named Rising Power has been replaced with Initiative.
- Mechanics change: Count Dooku now gains health from every kill automatically, no Star Card required.
- Bug fix: Fixed an issue with the speed of Count Dooku's animation during Duelist.
- Bug fix: Fixed an issue where Count Dooku's lightsaber could not be seen when the Effects Quality setting was set to Low.
- Mechanics change: When hero abilities are interrupted by another ability, the interrupted ability will become instantly available so it can be used again. Before this, the interrupted ability would enter its cooldown despite not triggering.
- Mechanics change: Hero abilities will not get canceled when heroes are hit with melee attacks. Additionally, a melee attack right after a lightsaber attack should not stagger the hero.
- Mechanics change: Heroes and troopers are now immune to staggers for 0.7 seconds after having been staggered. This is applicable to staggering abilities, melee attacks, as well as lightsaber attacks.
- Bug fix: Fixed an issue where Duliest, Lightning Stun, and Expose Weakness would be cancelled when activated at the same time as a dash or roll.
- Bug fix: Fixed an issue where health-on-kill would occasionally award the wrong amount of health when killing troopers.
- Bug fix: Fixed an issue where Expose Weakness would not become instantly available again if Count Dooku killed his target.
- Unlisted: Attack speed while Duelist is active has been reduced to 2.67 from the original 3.
- Unlisted: Count Dooku's dodges now end slightly faster.
- Quality of life: Heroes and troopers are now able to move and use abilities after having been staggered 0.15 seconds earlier.
- Quality of life: Reduced the time length of staggers when hit from behind by 0.15 seconds for all heroes and troopers.
- Quality of life: Pass on Count Dooku's abilities, allowing players to regain control over the character earlier after the ability animation has ended:
- Duelist: Letting players use their other abilities 0.3 seconds earlier and evade 0.15 seconds earlier.
- Expose Weakness: Letting players use their other abilities 0.15 seconds earlier and evade 0.15 seconds earlier.
- Lightning Stun: Letting players move 0.15 seconds earlier.
- Buff: Expose Weakness will now remove any active extra health on the target.
- Bug fix: Fixed a visual clipping issue in the way Count Dooku holds his Lightsaber.
- Quality of life: Added UI elements to show when Count Dooku has a critical strike available while the Initative Star Card is equipped.
- Quality of life: Lightning Stun now shows the number of enemies targeted:
- Quality of life: Added a yellow circle around the crosshair to show when Count Dooku has a critical hit available with his Initiative Star Card.
- Quality of life: Added in-game messaging that notifies enemies when they are taking increased damage from Expose Weakness.
Gallery[]
References[]
- ↑ THE PAST, PRESENT, AND FUTURE OF STAR WARS™ BATTLEFRONT™ II: New Clone Wars era content is coming starting this fall, including Geonosis, Obi-Wan Kenobi, and General Grievous.
- ↑ OUR UPDATED STAR WARS™BATTLEFRONT™ II ROADMAP DETAILS WHAT’S AHEAD
- ↑ Community Calendar: January
- ↑ Community Transmission - Darth Tyranus Update
Light Side | Anakin Skywalker ⋅ BB-8 ⋅ Chewbacca ⋅ Finn ⋅ Han Solo ⋅ Lando Calrissian ⋅ Leia Organa ⋅ Luke Skywalker ⋅ Obi-Wan Kenobi ⋅ Rey ⋅ Yoda |
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Dark Side | BB-9E ⋅ Boba Fett ⋅ Bossk ⋅ Captain Phasma ⋅ Count Dooku ⋅ Darth Maul ⋅ Darth Vader ⋅ Emperor Palpatine ⋅ General Grievous ⋅ Iden Versio ⋅ Kylo Ren |
Classes | |
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Heroes | |
Vehicles | Land: STAP · AAT · MTT
Non-Player Vehicle: NR-N99 Tank Droid · IG-227 Hailfire Droid · OG-9 Homing Spider Droid · DSD1 Dwarf Spider Droid Air/Space: Vulture Droid · Tri-Fighter · Hyena-class Bomber · Trade Federation Landing Craft · Scimitar · Slave I Capital ships: Providence-class Dreadnought · Lucrehulk Battleship |