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- "Fast firing pistol, serving as the Officer's primary blaster."
- — In-game description
The DC-17 is the default Blaster Pistol for the Clone Officer in DICE's Star Wars Battlefront II. Modified versions of the pistol are also wielded by the Republic Jet Trooper and ARC Trooper.
Overview[]
The DC-17 is one of the default weapons for the Officer. This means it shares the same statistics as the other default Officer weapons for the other factions. This also means that modifications can not be equipped, which limits the overall potential of the weapon.
The blaster pistol is best suited for close range combat and grows less effective over range due to the fact that the weapon's damage and accuracy will drop quickly.
Besides the default DC-17, there are two other versions of this blaster pistol with different weapon statistics. The Clone Jet Trooper and the ARC Trooper possess enhanced versions of the base blaster. The Clone Jet Trooper's DC-17 deals more damage, while the ARC Trooper wields two of these pistols, allowing for a better overall rate of fire.
Statistics[]
Name | DC-17 |
Weapon Image | |
Damage | 34-17 |
Rate of Fire | 300 RPM |
Damage per Second | 170-85 DPS |
Range | Start damage drop-off: 20 meters End damage drop-off: 40 meters |
Projectile Speed | 700 meters/sec |
Venting | 1 seconds |
Overheat | 20 shots (0.05 heat per shot) |
Overheat Penalty | 1 seconds |
Passive Cooldown Delay | 1.5 seconds |
Passive Cooldown | 0.3 heat per second |
Name | Jet Trooper's DC-17 |
Weapon Image | |
Damage | 45-10 |
Rate of Fire | 300 RPM |
Damage per Second | 225-50 DPS |
Range | Start damage drop-off: 30 meters End damage drop-off: 48 meters |
Projectile Speed | 700 meters/sec |
Venting | 1 seconds |
Overheat | 20 shots (0.05 heat per shot) |
Overheat Penalty | 1 seconds |
Passive Cooldown Delay | 1.5 seconds |
Passive Cooldown | 0.3 heat per second |
Name | ARC Trooper's Dual DC-17 | ||||||
Weapon Image | ![]() | ||||||
Damage | 35-17 | ||||||
Rate of Fire | 240 RPM
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Damage per Second | 140-68 DPS
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Range | Start damage drop-off: 20 meters End damage drop-off: 40 meters | ||||||
Venting | 1 seconds | ||||||
Overheat | 29 shots (0.035 heat per shot) | ||||||
Overheat Penalty | 1 seconds | ||||||
Passive Cooldown Delay | 5 seconds | ||||||
Passive Cooldown | 0.3 heat per second |
Updates[]
- Adjusted model for DC-17.
Gallery[]
Assault |
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Heavy |
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Officer |
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Specialist |
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