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This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  

"Fast firing pistol, serving as the Officer's primary blaster."
— In-game description

The DC-17 is the default Blaster Pistol for the Clone Officer in DICE's Star Wars Battlefront II. Modified versions of the pistol are also wielded by the Republic Jet Trooper and ARC Trooper.

Overview[]

The DC-17 is one of the default weapons for the Officer. This means it shares the same statistics as the other default Officer weapons for the other factions. This also means that modifications can not be equipped, which limits the overall potential of the weapon.

The blaster pistol is best suited for close range combat and grows less effective over range due to the fact that  the weapon's damage and accuracy will drop quickly.

Besides the default DC-17, there are two other versions of this blaster pistol with different weapon statistics. The Clone Jet Trooper and the ARC Trooper possess enhanced versions of the base blaster. The Clone Jet Trooper's DC-17 deals more damage, while the ARC Trooper wields two of these pistols, allowing for a better overall rate of fire.

Statistics[]

Name DC-17
Weapon Image
Damage 34-17
Rate of Fire 300 RPM
Damage per Second 170-85 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Projectile Speed 700 meters/sec
Venting 1 seconds
Overheat 20 shots (0.05 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 1.5 seconds
Passive Cooldown 0.3 heat per second

Name Jet Trooper's DC-17
Weapon Image
Damage 45-10
Rate of Fire 300 RPM
Damage per Second 225-50 DPS
Range Start damage drop-off: 30 meters
End damage drop-off: 48 meters
Projectile Speed 700 meters/sec
Venting 1 seconds
Overheat 20 shots (0.05 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 1.5 seconds
Passive Cooldown 0.3 heat per second

Name ARC Trooper's Dual DC-17
Weapon Image
Damage 35-17
Rate of Fire 240 RPM
Toggle Weapon ability
Increases rate of fire to 420 RPM
Damage per Second 140-68 DPS
Toggle Weapon ability
Increases DPS to 245-119
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Venting 1 seconds
Overheat 29 shots (0.035 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Updates[]

Capital Supremacy Update

  • Adjusted model for DC-17.

Gallery[]