The DL-18 or DL-18 Blaster Pistol is a Blaster Pistol in DICE's Star Wars Battlefront and Star Wars Battlefront II that can be used by the Rebel Alliance and Galactic Empire.

Star Wars Battlefront[edit | edit source]

The DL-18 is a Blaster Pistol featured in Star Wars Battlefront. It was added as a free weapon alongside the DLT-19X Targeting Rifle in the Outer Rim Expansion Pack.

The pistol is a semi-automatic weapon with medium range, and a massive cool down, meaning it can fire multiple shots before it overheats. However, while its damage is fairly good, it will require one more shot than the DT-12 to kill an enemy soldier.

The Hutt Contract needed to unlock the weapon (Bounty Hunter I) requires achieving 3 Blaster Pistol Streaks (Get 7 kills with a Blaster Pistol in a round and it will count as a streak) and getting 15 kills with the Scout Pistol.

This weapon made a small appearance in Return of the Jedi when Luke grabbed this blaster from a guard with his force powers. It also appears in the Clone Wars TV show, used by Turk Falso in season one.

Star Wars Battlefront II[edit | edit source]

SWBFII Yoda Icon.png Judge me by my size, do you?
The following article or section is currently under construction. Content is subject to change.

The DL-18 is a primary weapon for the Officer class in DICE's Star Wars Battlefront II unlocked after getting 50 kills with the Officer in Co-Op.

Overview[edit | edit source]

The DL-18, simply put, is a more damaging SE-44C without its fully automatic fire. However, the Repeating Mode Mod enables it to fire automatically, though its rate of fire is lower than the SE-44C with the Rapid Fire mod.

Statistics[edit | edit source]

DL-18
Damage 41-15
Rate of Fire 300 RPM
Damage per Second 205-75 DPS
Range Start damage drop-off: 15 meters
End damage drop-off: 30 meters
Projectile Speed 700 meters/sec
Venting 1 seconds
Overheat 20 shots (0.05 heat per shot)
SWBFII Weapon Mod Cooling Cell Icon.png Improved Cooling
Allows for 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 1.5 seconds
Passive Cooldown 0.3 heat per second

Modifications[edit | edit source]

Name Improved Cooling
Mod Icon SWBFII Weapon Mod Cooling Cell Icon.png
In-game Description Barrel extension that disperses heat, allowing more bolts to be fired before overheating
Effect Heat lowers to 0.04 heat per shot
Prerequisite 25 kills with the DL-18

Name Reduced Spread
Mod Icon SWBFII Weapon Mod Rangefinder Icon.png
In-game Description Rangefinder that calculates distance during sustained fire to compensate weapon spread
Prerequisite 75 kills with the DL-18

Name Repeating Mode
Mod Icon SWBFII Weapon Mod Trigger Icon.png
In-game Description Enables the blaster to continuously fire by keeping the trigger pulled
Prerequisite 100 kills with the DL-18

Updates[edit | edit source]

The Age of Rebellion Update

  • Added.

Battle on Scarif Update

  • Reduced heat per bullet (0.08->0.05).
    • Note: this change was made without changing the weapon's Improved Cooling mod, which had the same effect of reducing the heat per shot from 0.08 to 0.05. As a result, there was no difference between having the Improved Cooling mod equipped or unequipped. This issue was later fixed in the May 28th Patch.

May 28th Patch

  • Fixed an issue where the Improved Cooling mod wouldn't increase how many shots the weapon could fire before overheating.

Gallery[edit | edit source]

Star Wars Battlefront II[edit | edit source]

Improved Cooling[edit | edit source]

Reduced Spread[edit | edit source]

Repeating Mode[edit | edit source]


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