Star Wars Battlefront
The pistol is a semi-automatic weapon with medium range and a massive cooldown, meaning it can fire multiple shots before it overheats. However, while its damage is fairly good, it will require one more shot than the DT-12 to kill an enemy soldier.
The Hutt Contract needed to unlock the weapon (Bounty Hunter I) requires achieving 3 Blaster Pistol Streaks (Get 7 kills with a Blaster Pistol in a round and it will count as a streak) and getting 15 kills with the Scout Pistol.
This weapon made a small appearance in Return of the Jedi when Luke grabbed this blaster from a guard with his Force powers. It also appears in the Clone Wars TV show, used by Turk Falso in season one, and in Rebels, where it was the blaster of choice of Kanan Jarrus.
Star Wars Battlefront II
The DL-18, simply put, is a more damaging SE-44C without its fully automatic fire. However, the Repeating Mode Mod enables it to fire automatically, though its rate of fire is lower than the SE-44C with the Rapid Fire mod.
|Rate of Fire||300 RPM|
|Damage per Second||205-75 DPS|
|Range||Start damage drop-off: 15 meters|
End damage drop-off: 30 meters
|Projectile Speed||700 meters/sec|
|Overheat||20 shots (0.05 heat per shot)|
|Overheat Penalty||1 seconds|
|Passive Cooldown Delay||1.5 seconds|
|Passive Cooldown||0.3 heat per second|
|In-game Description||Barrel extension that disperses heat, allowing more bolts to be fired before overheating|
|Effect||Heat lowers to 0.04 heat per shot|
|Prerequisite||25 kills with the DL-18|
|In-game Description||Rangefinder that calculates distance during sustained fire to compensate weapon spread|
|Prerequisite||75 kills with the DL-18|
- Reduced heat per bullet (0.08->0.05).
- Note: this change was made without changing the weapon's Improved Cooling mod, which had the same effect of reducing the heat per shot from 0.08 to 0.05. As a result, there was no difference between having the Improved Cooling mod equipped or unequipped. This issue was later fixed in the May 28th Patch.
- Fixed an issue where the Improved Cooling mod wouldn't increase how many shots the weapon could fire before overheating.
Star Wars Battlefront II
|Weapons of Star Wars Battlefront|
Bacta Bomb ⋅ Barrage ⋅ Bowcaster ⋅ Cycler Rifle ⋅ Dioxis Grenade1 ⋅ Flash Grenade ⋅ Homing Shot ⋅ Impact Grenade ⋅ Ion Grenade ⋅ Ion Neutralizer ⋅ Ion Torpedo ⋅ Laser Trip Mine3 ⋅ Scatter Gun1 ⋅ Scout Pistol ⋅ Shock Grenade2 ⋅ Smoke Grenade ⋅ Sonic Imploder4 ⋅ Stinger Pistol2 ⋅ Pulse Cannon ⋅ Thermal Detonator
Note: Superscripts denote content locked to expansion packs.
|DICE's Star Wars Battlefront IITrooper Weapons in|