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Darth Vader Battlefront 2

Darth Vader as he appears in Battlefront II

"Your destiny lies with me."
— Darth Vader in Battlefront II

Darth Vader, also referred to as Lord Vader, is a hero for the Galactic Empire in DICE's Star Wars Battlefront and Star Wars Battlefront II.

Star Wars BattlefrontEdit

"You will know the power of the Dark Side."
— Intro Dialogue

Darth Vader is a Galactic Empire Hero in DICE's Star Wars Battlefront. He acts as the Empire's lightsaber-wielder, serving as the equivalent to the Rebel Alliance's Luke Skywalker.

OverviewEdit

Darth Vader is a menacing presence to behold on the battlefield, the sound of his breathing apparatus combined with his lightsaber cutting down foes is enough to strike fear into any insurgent. Vader is a powerful, close quarters villain but can have trouble closing distances purely based on agility. His Flight plays an important role in closing the gaps between enemies. In close range, Vader's abilities are very destructive to his foes. However, he is much slower than other heroes.

Vader is considered to be a tank and is very resilient to damage. With his Lord of the Sith trait, which boosts up his defense, he has the capability to wipe out an entire rebel base without losing much health. Vader can take down strong heroes like Chewbacca while taking damage from other enemies. His Trait actually increases when hitting heroes and getting damaged. Vader has the capability to defeat Chewbacca with at least 40 health left.

AbilitiesEdit

  • Force Choke: Darth Vader uses the Force to choke enemies and suspend them in the air. This only targets one enemy at a time.
  • Heavy Attack: A powerful sweeping attack, intended to strike down multiple close-ranged enemies at the same time, using this attack with Luke Skywalker will initiate a saber clash.
  • Saber Throw: Darth Vader uses the Force to sling his Lightsaber across long distances, using it to cut down enemies. Saber Throw tends to throw from the hip, not the arm, so aim upwards or float a little.

TraitEdit

Darth Vader's hero trait is called Lord of the Sith. Darth Vader's armor increases based on the number of enemies surrounding him. Heroes count as two enemies towards his trait progression. Armor is a bonus amount of health added to a player's health bar that not only grants the player an increased amount of health but a greater amount of damage resistance as well. Darth Vader's trait, like the other heroes in Star Wars Battlefront, has three levels, each more powerful than the previous. The bonuses given to Darth Vader for each level of his hero trait are defined below:

  • Level 1: 20% for 1-2 enemies.
  • Level 2: 50% for 3-4 enemies.
  • Level 3: 80% for 5 or more enemies.

QuotesEdit

"Impressive. Most impressive"
— Emote
"Your defeat is inevitable."
— emote
"Feel the power of the dark side."
— emote
"You will know the power of the dark side."
— Intro Dialogue
"Witness the power of the Force."
— upon attack
"You are nothing against the power of the Force!"
— Upon Force Choking an opponent
"Come to me."
— using Heavy Strike
"You will die by my hand!"
— using Heavy Strike
"You are part of the Rebel Alliance and a traitor!"
— Upon attacking Princess Leia
"I sense young Skywalker's presence"
— When Luke Skywalker enters the battlefield

TriviaEdit

  • Darth Vader is voiced by Matt Sloan.
  • Darth Vader's theme is the iconic Imperial March from The Empire Strikes Back OST.
  • Vader's trait was originally bugged since it gave armor protection for enemy soldiers as well. This was corrected later on in a patch where it simply affected him.
  • Vader is one of the only three characters who doesn't play like a soldier. The others being his master and his son.
  • Darth Vader only has one version of his armor in the game, and that is his armor from The Empire Strikes Back. In the films, he has at least two sets of armor. When on the Death Star and on Scarif during the game, he is wearing the wrong suit of armor as in the films, the helmet has red eyes and the suit of armor looks different.

UpdatesEdit

SWBFII Yoda Icon Judge me by my size, do you?
The following article or section is currently under construction. Content is subject to change.

GalleryEdit

Star Wars Battlefront IIEdit

"Darth Vader's high survivability and powerful Force powers enable him to stand on the frontlines and slowly advance on his enemies."
— In-game Description

Darth Vader returns in DICE's Star Wars Battlefront II, once again as a Galactic Empire Hero.

OverviewEdit

Darth Vader is a tank. His lightsaber deals a considerable amount of damage, and he can sustain himself and his melee attacks and defenses even longer using his Focused Rage, giving himself bonus health, in addition to the massive health pool he already possesses, and slowing his stamina drain for a period of time. Howver, he plays similarly to other slow characters in the game, and his killer running speed and sprint attack have been removed.

While Vader is slow moving, unlike in the original battlefront 2, he is not limited to his short range, and can launch his lightsaber forward at enemies using his Saber Throw. Vader hurls his lightsaber at enemies. This ability is able to damage enemies twice, once when passing through them and a second time on the way back. Certain star cards buff the damage of the throw when passing through the same enemy twice, allowing for terrifying combos.

Vader's second ability is Focused Rage. Activating this ability causes Vader to pull on the force to enhance his own rage. This allows him to deal more damage against his target and allowing him to take more damage in return. This proves especially helpful in one on one situations against an enemy hero. It allows him to deal with other heroes' large health pools.

Finally, Vader can use his iconic Force choke power to choke entire groups of enemies at once, lifting multiple enemies into the air and dealing damage over time. If an enemy is able to survive the initial suffocation, Vader can finish them off with his Saber Throw or basic melee attack.

Levels Edit

Hero Level Reward Upon Reaching Level XP to Complete Level Total Skill Points
1 None 3,000 0
2 1 Skill Point
SWBFII DICE Boost Card Darth Vader - Furious Resilience large Furious Resilience becomes available
SWBFII DICE Boost Card Darth Vader - Bonus Health large Bonus Health becomes available
5,800 1
3 1 Skill Point 10,200 2
4 1 Skill Point 10,540 3
5 1 Skill Point
SWBFII DICE Boost Card Darth Vader - There Is No Escape large There Is No Escape becomes available
SWBFII DICE Boost Card Darth Vader - Punishing Grip large Punishing Grip becomes available
10,976 4
6 1 Skill Point 11,400 5
7 1 Skill Point 11,836 6
8 1 Skill Point 12,280 7
9 1 Skill Point 12,736 8
10 1 Skill Point
SWBFII DICE Boost Card Darth Vader - Surrounded By Fear large Surrounded By Fear becomes available
16,750 9
11 1 Skill Point 17,203 10
12 1 Skill Point
Can now upgrade Star Cards to Rare
17,660 11
13 1 Skill Point 18,123 12
14 1 Skill Point 18,590 13
15 1 Skill Point
SWBFII DICE Boost Card Darth Vader - Deflection Stamina large Deflection Stamina becomes available
SWBFII DICE Boost Card Darth Vader - Intensified Lightsaber Throw large Intensified Lightsaber Throw becomes available
19,063 14
16 1 Skill Point 19,540 15
17 1 Skill Point 20,023 16
18 1 Skill Point 20,510 17
19 1 Skill Point 21,003 18
20 1 Skill Point
SWBFII DICE Boost Card Darth Vader - Last Gasp large Last Gasp becomes available
SWBFII DICE Boost Card Darth Vader - Fueling The Rage large Fueling The Rage becomes available
21,500 19
21 1 Skill Point 22,003 20
22 1 Skill Point 22,510 21
23 1 Skill Point 23,023 22
24 1 Skill Point 23,540 23
25 1 Skill Point
Can now upgrade Star Cards to Epic
24,063 24
26-37 1 Skill Point per level 24,417 36
38-40 1,000 Credits per level 24,417 36
Prestige:
41-1,000 (MAX)
None 25,000 36

Health and MovementEdit

Health Statistics for Darth Vader
Base Health 800
SWBFII DICE Boost Card Darth Vader - Bonus Health large Bonus Health
Increases base health to 850 / 875 / 900 / 950
SWBFII Darth Vader Ability Focused Rage Icon Focused Rage ability
Temporarily adds 200 health
Health Regen Rate 50 health/sec
SWBFII Hero Passive Health Icon Health on Elimination
20 for trooper elimination
100 for hero elimination
Max Health Regen 250
Regen Delay 5 sec
Movement Statistics for Darth Vader
Sprint Speed 7 meters/second
Maximum Jump Height 10 meters
Number of Dodges 2
Dodge Length 5.5 meters
Dodge Cooldown 1.1 seconds per dodge
All dodges grant 20% damage reduction throughout the animation

WeaponEdit

Weapon Image
SWBFII Darth Vader Lightsaber Icon
In-game Description The red blade of Darth Vader's lightsaber reflects his fall to the dark side and his becoming a Dark Lord of the Sith.
Damage 130
160 (Rear)
SWBFII Darth Vader Ability Focused Rage Icon Focused Rage ability
Damage increased to
145
175 (Rear)
SWBFII DICE Boost Card Darth Vader - Fueling The Rage large Fueling The Rage
Damage becomes
134 / 136 / 138 / 140
164 / 166 / 168 / 170 (Rear)
Melee Attacks 10 swings possible
SWBFII DICE Boost Card Darth Vader - Surrounded By Fear large Surrounded By Fear
Replenishes 5% / 10% / 15% / 20% with each kill
Blaster Deflections 2121 damage deflections possible
SWBFII DICE Boost Card Darth Vader - Surrounded By Fear large Surrounded By Fear
Replenishes 5% / 10% / 15% / 20% with each kill
SWBFII DICE Boost Card Darth Vader - Deflection Stamina large Deflection Stamina
Reduces stamina drain against blasters by:
10% / 15% / 20% / 25%
Deflection Spread (angle multiplier) 0.2
Melee Deflections 14 melee deflections possible
SWBFII DICE Boost Card Darth Vader - Surrounded By Fear large Surrounded By Fear
Replenishes 5% / 10% / 15% / 20% with each kill
Stamina Regen Delay 2.25 seconds
Stamina Regen Speed (from empty) 3 seconds

Weapon Image SWBFII Darth Vader Lightsaber Icon
Damage 36-30
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters

AbilitiesEdit

Passive AbilityEdit

Name Health on Elimination
Ability Icon SWBFII Hero Passive Health Icon
In-game Description Darth Vader regains health for each defeated enemy.
Effect Grants 20 health per defeated trooper, 100 health per defeated Hero.


Combat AbilitiesEdit

Ability Icon SWBFII Darth Vader Ability Saber Throw Icon
In-game Description Darth Vader throws his lightsaber, cutting through and dealing damage to any enemies in the way.
Damage 130 (Initial throw)
130 (Return)
SWBFII DICE Boost Card Darth Vader - Intensified Lightsaber Throw large Intensified Lightsaber Throw
Increases return damage to:
145 / 150 / 155 / 160
if the initial throw connects
SWBFII Darth Vader Ability Choke Icon Force Choke ability
Damage decreases by 50%
SWBFII Darth Vader Ability Choke Icon Force Choke ability
Damage decreases to
65
65 (Return)
Area of Effect 20 meters
SWBFII DICE Boost Card Darth Vader - There Is No Escape large There Is No Escape
Increases throw distance to:
24 / 26 / 28 / 30 meters
Ability Cooldown 8 seconds

Ability Icon SWBFII Darth Vader Ability Focused Rage Icon
In-game Description Darth Vader channels the dark side of the Force and focuses his rage. The stamina cost of his melee strikes is halved and they deal bonus damage while he receives temporary bonus health.
Effect
  • Grants 200 Health to Vader
  • +15 damage to Lightsaber strikes
  • Slows stamina drain by 50%
SWBFII DICE Boost Card Darth Vader - Furious Resilience large Furious Resilience
Grants 8% / 10% / 20% / 25% damage reduction to Darth Vader with Focused Rage
SWBFII DICE Boost Card Darth Vader - Fueling The Rage large Fueling The Rage
Lowers bonus damage with Focused Rage to:
4 / 6 / 8 / 10
Ability Duration 10 seconds
SWBFII DICE Boost Card Darth Vader - Fueling The Rage large Fueling The Rage
Increases duration to 16 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII Darth Vader Ability Choke Icon
In-game Description Darth Vader chokes a cluster of enemies ahead of him, dragging them off the ground and through the air to drop them into danger.
Damage Damage per second: 86
Total damage: 130
SWBFII DICE Boost Card Darth Vader - Last Gasp large Last Gasp
Increases damage per second to:
103.2 / 111.8 / 120.4 / 129
if Force Choke affects 2 or more enemies
Effect Grants 20% damage reduction to Darth Vader
Ability Duration 1.5 seconds
SWBFII DICE Boost Card Darth Vader - Punishing Grip large Punishing Grip
Increases Force Choke duration to:
1.65 / 1.8 / 1.95 / 2.1 seconds
Ability Cooldown 25 seconds

Star CardsEdit

SWBFII DICE Boost Card Darth Vader - Furious Resilience large SWBFII DICE Boost Card Darth Vader - Bonus Health large SWBFII DICE Boost Card Darth Vader - There Is No Escape large SWBFII DICE Boost Card Darth Vader - Punishing Grip large SWBFII DICE Boost Card Darth Vader - Surrounded By Fear large
Furious Resilience Bonus Health There Is No Escape Punishing Grip Surrounded By Fear
SWBFII DICE Boost Card Darth Vader - Deflection Stamina large SWBFII DICE Boost Card Darth Vader - Intensified Lightsaber Throw large SWBFII DICE Boost Card Darth Vader - Last Gasp large SWBFII DICE Boost Card Darth Vader - Fueling The Rage large
Deflection Stamina Intensified Lightsaber Throw Last Gasp Fueling The Rage

Victory PosesEdit

Giveyourselftothedarkside Darklordofthesith Anger Lackoffaith
Give Yourself to the Dark Side Dark Lord of the Sith Anger Lack of Faith

In-game HintsEdit

GeneralEdit

"All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
— First hint
"Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
— Second hint
"Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
— Third hint
"Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
— Fourth hint
"Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
— Fifth hint
"Use Star Cards to ensure your hero experience is personally tailored."
— Sixth hint
"Heroes will only regenerate a limited amount of health after taking damage."
— Seventh hint

SpecificEdit

"Darth Vader’s Focused Rage increases the damage you deal as well as removing the Stamina cost of his lightsaber strikes."
— First hint
"You can drag and drop enemies off ledges using Darth Vader’s Choke ability."
— Second hint
"Darth Vader’s high survivability allows him to hold his ground against many attackers."
— Third hint

Emotes and QuotesEdit

"You cannot hide forever."
— First emote
"You are as clumsy as you are stupid."
— Second emote
"I find your lack of faith disturbing."
— Third emote
"Apology accepted."
— Fourth emote

"This will be a day long remembered."
— Upon spawning
"We would be honored if you would join us."
— Upon spawning
"I'm not so easily injured!"
— Upon using Focused Rage
"Your life ends."
— Upon using Force Choke
"Your hope has blinded you."
— Upon using Force Choke
"No escape!"
— Upon using Lightsaber Throw
"These are the fruits of treason."
— In combat
"The price of insurgence."
— In combat

"Vader: You could not stop my master and you cannot stop me.
Yoda: Bold claims from an apprentice.
"
— Banter between Yoda and Darth Vader
"Palpatine: Do not fail me, Lord Vader.
Vader: The battle will be ours, my master.
"
— Banter between Emperor Palpatine and Darth Vader
"Luke: Anakin is still a part of you.
Vader: Anakin Skywalker no longer exists.
"
— Banter between Luke Skywalker and Darth Vader
"Vader: You can be replaced, bounty hunter.
Boba Fett: Not without cost.
"
— Banter between Boba Fett and Darth Vader
"Vader: Demonstrate your worth, bounty hunter.
Bossk: I have nothing to prove to you!
"
— Banter between Bossk and Darth Vader
"The girl, she carries a familiar lightsaber..."
— Banter with Rey
"Princess Leia is here. She is mine."
— Banter with Leia Organa
"Boba Fett, do not disappoint me."
— Banter with Boba Fett
"Solo's Wookiee is here."
— Banter with Chewbacca
"Capture or kill Captain Solo."
— Banter with Han Solo
"Calrissian must be punished."
— Banter with Lando Calrissian

TriviaEdit

  • He is voiced by Matt Sloan just like in the game's predecessor, Star Wars Battlefront.
  • Vader has the same walking and jumping animation as Anakin Skywalker, his light side persona.[1]

Updates Edit

1.0 Patch

  • Bug fix: Fixed an issue in Arcade where Force Choke would instantly kill an enemy who stayed near a wall.
  • Buff: Force Choke is no longer canceled by Yoda's Presence ability.

1.2 Patch

  • Buff: Focused Rage grants 200 temporary bonus health.
  • Nerf: Reduced Vader's max health from 900 to 800.
  • Bug fix: Fixed an issue where the camera would enter a bad state when being the target of Force Choke.
  • Bug fix: Fixed an issue where Vader would not take any damage from Luke Skywalker's Push if standing near a wall.
  • Known issue: The Punishing Grip Star Card effect is not applied when Force Choke is used.

2.0 Patch

  • Bug fix: Fixed an issue where the Punishing Grip Star Card effect wasn't applied when Force Choke is used.
  • Bug fix: Fixed an issue where Saber Throw could go through a wall on Takodana.

Night on Endor Update

  • Bug fix: The Dark Lord Star Card now applies the proper bonus.
  • Bug fix: The Bonus Health Star Card now applies the proper bonus.
  • Bug fix: Fixed an issue where Vader would stay in the Force Choke animation when that ability was used in the air.
  • Bug fix: The Furious Resilience Star Card is now giving the proper, listed damage reduction. Previously the damage reduction was higher than stated.

Han Solo Season Update

  • Bug fix: Darth Vader's "All Too Easy" milestone should now progress properly.

Han Solo Season Update 2

  • Bug fix: Fixed an issue on PS4 where Light Side heroes could lose the functionality of their basic attack if they were caught in a Vader and Palpatine ability chain.

Hero Starfighters Update

  • Bug fix: Fixed an issue where Darth Vader's Intensified Lightsaber Throw Star Card displayed wrong information about the bonus damage granted.

Elite Corps Update

  • Bug fix: Fixed an issue where players could occasionally remain stuck in the Force Choke animation.

Squad System Update

  • Quality of life: Removed Hero Showdown-based challenges "Perfect Together" and "Vader and Kylo," based on player feedback that they are too hard to achieve in an online environment.

December Update

  • Bug fix: Fixed an issue where Darth Vader would occasionally remain stuck in the Choke animation.

Darth Tyranus Update

  • Bug fix: Fixed several issues with Darth Vader's abilities not always registering due to map geometry factors.
  • Bug fix: Fixed an issue where Darth Vader was able to jump twice if Focused Rage was used mid-air.
  • Bug fix: Fixed an issue where Darth Vader was unable to move players around while they were being affected by Force Choke.
  • Known issue: Obi-Wan and Rey are not always able to block attacks from Darth Vader.

The Chosen One Update

  • Quality of life: Made improvements towards issues with camera shaking when a player was being choked by Darth Vader. The camera of the target player being forced to look at Darth Vader when being choked was removed.

Capital Supremacy Update

  • Mechanics change: Improved hero lightsaber combat in a variety of ways:
    • Removed staggering when a player attacks an enemy hero who is blocking.
    • A hero can no longer attack when they have no stamina.
    • Removed the stamina costs associated with pressing and holding block.
    • After being hit by a lightsaber, players will not be able to be staggered by a lightsaber attack for 0.8 seconds.
  • Buff: Focused Range now gives 50% reduced stamina costs when active.
  • Buff: Increased Darth Vader's lightsaber damage from 120 to 130. Attack from behind bonus damage was increased from 20 to 30.
  • Bug fix: Fixed an issue where Deflection Stamina would have not work at Epic rarity.
  • Known issue: The ability description for Focused Rage has not been updated with the latest stamina changes.

Giants Above Kachirho Update

  • Buff: Increased Darth Vader's attack stamina by 2 lightsaber strikes, to a total of 10 strikes.
  • Quality of life: Darth Vader can now jump as high as other Force heroes.
  • Quality of life: Force Choke will now not be interrupted by opponents using Force abilities.
  • Bug fix: The ability description for Focused Rage has been updated with the stamina changes made in the Capital Supremacy Update.
  • Bug fix: Fixed an issue where Darth Vader's lightsaber would get stuck spinning when thrown against an enemy turret.

Siege of Kamino Update

  • Buff: Increased Vader's lightsaber damage from 120 to 130.
  • Buff: Decreased Darth Vader's stamina regeneration delay from 3 seconds to 2.25 seconds.
  • Nerf: Damage inflicted by Darth Vader during Force Choke is now reduced to 10% of its value.

Where are those Droidekas? Update

  • Bug fix: Fixed an issue where the Fueling the Rage Star Card would put Focused Rage on cooldown when the user eliminated enemies faster than the ability timer could indicate.

July 2019 Update

  • Bug fix: Fixed a visual issue where impact VFX would incorrectly trigger when playing as Vader and attacking while holding the Block button.
  • Bug fix: Fixed an issue where Vader's lightsaber would stop being visible when switching the lightsaber off before throwing it against an opponent.

Roger Roger Update

  • Mechanics change: Vader's health-on-kill Star Card named Dark Lord has been replaced with Surrounded By Fear.
  • Mechanics change: Darth Vader now gains health from every kill automatically, no Star Card required.

Cooperation Update

  • Quality of life: The word Resistant will now appear above Vader when he uses Force Choke to properly convey to other players that he cannot be affected by Force abilities during Force Choke.
  • Quality of life: Clarified the effect of the Punishing Grip Star Card by changing the effect description from "TIGHTER GRIP" to "INCREASED ACTIVE TIME".
  • Bug fix: Fixed an issue that would prevent players from dodging out Force Choke's area of effect.

October 2019 Patch

  • Nerf: Removed the damage reduction during Force Choke.
  • General: Changed the description of Fueling The Rage to "FOCUSED RAGE has an active duration extended by 6 seconds but its bonus damage is reduced."

Another Night on Endor Update

  • Mechanics change: Hero abilities will not get canceled when heroes are hit with melee attacks. Additionally, a melee attack right after a lightsaber attack should not stagger the hero.
  • Quality of life: Focused Rage has been changed so it allows players to move 0.4 seconds earlier after the animation has completed.

The Celebration Update

  • Mechanics change: Force Choke can only be used if an enemy is in its area of effect.
  • Buff: A 25% damage reduction during Choke has been added.
  • Quality of life: Players can now see the number of enemies targeted by the ability.

The Rise of Skywalker Update

  • Mechanics change: Force Choke can be used even if there's no enemies in its area of effect.

BB Update

  • Mechanics change: Buff: Vader is now able to attack and block while using Force Choke.
  • Bug fix: Fixed an issue that would prevent Darth Vader from throwing his lightsaber during a voice line action.
  • Bug fix: Fixed an issue where Darth Vader would remain stuck in the Force Choke animation if he used Choke and then dashed immediately after.
  • General: The intro animations for Darth Vader in the spawn and Collection menu screens have been improved.

The Age of Rebellion Update

  • Redundant change: Mechanics change: Force Choke can be used even if there's no enemies in its area of effect.

February 12th Patch

  • Nerf: Lowered the damage reduction on Darth Vader while using Choke from 75% to 20%.
    • Note: Vader never had 75% damage reduction, rather 25%. It is possible that the hero designer mistook the "0.25" damage reduction value in the game files as the amount of damage Vader took as a whole.
    • Unlisted: Buff: Due to a mistake in coding, the damage reduction value of Darth Vader while in Choke was actually increased to 80% from 25%; a server-side update on the 18th changed it back to its intended value of 20%.

May 28th Patch

  • Nerf: Reduced Darth Vader's Lightsaber Throw damage from 150 to 130.
  • Nerf: Reduced the effectiveness of the Force Choke and Lightsaber Throw attack combo. Enemies who are being affected by Force Choke will now only receive half the damage from Lightsaber Throw.
  • Nerf: Reduced the values of the Intensified Lightsaber Throw Star Card to 15-20-25-30.

GalleryEdit

References Edit

External linksEdit

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