A new three-phased mode in which Rebels attempt to destroy an Imperial Star Destroyer in order to clear space for a GR-75 and its brave Rebel boarding party. Then, these Rebels participating in an assault on the Death Star in hopes of rescuing R2-D2 before, finally, attempting to destroy the Death Star itself with the help of Luke Skywalker.
New Weapons[]
TL-50 Heavy Repeater: A heavy blaster with a secondary fire mode which launches an explosive round.
K-16 Bryar Pistol: A powerful blaster pistol with a secondary fire ability which allows the player to charge up a powerful shot.
New Star Cards[]
Laser Trip Mine: Can be attached on any surface and will explode when an enemy passes it. It will also scramble the radar of any enemy that gets too close.
Medical Droid: A stationary droid that is placed by the player. The droid will send out a “healing pulse” every 3 seconds and reduce the cooldown for the players star cards.
Micro Grenades – The primary weapon fires "micro grenades" which are tiny grenades that deal explosive damage.
Predatory Instincts – It changes the visuals so you see characters’ heat signatures. Bossk is also enhanced while the power is active, increasing his damage, his sprint speed, and the cooldown speed of his abilities. This ability doesn’t have a cooldown and can be turned on/off at anytime.
Toxic Escape – Bossk throws a Dioxis Grenade and leaps away from the explosion in the direction in which he was moving.
Trait: Trandoshan Regeneration – Bossk regenerates part of his lost health when killing enemy soldiers or doing high damage to heroes.
Multi-Bolts – Doubles the amount of bolts fired from his weapon
Mighty Roar - Chewbacca roars and empowers himself and his allies. It will do the following:
Rebel soldiers receive the Berserker level 3 effect and increased armor for a limited time.
Friendly Heroes receive increased armor for a limited time
Chewbacca receives increased damage and armor for a limited time.
Ground Slam - Chewbacca slams the ground, damaging and pushing back enemies in an area around the point of impact. This ability can be used while in the air.
Trait: Furious Firing : Increases the amount of bolts fired from Chewbacca’s Bowcaster by 1 per rank in the trait.
Soft lock [ Vehicles ]: An overheat mechanic has been added to the softlock system.
Vehicles: Improved vehicle collision handling, meaning that whenever two vehicles collide they will only deal a small amount of damage to each other and not instantly explode.
TIE Interceptor: Missiles have been removed as an ability and replaced with a new ability called Laser Barrage. When active, the player fires without overheating for a short duration of time and deals more damage per shot.
A-Wing: The Shield ability has been replaced with a Speed Boost ability.
Skirmish: Resolved a bug in which players could spawn as a soldier with hero abilities if they were playing co-op.
Skirmish: Resolved an issue in which players in co-op could spawn in as the same hero if they both activated the hero token at the same time.
Skirmish: Resolved a graphical glitch that occurred in co-op when one player would spawn in as an AT-AT.
Appearance: With the arrival of the Imperial Officers, the certification for Stormtroopers to remove their helmets in combat has been withdrawn.
Skirmish: The multiplayer hand can now be used in Skirmish.
General: Fixed various minor issues with Skirmish.
General: Various minor UI issues.
General: Resolved various spectator issues.
General: Updated the localization.
General: Various minor audio fixes in the UI.
UI[]
Soft lock [ Vehicles ]: Introduced new visuals for the new soft lock system.
Appearance: Updated the appearance system and now allows the user to switch heads to the various body types.
Unlocks: Now allows the player to filter options to the unlock & Hutt Contract screen. These options are: Active, Unlocked, Locked and All.
HuD: updated the player health visual to better illustrate the boosted health that can be gained from the Bacta Bomb.
Bacta Bomb: Resolved a bug in which users wouldn’t get healed if their health wasn’t at 100%.
Bacta Bomb: Updated the logic for triggering the healing effect. Players hit by the Bacta Bomb will get 5 health periodically over 3 seconds (max 30 health). If players take damage during this time, all future health ticks are cancelled.
Traits: Players can now equip a trait card on each of their hands. Meaning you can bring two different traits into the battle.
Traits[]
Traits: All traits have been updated and most levels have new abilities. The changes are:
Fighter Squadron & Battle Station: New power-ups have been added for both the Rebel and Imperial sides. Once activated a group of AI vehicles will spawn in next to the player and engage the enemy in dog fighting for a duration of 60 seconds. The vehicles are: