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The December Update is an update for DICE's Star Wars Battlefront II that was released on December 12, 2018.[1]

The update most notably includes the release of the General Kenobi skin for Obi-Wan Kenobi. Other notable changes and additions include:

  • The addition of the new Squad system to Blast
  • Improvements to the UI for readability of remaining stamina and to show the number of rolls/dodges available

One Community Transmission titled "December Update & 2019 Awaits" was released leading up to the update. It detailed the changes in the update. The post can be read here.

Patch notes[]

Features[]

  • A new "General Kenobi" appearance for Obi-Wan Kenobi is available to unlock

Quality of Life[]

  • Implemented a new UI bar for improved readability of Hero stamina
  • The player's health bar has been updated with an indicator that lets players know how many dodges are available
  • Implemented Squad Spawn on Blast and reduced the spawn timer for that mode to 5 seconds

Hero Changes[]

Obi-Wan Kenobi

  • Fixed an issue where a fully charged "All-Out Push" ability would not deal damage to enemies that are in the 2nd half of the ability zone
  • Fixed an issue where the UI lines of the "All-Out Push" ability would not be completely visible if the player doesn't charge up the ability
  • Fixed an issue where players could not cancel the "Defensive Rush" ability by dodging
  • Fixed an issue where players couldn't see the Lightsaber ignite animation while being frozen by Kylo Ren
  • Prevented Lightsaber damage for Obi-Wan if he is attacked by Lightsabers during the "Defensive Rush" ability
  • Fixed an issue where Emperor Palpatine's main attack would show on Obi-Wan Kenobi's body, instead of his Lightsaber, when deflecting
  • Fixed an issue where Obi-Wan's "Your Move" and "Absolutes" emotes would play swapped in-game
  • Moved Obi-Wan's "All-Out Push" ability to the left ability slot and "Defensive Rush" to the right one, in order to address player feedback and improve consistency

General Grievous

  • Fixed an issue where General Grievous would not deal additional damage when attacking from behind
  • Fixed an issue where General Grievous would occasionally get stuck in an animation when hit by a Shock Grenade
  • Fixed an issue where General Grievous would occasionally deal "Unrelenting Advance" ability damage by blocking

Darth Vader

  • Fixed an issue where Darth Vader would occasionally get stuck in the Choke animation

Han Solo

  • Fixed an issue where Han Solo's Detonite Charge would not visually explode when triggered

Squad Spawn Changes[]

  • Fixed an issue where players would occasionally be able to select empty Squad Spawn slots
  • Fixed an issue where the Start button would be grayed out when the player attempts to spawn on a squad member inside a land vehicle
  • Fixed an issue where players would not be able to choose seemingly available Heroes - Reinforcements while the spawn delay timer is active

Game Mode and Map Changes[]

Hero Showdown

  • Fixed an issue that would prevent a game round to start properly, if a player would not pick a Hero within the allocated time

Geonosis

  • Various level art, audio, draw distance and collision fixes, focusing on the vehicle debris and rocks on Geonosis
  • Made some slopes in Phase 3 of Geonosis easier to traverse with the AT-TE
  • Fixed an issue where the LAAT carrying an AT-TE would occasionally appear in very low resolution
  • Fixed an issue where Boba Fett would be able to float on invisible ceilings in certain areas during Phase 2
  • Fixed an issue where a blank scene would show up in the beginning of the final cutscene on Geonosis

Bespin

  • Fixed an issue where players could reach a spot outside the map geometry by using Boba Fett or any Lightsaber-carrying Hero

Crait: Abandoned Rebel Outpost

  • Fixed an issue where the Hangar objectives on Crait would be named "HARDCELLS"

Vehicle Changes[]

STAP

  • Fixed an issue where the STAP's "Laser Barrage" ability would fire an extra laser stream to the ground

AT-TE

  • Fixed an issue where the AT-TE's front cannon muzzle flash would show in the wrong color
  • Added more audiovisual effects when the AT-TE is being dropped on Geonosis

General Changes/Misc[]

  • Fixed a visual issue where the AT-ST would look too small in the End-Of-Round MVP screen
  • Fixed a visual issue where the rimlight effect would turn on and off when rotating characters in Inspector mode
  • Fixed a visual issue where unlocking Hero Starfighters Star Cards would stretch the artwork for the respective Card
  • Fixed an issue where Smart Ion Grenade explosion VFX would occasionally be missing when exploding near certain vehicles

Known Issues[]

  • In order to ensure scoring fairness, we have currently disabled the scoring event when a player squad spawns on you.
  • We are investigating the causes of the exploit and will proceed to a fix at a later update.

References[]

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