- "A device that creates an electrically charged field in a large area around its user for a limited time that automatically defuses any incoming explosives."
- — In-game description
When this ability is activated, it defuses any explosive within a 4.5 / 5.0 / 5.5 / 6.0 meter radius around the player for 10 seconds.
The Defuser has a very niche role but excels when used correctly. When activated, the area immediately around the player glows a light blue, showing the area that grenades or explosives will be defused. As the player moves around, any grenade or explosive caught in the field will defuse and not detonate. This includes non-explosive grenades such as the Specialist's Shock Grenade and mines laid down by a Heavy or Bossk.
Upgrading the rarity of this Star Card increases the ability's area of effect, allowing the player to disable explosives from a further distance and more explosives to be caught in the deactivation field. Very fast-moving explosives aimed specifically at the player, such as an Aerial's rocket, will not have time to defuse if caught in the Defuser's area of effect and will therefore still detonate—a factor that must be accounted for in high-explosive areas.
|Unlocked at||Officer Level 15|
|Unlock Cost||1 Skill Point|
|Upgrade Cost||N/A||1 Skill Point||1 Skill Point||1 Skill Point|
|Upgrade Requirements||N/A||N/A||Officer Level 22||Officer Level 35|