Star Wars Battlefront Wiki
No edit summary
Tag: apiedit
No edit summary
Tag: Visual edit
Line 9: Line 9:
 
|cost=1,500 Credits
 
|cost=1,500 Credits
 
|cooldown=23 seconds
 
|cooldown=23 seconds
|active=1 second
+
|active=1.5 seconds
 
|fuse=
 
|fuse=
 
|damage=
 
|damage=
Line 22: Line 22:
 
}}
 
}}
   
'''Disruption ''' is a [[Star Card]] featured in ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]''. It was introduced in the [[Star Wars Battlefront Bespin|''Bespin Expansion Pack'']].
+
'''Disruption '''is a [[Star Card]] featured in ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]''. It was introduced in the [[Star Wars Battlefront Bespin|''Bespin Expansion Pack'']].
   
 
Disruption is a Charge Card that releases a wave of energy upon activation. This wave of energy disables blasters (including hero blasters), turrets, droids, and certain vehicle weapons by causing them to overheat prematurely. The disruption effect does not affect Star Card weapons, such as the [[Thermal Detonator/DICE|Thermal Detonator]] or [[Scatter Gun]].
 
Disruption is a Charge Card that releases a wave of energy upon activation. This wave of energy disables blasters (including hero blasters), turrets, droids, and certain vehicle weapons by causing them to overheat prematurely. The disruption effect does not affect Star Card weapons, such as the [[Thermal Detonator/DICE|Thermal Detonator]] or [[Scatter Gun]].
Line 28: Line 28:
 
Despite the disruption, players can quickly fight back if they successfully perform a Cooling Flush, though if they fail, they must wait until the weapon has fully cooled down manually.
 
Despite the disruption, players can quickly fight back if they successfully perform a Cooling Flush, though if they fail, they must wait until the weapon has fully cooled down manually.
   
The [[Stinger Pistol]] is the only blaster in the game that is immune to disruption, meaning that any player using it will be able to fight back with it without any problems. They will however still die and more than likely will fail to kill their enemy since it takes time for the effects to sink in.
+
The [[Stinger Pistol]] and the [[DT-29 Blaster Pistol|DT-29 ]]are the only blasters in the game that are immune to disruption, meaning that any player using the blasters will be able to fight back with them without any problems.
   
 
A player who successfully uses Disruption on an opponent will gain an Overheat Bonus for every enemy overheated.
 
A player who successfully uses Disruption on an opponent will gain an Overheat Bonus for every enemy overheated.
Line 37: Line 37:
 
[[Category:Charge Cards]]
 
[[Category:Charge Cards]]
 
[[Category:Hutt Contracts]]
 
[[Category:Hutt Contracts]]
  +
[[Category:Bespin DLC]]
  +
[[Category:DLC Content]]

Revision as of 12:47, 29 September 2017

SWBFII Yoda Icon Judge me by my size, do you?
The following article or section is currently under construction. Content is subject to change.


Disruption is a Star Card featured in Star Wars Battlefront. It was introduced in the Bespin Expansion Pack.

Disruption is a Charge Card that releases a wave of energy upon activation. This wave of energy disables blasters (including hero blasters), turrets, droids, and certain vehicle weapons by causing them to overheat prematurely. The disruption effect does not affect Star Card weapons, such as the Thermal Detonator or Scatter Gun.

Despite the disruption, players can quickly fight back if they successfully perform a Cooling Flush, though if they fail, they must wait until the weapon has fully cooled down manually.

The Stinger Pistol and the DT-29 are the only blasters in the game that are immune to disruption, meaning that any player using the blasters will be able to fight back with them without any problems.

A player who successfully uses Disruption on an opponent will gain an Overheat Bonus for every enemy overheated.