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|cost=1,500 Credits |
|cost=1,500 Credits |
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|cooldown=23 seconds |
|cooldown=23 seconds |
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− | |active=1 |
+ | |active=1.5 seconds |
|fuse= |
|fuse= |
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|damage= |
|damage= |
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− | '''Disruption ''' |
+ | '''Disruption '''is a [[Star Card]] featured in ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]''. It was introduced in the [[Star Wars Battlefront Bespin|''Bespin Expansion Pack'']]. |
Disruption is a Charge Card that releases a wave of energy upon activation. This wave of energy disables blasters (including hero blasters), turrets, droids, and certain vehicle weapons by causing them to overheat prematurely. The disruption effect does not affect Star Card weapons, such as the [[Thermal Detonator/DICE|Thermal Detonator]] or [[Scatter Gun]]. |
Disruption is a Charge Card that releases a wave of energy upon activation. This wave of energy disables blasters (including hero blasters), turrets, droids, and certain vehicle weapons by causing them to overheat prematurely. The disruption effect does not affect Star Card weapons, such as the [[Thermal Detonator/DICE|Thermal Detonator]] or [[Scatter Gun]]. |
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Despite the disruption, players can quickly fight back if they successfully perform a Cooling Flush, though if they fail, they must wait until the weapon has fully cooled down manually. |
Despite the disruption, players can quickly fight back if they successfully perform a Cooling Flush, though if they fail, they must wait until the weapon has fully cooled down manually. |
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− | The [[Stinger Pistol]] |
+ | The [[Stinger Pistol]] and the [[DT-29 Blaster Pistol|DT-29 ]]are the only blasters in the game that are immune to disruption, meaning that any player using the blasters will be able to fight back with them without any problems. |
A player who successfully uses Disruption on an opponent will gain an Overheat Bonus for every enemy overheated. |
A player who successfully uses Disruption on an opponent will gain an Overheat Bonus for every enemy overheated. |
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[[Category:Charge Cards]] |
[[Category:Charge Cards]] |
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[[Category:Hutt Contracts]] |
[[Category:Hutt Contracts]] |
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+ | [[Category:Bespin DLC]] |
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+ | [[Category:DLC Content]] |
Revision as of 12:47, 29 September 2017
Disruption is a Star Card featured in Star Wars Battlefront. It was introduced in the Bespin Expansion Pack.
Disruption is a Charge Card that releases a wave of energy upon activation. This wave of energy disables blasters (including hero blasters), turrets, droids, and certain vehicle weapons by causing them to overheat prematurely. The disruption effect does not affect Star Card weapons, such as the Thermal Detonator or Scatter Gun.
Despite the disruption, players can quickly fight back if they successfully perform a Cooling Flush, though if they fail, they must wait until the weapon has fully cooled down manually.
The Stinger Pistol and the DT-29 are the only blasters in the game that are immune to disruption, meaning that any player using the blasters will be able to fight back with them without any problems.
A player who successfully uses Disruption on an opponent will gain an Overheat Bonus for every enemy overheated.
Star Cards of Star Wars Battlefront | |
---|---|
Asset Cards | Scout Pistol · Pulse Cannon · Homing Shot · Barrage · Cycler Rifle · Bowcaster · Ion Torpedo · Jump Pack · Scatter Gun* · Ion Neutralizer · Thermal Detonator · Impact Grenade · Ion Grenade · Smoke Grenade · Flash Grenade · Dioxis Grenade* · Shock Grenade* · Bacta Bomb · Scout Binoculars* · Laser Trip Mine* · Medical Droid* · Sonic Imploder* |
Charge Cards | Personal Shield · Focus Fire · Ion Shot · Explosive Shot · Cooling Cell · Scan Pulse · Adrenaline Stim* · Disruption* · Stinger Pistol |
Trait Cards | Scout · Bounty Hunter · Bodyguard · Survivalist · Sharpshooter · Berserker · Escape Artist
* = Expansion Pack content. |