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"First Order heavy blaster with medium rate of fire and high damage output."
— In-game Description

The FWMB-10K is a primary weapon in Star Wars Battlefront II usable by the Heavy Class.

Design Edit

The FWMB-10K is a smaller version of the base FWMB-10, therefore it shares a similar design

Overview Edit

Essentially the spiritual successor to the older T-21 and T-21B blasters, albeit in a full-auto format, the FWMB-10K blaster sports a very impressive damage profile and range capacity compared to the other heavy blasters, allowing it to reliably gun down enemy infantry in a matter of seconds at mid range and inflict noticeable damage at longer ranges as well.

This makes the FWMB-10K very dangerous at mid range as its high damage allows it to reliably dispatch most opponents with only a limited amount of hits needed for it to score a kill. The FWMB-10K's good range capacity also grants it the ability the more reliably engage targets at longer ranges as well, in the hands of an accurate player, it can even be used to challenge a sniper, forcing them to duck into cover.

These traits set aside, the FWMB-10K is not without its flaws though, in fact, the FWMB-10K retains many of the downsides that plagued its predecessors; namely, a mediocre cooling capacity and a very slow rate of fire.

This makes it inherently weaker at close range combat as even though it can kill an opponent in just a couple of shots, any missed shots will drastically slow down the weapon's killing speed as follow-up shots come at a steady, yet slow pace, meaning that a faster-firing weapon with a higher cooling capacity will be able to outperform the FWMB-10K in close-quarters shootouts.

Statistics Edit

FWMB-10K
Damage 24-15
SWBFII Weapon Mod Barrel Extension Icon Ion Shot
Decreases damage to 22-13
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 450 RPM
Passive Cooldown 0.1
SWBFII Weapon Mod Barrel Icon Auto Cooling
Decreases cooling power to 0.7 heat per second
heat per second
Passive Cooldown Delay 5
SWBFII Weapon Mod Barrel Icon Auto Cooling
Decreases cooldown delay to 0.3125 seconds
seconds
Venting 2.5 seconds
Overheat 39 shots (0.026181792 heat per shot)
Overheat Penalty 1 seconds

Modifications Edit

Mod Icon SWBFII Weapon Mod Barrel Icon
In-game Description Barrel vent system allowing the weapon to immediately cool down when the trigger is released.
Effect Lowers passive cooldown delay
Unlock Cost 50 kills

Mod Icon SWBFII Weapon Mod Scope Icon
In-game Description Digital scope capable of revealing enemy troops even in the darkest of environments.
Effect Highlights enemies
Unlock Cost 100 kills

Mod Icon SWBFII Weapon Mod Barrel Extension Icon
In-game Description Ionized bolts that change weapon efficiency.
- Increased damage against turrets, vehicles and shields.
- Reduced damage against troopers, special units and heroes.
Effect Increased damage to vehicles, turrets, and shields; decreased damage to infantry and heroes
Unlock Cost 200 kills

Trivia Edit

  • The FWMB-10K was available for use in the Beta.

Updates Edit

Gallery Edit

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