Star Wars Battlefront Wiki
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==Trivia==
 
==Trivia==
 
Originally the score limit was 100 points, and a lot of players felt that it was too low and because of that, the majority of the matches ended quickly. It was first changed to the score limit being 300 points, and then changed again to it's current limit of 400 points.
 
Originally the score limit was 100 points, and a lot of players felt that it was too low and because of that, the majority of the matches ended quickly. It was first changed to the score limit being 300 points, and then changed again to it's current limit of 400 points.
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Fighter Squadron is currently the only game mode in which AI is present.
 
[[Category:DICE series articles]]
 
[[Category:DICE series articles]]
 
[[Category:DICE Game Modes]]
 
[[Category:DICE Game Modes]]

Revision as of 00:16, 16 August 2016

Fighter Squadron
FighterSquadron
Players 20, along with 20 AI.
Objective Rebels & Imperials: Pilot various aerial vehicles and destroy enemies.
Appearances Star Wars: Battlefront

Fighter Squadron is a game mode in Star Wars: Battlefront. It's currently the only game mode that takes place only in the sky.

Objective

This game mode focuses on aerial combat between Rebels and Imperials. Players take control of the most notable ships in the franchise, including the X-Wing, TIE Fighter, and Millennium Falcon.

The game mode is simple, dogfight enemy ships to score points. The enemy players give more points than the enemy AI.

The Slave I and the Millennium Falcon are currently the only hero ships that are playable in this game mode. Each time the player gets the hero pickup, they must wait for approximately two seconds until they will become the hero ship, if the player dies within that time, they will lose the power up.

A transport ship will randomly appear during the game, either the Lambda-class T-4a Shuttle (Empire) or the GR-75 Medium Transport (Rebels). If either of these transports are destroyed, the faction who destroyed the transport will earn 20 points, with the player who damaged it the most and/or destroying it will earn the most amount of points.

The game ends when the timer runs out, or one of the factions acquire 400 points. If time runs out, the faction with the most points will be declared the winner.

Bespin Expansion Pack

In the Bespin Expansion Pack, Fighter Squadron has some differences. The player count is raised to 32 and a certain amount of AI for each faction. As well as making the Cloud Car available for both factions. The update that came with the Bespin Expansion Pack, which released on June 21, 2016, raised the amount of points needed to win from 200 to 400.

Vehicles Available

Rebels

Imperials

  • TIE Fighter
  • TIE Interceptor
  • Cloud Car (Only in Bespin Expansion Pack)
  • Slave I (Hero Ship)

Maps

These are the maps that Fighter Squadron is playable on:

Trivia

Originally the score limit was 100 points, and a lot of players felt that it was too low and because of that, the majority of the matches ended quickly. It was first changed to the score limit being 300 points, and then changed again to it's current limit of 400 points.

Fighter Squadron is currently the only game mode in which AI is present.