- "FN-2187 was trained since birth to serve the First Order as a soldier and highly-trained marksman. A skirmish on Jakku awakened his conscience and drove him down a different path, one that earned him the nickname Finn--and established him as a leader of the Resistance."
- — In-game description
Finn is a Resistance Hero in DICE's Star Wars Battlefront II. He arrived on Tuesday, December 4, 2017, as part of the 1.0 Patch and The Last Jedi Season.
Overview[]
- "Be Brave"
- — Star Wars Battlefront II website
Finn is an amazing support hero for his team due to his ability to give most saber heros the block glitch aswell as invincibility. Although more vulnerable in close quarters, Finn can hold his own, and he works best when he sticks close to his squad and team. As a "highly-trained marksman," Finn can more easily take out enemies in close to medium ranges with his Deadeye ability that automatically locks onto enemies while firing his blaster.
His team support abilities extend from here with his Big Deal ability activate and deactivate in quick succesion to perform the finn glitch. Upon activating this ability, a massive circular radius opens up around Finn, and everyone within the radius, including Finn himself, is granted bonus health, damage reduction, no heat buildup for their blasters, and faster recharges for their used abilities.
Finn's final support-based ability is his Undercover Team. Best used for flanking and sneaking around enemy lines, Finn equips a Glie-44 blaster pistol for close quarters combat and hides his fellow teammates from enemy radars while also revealing nearby enemies. Those within the circular radius also run faster.
Levels[]
Level | Reward Upon Reaching Level | XP to Complete Level | Total Skill Points |
1 | None | 3,000 | 0 |
2 | 1 Skill Point In Charge becomes available Beacon Of Hope becomes available |
5,800 | 1 |
3 | 1 Skill Point | 10,200 | 2 |
4 | 1 Skill Point | 10,540 | 3 |
5 | 1 Skill Point No More Running becomes available Come Get It becomes available |
10,976 | 4 |
6 | 1 Skill Point | 11,400 | 5 |
7 | 1 Skill Point | 11,836 | 6 |
8 | 1 Skill Point | 12,280 | 7 |
9 | 1 Skill Point | 12,736 | 8 |
10 | 1 Skill Point I Can Do This becomes available |
16,750 | 9 |
11 | 1 Skill Point | 17,203 | 10 |
12 | 1 Skill Point Can now upgrade Star Cards to Rare |
17,660 | 11 |
13 | 1 Skill Point | 18,123 | 12 |
14 | 1 Skill Point | 18,590 | 13 |
15 | 1 Skill Point Stay Calm becomes available One Resistance becomes available |
19,063 | 14 |
16 | 1 Skill Point | 19,540 | 15 |
17 | 1 Skill Point | 20,023 | 16 |
18 | 1 Skill Point | 20,510 | 17 |
19 | 1 Skill Point | 21,003 | 18 |
20 | 1 Skill Point Never Going Back becomes available Raised To Do One Thing becomes available |
21,500 | 19 |
21 | 1 Skill Point | 22,003 | 20 |
22 | 1 Skill Point | 22,510 | 21 |
23 | 1 Skill Point | 23,023 | 22 |
24 | 1 Skill Point | 23,540 | 23 |
25 | 1 Skill Point Can now upgrade Star Cards to Epic |
24,063 | 24 |
26-37 | 1 Skill Point per level | 24,417 | 36 |
38-40 | 1,000 Credits per level | 24,417 | 36 |
Prestige: 41-1,000 (MAX) |
None | 25,000 | 36 |
Health and Movement[]
Health Statistics for Finn | |||||||
Base Health | 600 | ||||||
Health Regen Rate | 50 health/sec
| ||||||
Max Health Regen | 200 | ||||||
Regen Delay | 5 sec |
Movement Statistics for Finn | |
Sprint Speed | 7 meters/second |
Maximum Jump Height | 2 meters |
Number of Dodges | 2 |
Dodge Length | 4.75 meters |
Dodge Cooldown | 1.1 seconds per dodge |
All dodges grant 20% damage reduction throughout the animation |
Weapon[]
Weapon Image | |
In-game Description | Steady, sturdy, and built for medium to long-range combat distances, this EL-16 was gifted to Finn by Han Solo on Takodana. |
Damage | 52-45 |
Rate of Fire | 250 RPM |
Damage per Second | 216.66-187.5 DPS |
Range | Start damage drop-off: 25 meters End damage drop-off: 50 meters |
Venting | 1 seconds |
Overheat | 24 shots (0.0425 heat per shot) |
Overheat Penalty | 1 seconds |
Passive Cooldown Delay | 1.5 seconds seconds |
Passive Cooldown | 0.3 heat per second |
Weapon Image | |
In-game Description | Finn focuses and targets one enemy in front of him, making sure every shot counts. |
Damage | 30-20 |
Rate of Fire | 300 RPM |
Damage per Second | 150-100 DPS |
Range | Start damage drop-off: 25 meters End damage drop-off: 50 meters |
Heat Per Second | (25 seconds) 0.04 heat heat increase per second |
Overheat | (Default max) 20 shots (0.04 heat per shot) |
Overheat Penalty | 1 seconds |
Weapon Image | |
In-game Description | Finn equips the Glie-44 and hides allies from radars, increasing their speed, and revealing nearby enemies. |
Damage | 42-30 |
Rate of Fire | 350 RPM |
Damage per Second | 245-175 DPS |
Range | Start damage drop-off: 30 meters End damage drop-off: 50 meters |
Heat Per Second | (28.5 seconds) 0.035 heat heat increase per second |
Overheat | (Default max) 23 shots (0.035 heat per shot) |
Overheat Penalty | 0.5 seconds |
Finn's Melee | |
Weapon Image | |
Damage | 65 |
Abilities[]
Passive Ability[]
Ability Name | Health on Elimination |
Ability Icon | |
In-game Description | Finn regains health for each defeated enemy. |
Effect | Grants 20 health per defeated trooper, 100 health per defeated Hero. |
Combat Abilities[]
Ability Icon | |||||||
In-game Description | Finn focuses and targets one enemy in front of him, making sure every shot counts. | ||||||
Damage | 30-20
| ||||||
Effect | Auto tracks enemies, making Finn's shots highly accurate | ||||||
Area of Effect | 30 meters
| ||||||
Ability Duration | 25 seconds 1 second reduced per shot
| ||||||
Ability Cooldown | 15 seconds |
Ability Icon | |||||||
In-game Description | Finn grants himself and nearby allies extra health, damage reduction, weapon cooldown, and faster ability recharge. | ||||||
Effect |
Depending on how many allies affected:
| ||||||
Area of Effect | 15 meters
| ||||||
Ability Duration | 10 seconds
| ||||||
Ability Cooldown | 18 seconds
|
Ability Icon | |||||||||||||
In-game Description | Finn equips the GLIE-44 and hides allies from radars, increasing their speed, and revealing nearby enemies. | ||||||||||||
Damage | 42-30 | ||||||||||||
Effect |
| ||||||||||||
Area of Effect | 15 meters | ||||||||||||
Ability Duration | 28.5 seconds 0.875 seconds reduced per shot
| ||||||||||||
Ability Cooldown | 15 seconds |
Boost Cards[]
In Charge | Beacon Of Hope | No More Running | Come Get It | I Can Do This |
Stay Calm | One Resistance | Never Going Back | Raised To Do One Thing |
Appearances[]
Big Deal (Default) |
Resistance Hero (Epic) |
Victory Poses[]
Resistance Hero | Come and Get It | In Charge | Big Deal |
In-game Hints[]
General[]
- "All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
- — First hint
- "Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
- — Second hint
- "Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
- — Third hint
- "Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
- — Fourth hint
- "Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
- — Fifth hint
- "Use Star Cards to ensure your hero experience is personally tailored."
- — Sixth hint
- "Heroes will only regenerate a limited amount of health after taking damage."
- — Seventh hint
Specific[]
- "Finn's BIG DEAL grants him more damage reduction the more allies are affected."
- — First hint
- "The EL-16 will continue target enemies until the active time is over."
- — Second hint
- "During UNDERCOVER TEAM, the range affecting enemies and friendlies is different."
- — Third hint
[]
- "Can someone please use the Force?"
- — First emote
- "I can do this, I can do this..."
- — Second emote
- "Uh, we better run!"
- — Third emote
- "You should know: I'm a big deal in the Resistance."
- — Fourth emote
- "I used to be known as FN-2187... not anymore."
- — Upon Spawning
- "Don't be scared. Numbers aren't everything!"
- — Upon spotting enemies
- "Wow, there's a lot of you!"
- — When outnumbered
- "Oh, that's all you brought?"
- — When outnumbering the enemy
- "I can get us past them!"
- — Upon using Undercover Team
- "I think we could slip right by."
- — Upon using Undercover Team
- "I see how I can get this done."
- — Upon using Undercover Team
- "Just like in training!"
- — Upon using Deadeye
- "Blaster time."
- — Upon using Deadeye
- "Uh... dead center."
- — Upon using Deadeye
- "We can do this!"
- — Upon using Big Deal
- "Whoo! Feels like our lucky day!"
- — Upon using Big Deal
- "I'm goin' in!"
- — Upon using Big Deal
- "Kylo Ren! There's gonna be trouble!"
- — Banter with Kylo Ren
- "Bad news, Captain Phasma."
- — Banter with Captain Phasma
- "Is that a Trandoshan? Ohh man, it's a Trandoshan."
- — Banter with Bossk
- "Bad guy. Red face. Spikes. And a lightsaber - not good!"
- — Banter with Darth Maul
- "Incoming! Old guy in a cloak! Doesn't seem that tough!"
- — Banter with Emperor Palpatine
- "I don't think that's a Jedi."
- — Banter with Darth Vader
- "Enthusiastic newcomer Finn continues to make a name for himself, scoring the last kill."
- — Heroes vs. Villains announcer, when a Finn player gets the final game-winning kill
- "Finn just joined us! He knows all the tricks of the First Order!"
- — Resistance announcer, when a Finn player spawns
- "Finn is here! He'll help us win this!"
- — Resistance announcer, when a Finn player spawns
- "Finn has joined us! Follow his lead!"
- — Resistance announcer, when a Finn player spawns
- "The traitor calling himself Finn has joined the enemy. He must be neutralized."
- — First Order announcer, when an opposing Finn player spawns
- "The traitor Finn has been seen. He is to be executed on the spot!"
- — First Order announcer, when an opposing Finn player spawns
- "That traitor FN-2187 has been spotted. Hunt him down!"
- — First Order announcer, when an opposing Finn player spawns
Hero Themes[]
Intro[]
Outro[]
Trivia[]
- John Boyega, the actor who played Finn in the sequel trilogy, reprises his role as Finn in the game.
- John Boyega also narrated the first look of the Star Wars Battlefront 2 Game
- The Big Deal ability and appearance is a nickname given by Han Solo to him on why he is wanted by the First Order.
- One of Finn's emotes, "I can do this" is a reference to him and Rey trying to escape Jakku on the Millennium Falcon.
Updates[]
- Added.
- Nerf: Reduced Finn's EL-16 base damage from 65 to 45.
- Nerf: Reduced Finn's EL-16 cooldown delay from 3.5 to 1.5 seconds.
- Nerf: Reduced Deadeye damage per shot from 40 to 30.
- Bug fix: Fixed a bug where both the Officer's Recharge Command and Finn's Big Deal abilities were not affecting Heroes or Reinforcement troopers properly.
- Bug fix: Fixed an issue with Deadeye where the targeting crosshair would not disappear after using the ability.
- Known issue: Deadeye's targeting crosshair can still persist after using the ability.
- Bug fix: Fixed an issue with Deadeye where the targeting crosshair would not disappear after using the ability.
- Bug fix: Fixed an issue where weathering effects would not appear on Finn.
- Mechanics change: Dodge speed and dodge distance between all blaster heroes have also been made the same.
- Mechanics change: Dodge behavior of heroes and troopers has been changed so that stagger immunity and lightsaber damage immunity is applied at the start of the dodge animation, rather than in the middle of the animation.
- General: The All Together Star Card has been reworked to be more consistent with other health regeneration Star Cards available to other heroes.
- Old Name: All Together
- New Name: Covert Leader
- Old Effect: The radius of UNDERCOVER TEAM is increased if two friendlies are affected.
- New Effect: Whenever Finn defeats an enemy trooper while UNDERCOVER TEAM is active, he regains twenty health. Whenever he defeats an enemy hero, he regains even more.
- Bug fix: Fixed an issue with Undercover Team where its ability UI would not always appear upon activation.
- Buff: Increased Finn's EL-16 base damage from 45 to 52.
- Buff: Increased Finn's EL-16 long-range damage from 40 to 45.
- Buff: Increased Finn's Glie-44 base damage from 35 to 42.
- Buff: Increased Finn's Glie-44 long-range damage from 25 to 30.
Where are those Droidekas? Update
- Buff: Removed sprint prevention during Big Deal.
- Buff: Community Request: Changed the Covert Leader Star Card to take effect whenever Finn defeats an enemy.
- Mechanics change: Buff: Finn now gains health from every kill automatically, no Star Card required.
- General: Finn's health-on-kill Star Card named Covert Leader has been replaced with In Charge.
- Mechanics change: When hero abilities are interrupted by another ability, the interrupted ability will become instantly available so it can be used again. Before this, the interrupted ability would enter its cooldown despite not triggering.
- Mechanics change: The health bonus from the Officer's Battle command, Yoda's Presence, and Finn's Big Deal will no longer stack.
- If the player has health bonus active from the Officer and Finn or Yoda's is applied, the Officer's health bonus will be removed.
- If the player has Finn or Yoda's health bonus active and the Officer's health bonus is applied, the Officer's health bonus will be ignored.
- If the player has Finn or Yoda's health bonus active and Finn or Yoda's health bonus is applied, the new health bonus will be applied and the old one removed.
- If Yoda has his Presence health bonus active and Finn applies his Big Deal health bonus to Yoda, Finn's health bonus will be ignored.
- If Finn has his Big Deal health bonus active and Yoda applies his Presence health bonus to Finn, Yoda's health bonus will be ignored.
- If Finn has Yoda's Presence health bonus active and activates Big Deal, Yoda's Presence health bonus will be removed and Big Deal will be applied.
- If Yoda has Finn's Big Deal health bonus active and activates Presence, Finn's Big Deal health bonus will be removed and Presence will be applied. This was a huge balance feedback and frustration especially in big game modes. it should lower the impact of bonus health when both heroes are present.
- Bug fix: Fixed an issue where blaster heroes would run at the same speed as regular troopers.
- Bug fix: Fixed an issue where Undercover Team would not grant increased speed to troopers.
- Mechanics change: Hero abilities will not get canceled when heroes are hit with melee attacks. Additionally, a melee attack right after a lightsaber attack should not stagger the hero.
- Mechanics change: Heroes and troopers are now immune to staggers for 0.7 seconds after having been staggered. This is applicable to staggering abilities, melee attacks, as well as lightsaber attacks.
- Mechanics change: Heroes and troopers are now able to move and use abilities after having been staggered 0.15 seconds earlier.
- Mechanics change: Reduced the time length of staggers when hit from behind by 0.15 seconds for all heroes and troopers.
- Bug fix: Fixed an issue where health-on-kill would occasionally award the wrong amount of health when killing troopers.
- Bug fix: Fixed a visual asset clipping issue at the end of Finn's "I Can Do This" Emote.
- New content: Resistance Hero Appearance added.
- New content: "Thumbs Up" Emote, available through milestones.
- Bug fix: Fixed an issue with Finn's "A Fight You Can Win" milestone not tracking progress in Co-Op when eliminating First Order troopers.
- General: Added dual zoom to Finn's EL-16.
Gallery[]
Light Side | Anakin Skywalker ⋅ BB-8 ⋅ Chewbacca ⋅ Finn ⋅ Han Solo ⋅ Lando Calrissian ⋅ Leia Organa ⋅ Luke Skywalker ⋅ Obi-Wan Kenobi ⋅ Rey ⋅ Yoda |
---|---|
Dark Side | BB-9E ⋅ Boba Fett ⋅ Bossk ⋅ Captain Phasma ⋅ Count Dooku ⋅ Darth Maul ⋅ Darth Vader ⋅ Emperor Palpatine ⋅ General Grievous ⋅ Iden Versio ⋅ Kylo Ren |
Classes | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | |||||||||||||||
Vehicles |
|