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[[Category:Star Wars Battlefront II (DICE)]] |
[[Category:Star Wars Battlefront II (DICE)]] |
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[[Category:Resistance]] |
[[Category:Resistance]] |
Revision as of 21:09, 1 August 2020
- "FN-2187 was trained since birth to serve the First Order as a soldier and highly-trained marksman. A skirmish on Jakku awakened his conscience and drove him down a different path, one that earned him the nickname Finn--and established him as a leader of the Resistance."
- — In-game description
Finn is a Resistance Hero in DICE's Star Wars Battlefront II. He arrived on Tuesday, December 4, 2017, as part of the 1.0 Patch and The Last Jedi Season.
Overview
Finn is a support hero for his team. Although more vulnerable in close quarters, Finn can hold his own, and he works best when he sticks close to his squad and team. As a "highly-trained marksman," Finn can more easily take out enemies in close to medium ranges with his Deadeye ability that automatically locks onto enemies while firing his blaster.
His team support abilities extend from here with his Big Deal ability. Upon activating this ability, a massive circular radius opens up around Finn, and everyone within the radius, including Finn himself, is granted bonus health, damage reduction, faster cooldowns for their blasters, and faster recharges for their used abilities.
Finn's final support-based ability is his Undercover Team. Best used for flanking and sneaking around enemy lines, Finn equips a Glie-44 blaster pistol for close quarters combat and hides his fellow teammates from enemy radars while also revealing nearby enemies. Those within the circular radius also run faster.
Levels
Level | Reward Upon Reaching Level | XP to Complete Level | Total Skill Points |
1 | None | 3,000 | 0 |
2 | 1 Skill Point In Charge becomes available Beacon Of Hope becomes available |
5,800 | 1 |
3 | 1 Skill Point | 10,200 | 2 |
4 | 1 Skill Point | 10,540 | 3 |
5 | 1 Skill Point No More Running becomes available Come Get It becomes available |
10,976 | 4 |
6 | 1 Skill Point | 11,400 | 5 |
7 | 1 Skill Point | 11,836 | 6 |
8 | 1 Skill Point | 12,280 | 7 |
9 | 1 Skill Point | 12,736 | 8 |
10 | 1 Skill Point I Can Do This becomes available |
16,750 | 9 |
11 | 1 Skill Point | 17,203 | 10 |
12 | 1 Skill Point Can now upgrade Star Cards to Rare |
17,660 | 11 |
13 | 1 Skill Point | 18,123 | 12 |
14 | 1 Skill Point | 18,590 | 13 |
15 | 1 Skill Point Stay Calm becomes available One Resistance becomes available |
19,063 | 14 |
16 | 1 Skill Point | 19,540 | 15 |
17 | 1 Skill Point | 20,023 | 16 |
18 | 1 Skill Point | 20,510 | 17 |
19 | 1 Skill Point | 21,003 | 18 |
20 | 1 Skill Point Never Going Back becomes available Raised To Do One Thing becomes available |
21,500 | 19 |
21 | 1 Skill Point | 22,003 | 20 |
22 | 1 Skill Point | 22,510 | 21 |
23 | 1 Skill Point | 23,023 | 22 |
24 | 1 Skill Point | 23,540 | 23 |
25 | 1 Skill Point Can now upgrade Star Cards to Epic |
24,063 | 24 |
26-37 | 1 Skill Point per level | 24,417 | 36 |
38-40 | 1,000 Credits per level | 24,417 | 36 |
Prestige: 41-1,000 (MAX) |
None | 25,000 | 36 |
Health and Movement
Health Statistics for Finn | |||||||
Base Health | 600 | ||||||
Health Regen Rate | 50 health/sec
| ||||||
Max Health Regen | 200 | ||||||
Regen Delay | 5 sec |
Movement Statistics for Finn | |
Sprint Speed | 7 meters/second |
Maximum Jump Height | 2 meters |
Number of Dodges | 2 |
Dodge Length | 4.75 meters |
Dodge Cooldown | 1.1 seconds per dodge |
All dodges grant 20% damage reduction throughout the animation |
Weapon
Weapon Image | |
In-game Description | Steady, sturdy, and built for medium to long-range combat distances, this EL-16 was gifted to Finn by Han Solo on Takodana. |
Damage | 52-45 |
Rate of Fire | 250 RPM |
Damage per Second | 216.66-187.5 DPS |
Range | Start damage drop-off: 25 meters End damage drop-off: 50 meters |
Venting | 1 seconds |
Overheat | 24 shots (0.0425 heat per shot) |
Overheat Penalty | 1 seconds |
Passive Cooldown Delay | 1.5 seconds seconds |
Passive Cooldown | 0.3 heat per second |
Weapon Image | |
In-game Description | Finn focuses and targets one enemy in front of him, making sure every shot counts. |
Damage | 30-20 |
Rate of Fire | 300 RPM |
Damage per Second | 150-100 DPS |
Range | Start damage drop-off: 25 meters End damage drop-off: 50 meters |
Heat Per Second | (25 seconds) 0.04 heat heat increase per second |
Overheat | (Default max) 20 shots (0.04 heat per shot) |
Overheat Penalty | 1 seconds |
Weapon Image | |
In-game Description | Finn equips the Glie-44 and hides allies from radars, increasing their speed, and revealing nearby enemies. |
Damage | 42-30 |
Rate of Fire | 350 RPM |
Damage per Second | 245-175 DPS |
Range | Start damage drop-off: 30 meters End damage drop-off: 50 meters |
Heat Per Second | (28.5 seconds) 0.035 heat heat increase per second |
Overheat | (Default max) 23 shots (0.035 heat per shot) |
Overheat Penalty | 0.5 seconds |
Finn's Melee | |
Weapon Image | |
Damage | 65 |
Abilities
Passive Ability
Ability Name | Health on Elimination |
Ability Icon | |
In-game Description | Finn regains health for each defeated enemy. |
Effect | Grants 20 health per defeated trooper, 100 health per defeated Hero. |
Combat Abilities
Ability Icon | |||||||
In-game Description | Finn focuses and targets one enemy in front of him, making sure every shot counts. | ||||||
Damage | 30-20
| ||||||
Effect | Auto tracks enemies, making Finn's shots highly accurate | ||||||
Area of Effect | 30 meters
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Ability Duration | 25 seconds 1 second reduced per shot
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Ability Cooldown | 15 seconds |
Ability Icon | |||||||
In-game Description | Finn grants himself and nearby allies extra health, damage reduction, weapon cooldown, and faster ability recharge. | ||||||
Effect |
Depending on how many allies affected:
| ||||||
Area of Effect | 15 meters
| ||||||
Ability Duration | 10 seconds
| ||||||
Ability Cooldown | 18 seconds
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Ability Icon | |||||||||||||
In-game Description | Finn equips the GLIE-44 and hides allies from radars, increasing their speed, and revealing nearby enemies. | ||||||||||||
Damage | 42-30 | ||||||||||||
Effect |
| ||||||||||||
Area of Effect | 15 meters | ||||||||||||
Ability Duration | 28.5 seconds 0.875 seconds reduced per shot
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Ability Cooldown | 15 seconds |
Boost Cards
In Charge | Beacon Of Hope | No More Running | Come Get It | I Can Do This |
Stay Calm | One Resistance | Never Going Back | Raised To Do One Thing |
Appearances
Big Deal (Default) |
Resistance Hero (Epic) |
Victory Poses
Resistance Hero | Come and Get It | In Charge | Big Deal |
In-game Hints
General
- "All heroes can dodge or evade. Use this to avoid damage and open distance between you and your enemy."
- — First hint
- "Dodge is most effective at avoiding lightsaber attacks and opening space between you and the attacker."
- — Second hint
- "Heroes can only block attacks from the front. Try to position around them and hit them from behind to be effective."
- — Third hint
- "Each time a blocking hero deflects damage or swings their lightsaber, they lose stamina. When out of stamina, heroes are unable to deflect or trigger a closing strike."
- — Fourth hint
- "Heroes have strengths and weaknesses. Hone your skills by playing Arcade."
- — Fifth hint
- "Use Star Cards to ensure your hero experience is personally tailored."
- — Sixth hint
- "Heroes will only regenerate a limited amount of health after taking damage."
- — Seventh hint
Specific
- "Finn's BIG DEAL grants him more damage reduction the more allies are affected."
- — First hint
- "The EL-16 will continue target enemies until the active time is over."
- — Second hint
- "During UNDERCOVER TEAM, the range affecting enemies and friendlies is different."
- — Third hint
Emotes and Quotes
- "Can someone please use the Force?"
- — First emote
- "I can do this, I can do this..."
- — Second emote
- "Uh, we better run!"
- — Third emote
- "You should know: I'm a big deal in the Resistance."
- — Fourth emote
- "I used to be known as FN-2187... not anymore."
- — Upon Spawning
- "Don't be scared. Numbers aren't everything!"
- — Upon spotting enemies
- "Wow, there's a lot of you!"
- — When outnumbered
- "Oh, that's all you brought?"
- — When outnumbering the enemy
- "I can get us past them!"
- — Upon using Undercover Team
- "I think we could slip right by."
- — Upon using Undercover Team
- "I see how I can get this done."
- — Upon using Undercover Team
- "Just like in training!"
- — Upon using Deadeye
- "Blaster time."
- — Upon using Deadeye
- "Uh... dead center."
- — Upon using Deadeye
- "We can do this!"
- — Upon using Big Deal
- "Whoo! Feels like our lucky day!"
- — Upon using Big Deal
- "I'm goin' in!"
- — Upon using Big Deal
- "Kylo Ren! There's gonna be trouble!"
- — Banter with Kylo Ren
- "Bad news, Captain Phasma."
- — Banter with Captain Phasma
- "Is that a Trandoshan? Ohh man, it's a Trandoshan."
- — Banter with Bossk
- "Bad guy. Red face. Spikes. And a lightsaber - not good!"
- — Banter with Darth Maul
- "Incoming! Old guy in a cloak! Doesn't seem that tough!"
- — Banter with Emperor Palpatine
- "I don't think that's a Jedi."
- — Banter with Darth Vader
- "Enthusiastic newcomer Finn continues to make a name for himself, scoring the last kill."
- — Heroes vs. Villains announcer, when a Finn player gets the final game-winning kill
- "Finn just joined us! He knows all the tricks of the First Order!"
- — Resistance announcer, when a Finn player spawns
- "Finn is here! He'll help us win this!"
- — Resistance announcer, when a Finn player spawns
- "Finn has joined us! Follow his lead!"
- — Resistance announcer, when a Finn player spawns
- "The traitor calling himself Finn has joined the enemy. He must be neutralized."
- — First Order announcer, when an opposing Finn player spawns
- "The traitor Finn has been seen. He is to be executed on the spot!"
- — First Order announcer, when an opposing Finn player spawns
- "That traitor FN-2187 has been spotted. Hunt him down!"
- — First Order announcer, when an opposing Finn player spawns
Trivia
- John Boyega, the actor who played Finn in the sequel trilogy, reprises his role as Finn in the game.
- The Big Deal ability and appearance is a nickname given by Han Solo to him on why he is wanted by the First Order.
- One of Finn's emotes, "I can do this" is a reference to him and Rey trying to escape Jakku on the Millennium Falcon.
Updates
- The health bonus from the Officer's Battle command, Yoda's Presence and Finn's Big Deal should not stack anymore.
- If the player has health bonus active from the Officer and Finn or Yoda's is applied, the Officer's health bonus will be removed.
- If the player has Finn or Yoda's health bonus active and the Officer's health bonus is applied, the Officer's health bonus will be ignored.
- If the player has Finn or Yoda's health bonus active and Finn or Yoda's health bonus is applied, the new health bonus will be applied and the old one removed.
- If Yoda has his Presence health bonus active and Finn applies his Big Deal health bonus to Yoda, Finn's health bonus will be ignored.
- If Finn has his Big Deal health bonus active and Yoda applies his Presence health bonus to Finn, Yoda's health bonus will be ignored.
- If Finn has Yoda's Presence health bonus active and activates Big Deal, Yoda's Presence health bonus will be removed and Big Deal will be applied.
- If Yoda has Finn's Big Deal health bonus active and activates Presence, Finn's Big Deal health bonus will be removed and Presence will be applied. This was a huge balance feedback and frustration especially in big game modes. it should lower the impact of bonus health when both heroes are present.
- Added
Gallery
DICE's Star Wars Battlefront II | Heroes in|
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Light Side | Anakin Skywalker ⋅ BB-8 ⋅ Chewbacca ⋅ Finn ⋅ Han Solo ⋅ Lando Calrissian ⋅ Leia Organa ⋅ Luke Skywalker ⋅ Obi-Wan Kenobi ⋅ Rey ⋅ Yoda |
Dark Side | BB-9E ⋅ Boba Fett ⋅ Bossk ⋅ Captain Phasma ⋅ Count Dooku ⋅ Darth Maul ⋅ Darth Vader ⋅ Emperor Palpatine ⋅ General Grievous ⋅ Iden Versio ⋅ Kylo Ren |
The Resistance | |||||||||||||||
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