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"Towering over battles from Jedha to Endor, the agile All Terrain Scout Vehicle was a staple of the Galactic Empire’s war effort. In the years that followed, the rise of the First Order saw them leverage the AT-ST’s iconic design and re-engineer the walker’s armor plating and locomotion systems to instill fear in any who opposed them."
— In-game description

The First Order AT-ST, also known as the First Order All Terrain Scout Transport, is a playable ground Armor Reinforcement vehicle for the First Order in DICE's Star Wars Battlefront II. It was added in The Last Jedi Season.

Overview[]

"The updated AT-ST provides armored support and powerful weaponry for the First Order."
— Website description

The First Order AT-ST is identical in terms of handling and firepower to its Imperial counterpart. It can be used to lay down fire on Resistance troops and objectives.

Health and Movement[]

Health Statistics for AT-ST
Base Health 1000
Boost Card Armor - Reinforced Hull.png Reinforced Hull
Increases base health to 1050 / 1100 / 1130 / 1200
Health Regen Rate 80 health/sec
Regen Delay 10 sec
Boost Card Armor - Repair Systems.png Repair Systems
Reduces regen delay to 8.5 / 7.5 / 6.5 / 5 sec

Resistances[]

Non Ion-based blaster fire from troopers and Heroes have a damage multiplier of 0.3 to the AT-ST.

Ion-based explosives have a damage multiplier of 2 to the AT-ST.

Weapon[]

AT-ST
Weapon Image SWBFII AT-ST FO Killscreen Icon.svg
Damage 40 (Explosion: 35)
Rate of Fire 240 RPM
Range No damage drop-off
(Blast Radius: 4 meters
Inner Blast Radius: 2.5 meters)
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 2.5 seconds
Passive Cooldown Delay 0.8 seconds
Passive Cooldown 0.6 heat per second

Abilities[]

Ability Icon SWBFII Ability Motion Scan Icon.svg
In-game Description The MOTION SCAN detects and highlights enemy soldiers while active.
Effect Reveals enemies to the AT-ST and allies
Ability Duration 9 seconds
Boost Card Armor - Improved Duration.png Improved Duration
Increases duration to 11.25 / 12.15 / 13.05 / 14.4 seconds
Ability Cooldown 30 seconds

Ability Icon SWBFII Ability Rocket Icon.svg
In-game Description Fires an Anti-Vehicle smart rocket, which can self-adjust in flight to hit vehicles close to it
Damage 200 (Explosion: 100)
Boost Card Armor - Improved Weapon Systems.png Improved Weapon Systems
Increases damage (explosion damage) to 250 (125) / 255 (128) / 265 (133) / 280 (140)
Effect Fires homing missile
Area of Effect Blast Radius: 5 meters
Inner Blast Radius: 2 meters
Ability Cooldown 15 seconds

Ability Icon SWBFII Barrage Icon.svg
In-game Description Fires multiple concussion grenades in rapid succession
Damage Explosion: 50 per grenade
Effect Rapidly fires four grenades that explode on impact
Area of Effect Blast Radius: 7 meters
Inner Blast Radius: 1.5 meters
Ability Cooldown 15 seconds
Boost Card Armor - Fast Recharge.png Fast Recharge
Decreases cooldown to 11.25 / 10.88 / 10 / 9 seconds

Trivia[]

The unit used to cost 800 points, but due to another update, the price has been increased by 1,200.

Updates[]

1.0 Patch

  • Added.

Gallery[]

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