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"Towering over battles from Jedha to Endor, the agile All Terrain Scout Vehicle was a staple of the Galactic Empire’s war effort. In the years that followed, the rise of the First Order saw them leverage the AT-ST’s iconic design and re-engineer the walker’s armor plating and locomotion systems to instill fear in any who opposed them."
— In-game description

The First Order AT-ST, also known as the First Order All Terrain Scout Transport, is a playable ground Armor Reinforcement vehicle for the First Order in DICE's Star Wars Battlefront II. It was added in The Last Jedi Season.

Overview

"The updated AT-ST provides armored support and powerful weaponry for the First Order."
— Website description

The First Order AT-ST is identical in terms of handling and firepower to its Imperial counterpart. It can be used to lay down fire on Resistance troops and objectives.

Health and Movement

Health Statistics for AT-ST
Base Health 1000
Boost Card Armor - Reinforced Hull Reinforced Hull
Increases base health to 1050 / 1100 / 1130 / 1200
Health Regen Rate 80 health/sec
Regen Delay 10 sec
Boost Card Armor - Repair Systems Repair Systems
Reduces regen delay to 8.5 / 7.5 / 6.5 / 5 sec

Weapon

AT-ST
Weapon Image SWBFII AT-ST FO Killscreen Icon
Damage 40 (Explosion: 35)
Rate of Fire 240 RPM
Range No damage drop-off
(Blast Radius: 4 meters
Inner Blast Radius: 2.5 meters)
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 2.5 seconds
Passive Cooldown Delay 0.8 seconds
Passive Cooldown 0.6 heat per second

Abilities

Ability Icon SWBFII Ability Motion Scan Icon
In-game Description The MOTION SCAN detects and highlights enemy soldiers while active.
Effect Reveals enemies to the AT-ST and allies
Ability Duration 9 seconds
Boost Card Armor - Improved Duration Improved Duration
Increases duration to 11.25 / 12.15 / 13.05 / 14.4 seconds
Ability Cooldown 30 seconds

Ability Icon SWBFII Ability Rocket Icon
In-game Description Fires an Anti-Vehicle smart rocket, which can self-adjust in flight to hit vehicles close to it
Damage 200 (Explosion: 100)
Boost Card Armor - Improved Weapon Systems Improved Weapon Systems
Increases damage (explosion damage) to 250 (125) / 255 (128) / 265 (133) / 280 (140)
Effect Fires homing missile
Area of Effect Blast Radius: 5 meters
Inner Blast Radius: 2 meters
Ability Cooldown 15 seconds

Ability Icon SWBFII Barrage Icon
In-game Description Fires multiple concussion grenades in rapid succession
Damage Explosion: 50 per grenade
Effect Rapidly fires four grenades that explode on impact
Area of Effect Blast Radius: 7 meters
Inner Blast Radius: 1.5 meters
Ability Cooldown 15 seconds
Boost Card Armor - Fast Recharge Fast Recharge
Decreases cooldown to 11.25 / 10.88 / 10 / 9 seconds

Trivia

Updates

1.0 Patch

  • Added.

Gallery

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