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"Agile airborne trooper sporting custom armor with an integrated JETPACK for swift traversal and surprise attacks."
— In-game description

The First Order Jet Trooper is the Aerial Reinforcement unit for the First Order in DICE's Star Wars Battlefront II. It was released on December 17, 2019, as part of The Rise of Skywalker Update and replaced the existing Aerial unit for the First Order, the First Order Rocket Trooper.

OverviewEdit

Fast and dangerous, First Order Jet Troopers are cunning soldiers while airborne. They are more maneuverable than other Aerial units, being able to cause havoc to enemy lines with their abilities and weapons. 

With the increased jetpack maneuverability and hover feature, this unit is a deadly asset on the battlefront. The Jet Trooper's jetpack works similarly to Boba Fett's jetpack, where you can aim and fly at great speeds. To activate the hover feature you need to fly and scope downwards in mid-air, while it drains less fuel it slowly but surely will empty your tank. 

The Jet Trooper's Jet Tackle is similar to Han Solo's shoulder slam, fiercely charging with their jetpack and knocking enemies in front of them backward and disabling them leaving them laying on the floor and in minimal situations, killing enemies outright.

Their Tri-Barrel Launcher deals heavier damage at the cost of heat build-up. They diligently switch to an explosive shot that fires slowly but deals heavy damage. Hovering above heroes and firing on them with this ability will deal considerable damage.

Health and MovementEdit

Health Statistics for First Order Jet Trooper
Base Health 200
SWBFII DICE Boost Card Aerial - Battle Hardened large Battle Hardened
Increases base health to 210 / 220 / 230 / 240
Health Regen Rate 40 health/sec
SWBFII DICE Boost Card Aerial - Survivalist large Survivalist
Regeneration is increased to 55 / 70 / 79 / 100 health per second
SWBFII DICE Boost Card Aerial - Aerial Training large Aerial Training
13 / 25 / 33 / 50 health per elimination
Regen Delay 6 sec

WeaponsEdit

Weapon Image SWBFII G125ProjectileLauncher Icon
Damage 20-5 (Explosion: 20)
Rate of Fire 250 RPM
Damage per Second 166.66-104.166 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Blast Radius: 2 meters
Inner Blast Radius: 1 meter
Venting 1 seconds
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Weapon Image SWBFII G125ProjectileLauncher Icon
Damage 70
Rate of Fire 60 RPM
Range Blast Radius: 6 meters
Inner Blast Radius: 2 meters
Venting 1 seconds
Overheat 3 shots (0.34 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

AbilitiesEdit

Ability Icon SWBFII FOJetTroop Ability Jetpack Icon
In-game Description Advanced jetpack that enables flight while spending fuel. Its hover mode is activated by aiming down the sight of the blaster while in air.
Effect Allows flight, along with stationary hovering

Ability Icon SWBFII FOJetTroop Ability JetTackle Icon
In-game Description Charge forth along the ground and slam into the enemy to knock them off their feet.
Damage 150
Effect Knocks down opponent
Ability Cooldown 32 seconds

Ability Icon SWBFII FOJetTroop Ability Tri-barrelLauncher Icon
In-game Description Reconfigure the blaster to fire from the tri-barreled projectile launcher at the expense of increased heat buildup.
Damage 70
Effect Switches primary fire for explosives
Area of Effect Blast Radius: 6 meters
Inner Blast Radius: 2 meters
Ability Cooldown None

Star CardsEdit

Boost CardsEdit

SWBFII DICE Boost Card Aerial - Aerial Training large SWBFII DICE Boost Card Aerial - Acquisition large SWBFII DICE Boost Card Aerial - Battle Hardened large SWBFII DICE Boost Card Aerial - Survivalist large SWBFII DICE Boost Card Aerial - Improved Jetpack large
Aerial Training Acquisition Battle Hardened Survivalist Evasion

UpdatesEdit

The Rise of Skywalker Update

GalleryEdit

ReferencesEdit

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