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"The First Order Rocket Trooper uses a jetpack to evade and get the drop on enemies."
— In-game Description

The First Order Rocket Trooper is the Aerial Reinforcement unit for the First Order in DICE's Star Wars Battlefront II.

OverviewEdit

The First Order's Rocket Trooper is the evolution of the Galactic Empire's own Imperial Rocket Trooper. They thus bring into battle with them a Rocket Launcher. Their jetpack also allows for some flight with thrusters that propel it upwards as well as it forwards. The First Order's Rocket Troopers are equipped with automatic firing SE-44C blaster pistols with the Cell Mod.

Weapon. The First Order Rocket Trooper's SE-44C deals more damage than the one available to the Officer class, and the Cell Mod lowers the heat per shot substantially as compared with the stock SE-44C and even more than the Cell Mod available to the stock version. The low heat per shot means that the Rocket Trooper can keep firing her weapon at enemies and pepper them with blaster fire in order to stop them from regenerating their health. The lowered passive cooldown delay means that the Rocket Trooper is not obligated into venting the SE-44C, and can remain battle-ready in hostile environments. The damage up close also means she can outgun most targets, and can take them down even quicker with headshots. Combining this with the Rocket Launcher and jetpack means that she can pester enemies with her blaster from afar and deal considerable damage when up close.

While the Rocket Trooper's SE-44C deals considerable damage at short-range, the harsh damage drop-off means that the Trooper struggles in long-range engagements. The Rocket Trooper also has considerably low health for a Reinforcement, matching up with the Heavy with only two hundred health before Star Cards are applied. As a result she cannot take much punishment, and must resort to her mobility and cover in order to stay in the fight. If faced with unfavorable odds, she can use two of her abilities, Jetpack Boost and Jetpack Dash, in order to make a quick escape but can also depend on her dodge in order to quickly build space between an enemy or to close the distance with them.

Health and MovementEdit

Health Statistics for First Order Rocket Trooper
Base Health 200
SWBFII DICE Boost Card Aerial - Battle Hardened large Battle Hardened
Increases base health to 210 / 220 / 230 / 240
Health Regen Rate 40 health/sec
SWBFII DICE Boost Card Aerial - Survivalist large Survivalist
Regeneration is increased to 55 / 70 / 79 / 100 health per second
SWBFII DICE Boost Card Aerial - Aerial Training large Aerial Training
13 / 25 / 33 / 55 health per elimination
Regen Delay 6 sec

WeaponsEdit

Weapon Image SWBFII SE-44C Icon
Damage 39-19
Range Start damage drop-off: 15 meters
End damage drop-off: 30 meters
Rate of Fire 300 RPM
Damage per Second 195-95 DPS
Passive Cooldown 0.3 heat per second
Passive Cooldown Delay 0.96 seconds
Venting 1 seconds
Overheat 35 shots (0.0294 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII Melee Icon
Damage 65

Abilities Edit

Ability Icon SWBFII Aerial Ability Jetpack Boost Icon
In-game Description The JETPACK BOOST's burst thrusters are used to boost the Aerial upwards. Well suited for traversing obstructions and evading danger.
Ability Cooldown 9 seconds
SWBFII DICE Boost Card Aerial - Improved Jetpack large Improved Jetpack
Reduces cooldown to
8 / 7 / 6 / 5 seconds

Ability Icon SWBFII Aerial Ability Rocket Launcher Icon
In-game Description The ROCKET LAUNCHER fires an explosive projectile.
Damage 50 (Explosion: 200)
Area of Effect Blast Radius: 3.5 meters
Inner Blast Radius: 1 meter
Ability Cooldown 32 seconds
SWBFII DICE Boost Card Aerial - Improved Rocket Launcher large Improved Rocket Launcher
Reduces cooldown to
29 / 27 / 25 / 22 seconds

Ability Icon SWBFII Aerial Ability Jetpack Dash Icon
In-game Description With the JETPACK DASH the Aerial adjusts their thrusters to dash forward. Ideal in narrow spaces and to surprise enemies.
Ability Cooldown 9 seconds
SWBFII DICE Boost Card Aerial - Improved Jetpack large Improved Jetpack
Reduces cooldown to
8 / 7 / 6 / 5 seconds

Star Cards Edit

Boost Cards Edit

SWBFII DICE Boost Card Aerial - Aerial Training large SWBFII DICE Boost Card Aerial - Improved Rocket Launcher large SWBFII DICE Boost Card Aerial - Battle Hardened large SWBFII DICE Boost Card Aerial - Survivalist large SWBFII DICE Boost Card Aerial - Improved Jetpack large
Aerial Training Improved Rocket Launcher Battle Hardened Survivalist Improved Jetpack

In-game HintsEdit

"Special Units can take more damage than regular troopers."
— First hint
"Special Units deal more damage than regular troopers."
— Second hint
"Aerial units are each equipped with nimble JETPACKS. "
— Third hint
"Use an Aerial's JETPACK DASH to quickly move in a horizontal direction."
— Fourth hint
"JETPACKS make you extremely agile."
— Fifth hint

TriviaEdit

  • Like the Imperial Rocket Trooper, all First Order Rocket Troopers have an orange pauldron, which canonically indicates that they hold the rank of Commander. This could be a goof.
    • The orange pauldron was not actually added until the launch of the game; despite likely being canonically inaccurate, this was likely done to make Rocket Troopers easier to spot and identify on the field in-game, and/or perhaps be consistent with the Imperial Rocket Trooper's rank.

GalleryEdit

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