- "The Heavy trooper can take out hordes of enemies when positioned well, but is less mobile."
- — In-game Description
The Heavy class has the highest health of all four soldier classes, allowing it to absorb and deal immense damage. This class has 200 health points, high durability, low mobility, and is equipped with powerful blasters and shields.
Like all units, the Heavy's class level is determined by the experience earned and time played in game with the class. Star Cards for the Heavy class can be unlocked through Skill Points, one of which is earned each time the class is leveled up. Their unique Ability Card is Defender, which gives Battle Points when taking damage. The Heavy class uses heavy blasters that are unlocked by completing their respective milestones.
|Heavy Health Statistics|
|Health Regen Rate||25 health/sec|
|Max Health Regen||200|
|Regen Delay||6 sec|
These Heavy weapons can be unlocked by completing weapon milestones.
These weapons are the default weapons for each faction's Heavy. All share the same stats.
- DC-15 (Clone Heavy Trooper)
- E-5C (Heavy Battle Droid)
- RT-97C (Rebel Heavy Trooper)
- DLT-19 (Heavy Stormtrooper)
- M-45 (Resistance Heavy Trooper)
- FWMB-10 (First Order Heavy Assault Stormtrooper)
The default impact grenade detonates on contact with any object.
Hold the line by drawing a heavy rotary blaster. You and nearby allies take reduced explosive damage while you are in Sentry mode.
The default Combat Shield projects in front of you, offering a good balance between mobility and protection.
|Resourceful||Bounty Hunter||Expert Weapons Handling||Survivalist|
|Improved Impact Grenade||Improved Combat Shield||Ion Torpedo||Detonate Charge|
|Mobile Sentry||Barrage||Supercharged Sentry||Ion Turret|
Each faction has its own Heavy class.
- Galactic Republic
- Rebel Alliance
- Galactic Empire
- First Order