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The Heavy Stormtrooper is the Heavy class for the Galactic Empire in DICE's Star Wars Battlefront II. They wield the DLT-19 Heavy Blaster as their default primary weapon.

OverviewEdit

Their default abilities are Impact Grenade, Sentry, and Combat Shield like all Heavy units, though they can be swapped out or upgraded through the equipment of Ability Cards. Heavy Stormtroopers can also wield the DC-15LE heavy repeating blaster, the FWMB-10K heavy repeating blaster, and the TL-50 heavy repeating blaster, like all Heavy units.

StatisticsEdit

Health Statistics for Heavy Stormtrooper
Base Health 200
Health Regen Rate 25 health/sec
Regen Delay 6 sec

Weapon Image SWBFII DLT-19 Icon
In-game Description Standard issue heavy blaster that trades accuracy for increased power and rate of fire.
Damage 16-10
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Rate of Fire 600 RPM
Passive Cooldown 0.1 heat per second
Passive Cooldown Delay 5 seconds
Venting 2.5 seconds
Overheat 56 shots (0.0181818 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII DC-15LE Icon
In-game Description Main battle rifle of the Clone Army that can be modified for longer range engagements or offer devastating explosive damage.
Damage 16-10
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Rate of Fire 700 RPM
Passive Cooldown 0.1 heat per second
Passive Cooldown Delay 5 seconds
Venting 2.5 seconds
Overheat 56 shots (0.0181818 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII FWMB-10K Icon
In-game Description First Order heavy blaster with medium rate of fire and high damage output.
Damage 24-15
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 450 RPM
Passive Cooldown 0.1 heat per second
Passive Cooldown Delay 5 seconds
Venting 2.5 seconds
Overheat 56 shots (0.026181792 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII TL-50 Icon
In-game Description The TL-50 Heavy Repeater was manufactured for Imperial special forces, capable of delivering a storm of blaster bolts, as well as a devastating concussion blast.
Damage 20-10
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 700 RPM
Passive Cooldown 1 heat per second
Passive Cooldown Delay 10 seconds
Venting 1 seconds
Overheat 34 shots (0.03 heat per shot)
Overheat Penalty 1 seconds

TriviaEdit

GalleryEdit

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