Star Wars Battlefront Wiki
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{{This page is|about=the game mode in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]'' and ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''|for=the category of game modes|see=[[Heroes and Villains (game modes)]]. For the game mode in [[Pandemic Studios|Pandemic]]'s ''[[Star Wars: Battlefront II]]'', see [[Hero Assault]]}}
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{{This page is|about=the game mode in [[EA DICE|DICE]]'s series|for=the game mode in [[Pandemic Studios|Pandemic]]'s ''[[Star Wars: Battlefront II]]''|see=[[Hero Assault]]}}
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{{Infobox/Game Modes in DICE's series
'''Heroes vs. Villains''' is a game mode featured in {{DICE}}'s {{Star Wars Battlefront}} and {{Star Wars Battlefront II}} that centers around combat between the [[Heroes and Villains|heroes and villains]] of the games.
 
  +
| image2 = [[File:Darth_Maul_vs_Yoda.jpg|Darth_Maul_vs_Yoda.jpg]]
 
 
| name2 = Heroes vs. Villains
==DICE's ''Star Wars Battlefront''==
 
 
| combatants2 = * [[Light Side]]
{{GameModeInfobox
 
 
* [[Dark Side]]
| image = [[File:Battlefront-leia-vs-fett.jpg]]
 
  +
| player2 = 8
| name = Heroes vs. Villains
 
  +
| hero2 = Yes
| player = 12 players
 
| hero = Yes
+
| vehicle2 = No
  +
| image1 = [[File:Lukehoth.jpg]]
| vehicle = No
 
| stage =
+
| name1 = Heroes vs. Villains
  +
| combatants1 = * [[Rebel Alliance]]
  +
* [[Galactic Empire]]
  +
| player1 = 12
  +
| hero1 = Yes
  +
| vehicle1 = No
 
}}
 
}}
 
'''Heroes vs. Villains''' is a game mode in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]'' and ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]'' that focuses on combat between [[Heroes and Villains|heroes and villains]].
===Overview===
 
This game mode features all hero and villain characters from the [[Rebel Alliance]] and [[Galactic Empire]]. Teams of six must keep their three heroes or villains (four in the [[Star Wars Battlefront Outer Rim|Outer Rim]] variant) alive while destroying the enemy heroes or villains of the other team. The heroes or villains are supported by infantry. For heroes and villains that have bodyguards, they are limited to two spawns only.
 
   
 
==''Star Wars Battlefront II''==
This game mode is round-based. The first team to win five rounds will win the match. During the game, players play either as a hero, a villain, or a soldier on the battlefield as they try to destroy the enemy team's heroes or villains. Whenever a player playing as a hero or villain dies, they respawn as a soldier. The first team to defeat the enemy team's heroes or villains earns a point. Each round swaps out those who play as a hero or villain and a soldier.
 
  +
=== Objective ===
  +
In ''Battlefront II'', Heroes vs. Villains features a team of four [[Light Side|heroes]] against a team of four [[Dark Side|villains]] as they try to deplete the opposing team's [[reinforcement count]] to zero. Both teams start with 35 points and every time a player is eliminated, their team loses one point. The goal is to completely drain the enemy team's reinforcement count by eliminating their heroes. When a player is eliminated, they can immediately respawn as a hero, as long as that hero is not already being played by another player.
   
  +
Heroes vs. Villains is very similar to [[Blast]]. It also bears resemblance to [[Hero Assault]] from the original ''[[Star Wars: Battlefront II]]'' and the unreleased [[Hero Blast]] mode from ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]''.
There is a timer that is present throughout the game mode. The timer for the players choosing of a character lasts for 30 seconds, after which the game will automatically assign you one, if you have not chosen a character. The time to kill the enemy team is a total of 3 minutes. The first team to kill all of the enemy heroes/villains will win. If the three minutes is up and there are still heroes and villains left on both sides, the round will end and whichever side has the most characters remaining will win. If the teams have an equal amount of heroes left the 3 minutes, the round will be considered a draw.
 
   
 
Prior to the [[Siege of Kamino Update]], Heroes vs. Villains used a "target system." Periodically throughout the round, one random living player would be designated as a "VIP" or target. In order to score a point, each team had to hunt down and eliminate the opposing team's target while protecting their own. The team that was able to eliminate the other's target first would gain a point. After that, new targets would be assigned and the cycle would repeat. The first team to earn 10 points would win.
===Maps===
 
Heroes vs. Villains can be played on the following maps:
 
*[[Sullust: Sulfur Fields|Sulfur Fields]]
 
*[[Sullust: Imperial Hangar|Imperial Hangar]]
 
*[[Twilight on Hoth]]
 
*[[Hoth: Ice Caves|Ice Caves]]
 
*[[Hoth: Rebel Base|Rebel Base]]
 
*[[Tatooine: Rebel Depot|Rebel Depot]]
 
*[[Tatooine: Dune Sea Exchange|Dune Sea Exchange]]
 
*[[Tatooine: Jawa Refuge|Jawa Refuge]]
 
*[[Tatooine: Raider Camp|Raider Camp]]
 
*[[Endor: Swamp Crash Site|Swamp Crash Site]]
 
*[[Jakku: Goazon Badlands|Goazon Badlands]] <small>([[Star Wars Battlefront Battle of Jakku|Battle of Jakku DLC]])</small>
 
*[[Sullust: SoroSuub Refinery|SoroSuub Refinery]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Sullust: SoroSuub Pipelines|SoroSuub Pipelines]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Tatooine: Jabba's Palace/DICE|Jabba's Palace]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Tatooine: Palace Garage|Palace Garage]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
   
===Gallery===
+
=== Maps ===
  +
[[File:Naboo_Theed_Small_Hangar_(2)_-_Anton_Ek_DICE.jpg|thumb|Theed Hangar]]
<gallery captionalign="center">
 
  +
Heroes vs. Villains can be played in the following map order in ''Battlefront II'':
Luke Skywalker Vs Darth Vader v2 .png.23e9cefa8dae1f35a442c886e2afdb88.png|Luke and Vader in a lightsaber duel, which can be triggered by both players using their heavy attack abilities at the same time.
 
 
*[[Ajan Kloss]]: [[Ajan Kloss: The Klosslands|The Klosslands]]
</gallery>
 
 
*[[Kamino]]: [[Kamino: Cloning Facility|Cloning Facility]]
 
*[[Felucia]]: [[Felucia: Tagata|Tagata]]
 
*[[Tatooine]]: [[Tatooine: Mos Eisley|Mos Eisley]]
 
*[[Naboo]]: [[Naboo: Theed Hangar|Theed Hangar]]
 
*[[Hoth]]: [[Hoth: Outpost Delta|Outpost Delta]]
 
*[[Takodana]]: [[Takodana: Maz's Castle|Maz's Castle]]
 
*[[Death Star II]]: [[Death Star II: Command Sector North|Command Sector North]]
 
*[[Yavin 4]]: [[Yavin 4: The Great Temple|The Great Temple]]
 
*[[Starkiller Base]]: [[Starkiller Base: Command Center|Command Center]]
 
*[[Endor]]: [[Endor: Research Station 9|Research Station 9]]
 
*[[Naboo]]: [[Venator-class Star Destroyer]]
 
*[[Kashyyyk]]: [[Kashyyyk: Kachirho Beach|Kachirho Beach]]
 
*[[Jakku]]: [[Jakku: The Graveyard|The Graveyard]]
 
*[[Geonosis]]: [[Providence-class Dreadnought]]
 
*[[Bespin]]: [[Bespin: Administrator's Palace|Administrator's Palace]]
 
*[[Tatooine]]: [[Tatooine: Jabba's Palace|Jabba's Palace]]
 
*[[Kessel]]: [[Kessel: Coaxium Mine|Coaxium Mine]]
  +
*[[Takodana]]: [[MC85 Star Cruiser]]
 
*[[Geonosis]]: [[Geonosis: Trippa Hive|Trippa Hive]]
 
*[[Jakku]]: [[Resurgent-class Star Destroyer]]
  +
*[[Crait]]: [[Crait: Abandoned Rebel Outpost|Abandoned Rebel Outpost]]
  +
*[[Scarif]]: [[Scarif Beach]]
   
 
=== Updates ===
{{DICE Game Modes}}
 
 
{{Update|[[Siege of Kamino Update]]|*Overhauled mechanics: replaced "target system" with collective "team eliminations system" similar to [[Blast]].}}
 
{{Update|[[General Grievous Update]]|*Fixed issues that allowed multiple players to spawn with the same Hero in Heroes Vs. Villains. Among other fixes, the "Change Character" button is now immediately unavailable after a death to prevent this.}}
   
==DICE's ''Star Wars Battlefront II''==
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== ''Star Wars Battlefront'' ==
  +
=== Objective ===
{{GameModeInfobox
 
  +
[[File:Boba,Han,Leia_Battlefront.jpg|thumb|Heroes and villains battle on Imperial Station]]
| image = [[File:Gmtile_herobrawl.png]]
 
 
This game mode features all hero and villain characters from the [[Rebel Alliance]] and [[Galactic Empire]]. Teams of six must keep their three heroes or villains (four in the [[Star Wars Battlefront Outer Rim|Outer Rim]] variant) alive while eliminating the enemy heroes or villains of the other team. The heroes or villains are supported by infantry. For heroes and villains that have bodyguards, they are limited to two spawns only.
| name = Heroes vs. Villains
 
| type = [[Heroes and Villains (game modes)|Heroes and Villains]]
 
| combatants = *[[Light Side]]
 
*[[Dark Side]]
 
| player = 8 players
 
| hero = Yes
 
| vehicle = No
 
| stage =
 
}}
 
===Overview===
 
In {{Star Wars Battlefront II}}, Heroes vs. Villains has been redesigned from the previous version. This game mode now features heroes and villains only with no supporting infantry soldiers or bodyguards, with heroes and villains from all eras being selectable, regardless of which era of the ''Star Wars'' films they originate from, and are divided among the [[Light Side]] and the [[Dark Side]].
 
   
 
This game mode is round-based. The first team to win five rounds will win the match. During the game, players play either as a hero, a villain, or a soldier on the battlefield as they try to destroy the enemy team's heroes or villains. Whenever a player playing as a hero or villain dies, they respawn as a soldier. The first team to defeat the enemy team's heroes or villains earns a point. Each round swaps out those who play as a hero or villain and a soldier.
The match is fought by two teams of four players each. All players are able to choose from a roster of all the heroes and villains in the game, though only one of each character can be present at any given time.
 
   
 
There is a timer that is present throughout the game mode. The timer for the players choosing of a character lasts for 30 seconds, after which the game will automatically assign you one if you have not chosen a character. The time to kill the enemy team is a total of 3 minutes. The first team to kill all of the enemy heroes/villains will win. If the three minutes is up and there are still heroes and villains left on both sides, the round will end and whichever side has the most characters remaining will win. If the teams have an equal amount of heroes left the 3 minutes, the round will be considered a draw.
Both teams start with 35 points and every time a player is taken out, their team loses one point. The goal is to drain the enemy team's point score by eliminating their heroes. It is very similar to [[Blast]], as well as the cut [[Hero Blast]] from ''[[Star Wars Battlefront (DICE)|Star Wars Battlefront]]'' and [[Hero Assault]] from the original ''[[Star Wars: Battlefront II]]''.
 
   
 
=== Maps ===
Prior to the [[Siege of Kamino Update]], Heroes vs. Villains was run with a "target system." Periodically throughout the round, one random living player would be designated as a "VIP" or target. In order to score a point, each team had to hunt down and eliminate the opposing team's target while protecting their own. The first target to die would cause the opposing team to gain a point and remove the target status from the surviving target. After that, new targets would be designated and the cycle would repeat. The first team to earn 10 points would win.
 
  +
[[File:Jawa_Refuge_Loading_Screen.png|thumb|Jawa Refuge]]
 
Heroes vs. Villains can be played on the following maps in ''Battlefront'':
  +
*[[Endor]]: [[Endor: Imperial Station|Imperial Station]]
 
*[[Endor]]: [[Endor: Swamp Crash Site|Swamp Crash Site]]
 
*[[Hoth]]: [[Hoth: Ice Caves|Ice Caves]]
 
*[[Hoth]]: [[Hoth: Rebel Base|Rebel Base]]
 
*[[Hoth]]: [[Twilight on Hoth]]
  +
*[[Jakku]]: [[Jakku: Goazon Badlands|Goazon Badlands]]
 
*[[Tatooine]]: [[Tatooine: Dune Sea Exchange|Dune Sea Exchange]]
 
*[[Tatooine]]: [[Tatooine: Jabba's Palace/DICE|Jabba's Palace]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Tatooine]]: [[Tatooine: Jawa Refuge|Jawa Refuge]]
 
*[[Tatooine]]: [[Tatooine: Palace Garage|Palace Garage]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Tatooine]]: [[Tatooine: Raider Camp|Raider Camp]]
 
*[[Tatooine]]: [[Tatooine: Rebel Depot|Rebel Depot]]
 
*[[Sullust]]: [[Sullust: Imperial Hangar|Imperial Hangar]]
 
*[[Sullust]]: [[Sullust: SoroSuub Refinery|SoroSuub Refinery]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Sullust]]: [[Sullust: SoroSuub Pipelines|SoroSuub Pipelines]] <small>([[Star Wars Battlefront Outer Rim|Outer Rim DLC]])</small>
 
*[[Sullust]]: [[Sullust: Sulfur Fields|Sulfur Fields]]
   
===Maps===
+
== Gallery ==
 
<gallery captionalign="center">
====Map Rotation====
 
 
Luke Skywalker Vs Darth Vader v2 .png.23e9cefa8dae1f35a442c886e2afdb88.png|Luke and Vader in a lightsaber duel in ''Star Wars Battlefront''. It can be triggered by both players using their heavy attack abilities at the same time.
*[[Ajan Kloss: The Klosslands]]
 
 
</gallery>
*[[Kamino: Cloning Facility]]
 
*[[Felucia: Tagata]]
 
*[[Tatooine: Mos Eisley]]
 
*[[Naboo: Theed Hangar|Naboo: Palace Hangar]]
 
*[[Hoth: Outpost Delta]]
 
*[[Takodana: Maz's Castle]]
 
*[[Death Star II: Command Sector North]]
 
*[[Yavin 4: The Great Temple]]
 
*[[Starkiller Base: Command Center|Starkiller Base: Command Center]]
 
*[[Endor: Research Station 9]]
 
*[[Venator-class Star Destroyer|Naboo: Republic Attack Cruiser]]
 
*[[Kashyyyk: Kachirho Beach]]
 
*[[Jakku: The Graveyard]]
 
*[[Providence-class Dreadnought|Geonosis: Separatist Dreadnought]]
 
*[[Bespin: Administrator's Palace]]
 
*[[Tatooine: Jabba's Palace/DICE|Tatooine: Jabba's Palace]]
 
*[[Kessel: Coaxium Mine]]
 
*[[Geonosis: Trippa Hive]]
 
*[[MC80 Star Cruiser|Ajan Kloss: MC80 Star Cruiser]]
 
*[[Resurgent-class Star Destroyer|Jakku: Resurgent-class Star Destroyer]]
 
   
 
{{DICE Game Modes}}
===Updates===
 
{{Update|[[Siege of Kamino Update]]|*Overhauled mechanics: replaced "target system" with collective "team eliminations system" similar to [[Blast]].}}
 
{{Update|[[General Grievous Update]]|*Fixed issues that allowed multiple players to spawn with the same Hero in Heroes Vs. Villains. Among other fixes, the "Change Character" button is now immediately unavailable after a death to prevent this.}}
 
 
{{DICE Game Modes/BattlefrontII}}
 
{{DICE Game Modes/BattlefrontII}}
 
==References==
 
{{Reflist}}
 
[[Category:WIP]]
 
 
[[Category:Star Wars Battlefront (DICE)]]
 
[[Category:Star Wars Battlefront (DICE)]]
 
[[Category:Game Modes in Star Wars Battlefront (DICE)]]
 
[[Category:Game Modes in Star Wars Battlefront (DICE)]]

Revision as of 12:53, 10 May 2020

This page is about the game mode in DICE's series. For the game mode in Pandemic's Star Wars: Battlefront II, see Hero Assault.

Heroes vs. Villains is a game mode in DICE's Star Wars Battlefront and Star Wars Battlefront II that focuses on combat between heroes and villains.

Star Wars Battlefront II

Objective

In Battlefront II, Heroes vs. Villains features a team of four heroes against a team of four villains as they try to deplete the opposing team's reinforcement count to zero. Both teams start with 35 points and every time a player is eliminated, their team loses one point. The goal is to completely drain the enemy team's reinforcement count by eliminating their heroes. When a player is eliminated, they can immediately respawn as a hero, as long as that hero is not already being played by another player.

Heroes vs. Villains is very similar to Blast. It also bears resemblance to Hero Assault from the original Star Wars: Battlefront II and the unreleased Hero Blast mode from Star Wars Battlefront.

Prior to the Siege of Kamino Update, Heroes vs. Villains used a "target system." Periodically throughout the round, one random living player would be designated as a "VIP" or target. In order to score a point, each team had to hunt down and eliminate the opposing team's target while protecting their own. The team that was able to eliminate the other's target first would gain a point. After that, new targets would be assigned and the cycle would repeat. The first team to earn 10 points would win.

Maps

Naboo Theed Small Hangar (2) - Anton Ek DICE

Theed Hangar

Heroes vs. Villains can be played in the following map order in Battlefront II:

Updates

Siege of Kamino Update

  • Overhauled mechanics: replaced "target system" with collective "team eliminations system" similar to Blast.

General Grievous Update

  • Fixed issues that allowed multiple players to spawn with the same Hero in Heroes Vs. Villains. Among other fixes, the "Change Character" button is now immediately unavailable after a death to prevent this.

Star Wars Battlefront

Objective

Boba,Han,Leia Battlefront

Heroes and villains battle on Imperial Station

This game mode features all hero and villain characters from the Rebel Alliance and Galactic Empire. Teams of six must keep their three heroes or villains (four in the Outer Rim variant) alive while eliminating the enemy heroes or villains of the other team. The heroes or villains are supported by infantry. For heroes and villains that have bodyguards, they are limited to two spawns only.

This game mode is round-based. The first team to win five rounds will win the match. During the game, players play either as a hero, a villain, or a soldier on the battlefield as they try to destroy the enemy team's heroes or villains. Whenever a player playing as a hero or villain dies, they respawn as a soldier. The first team to defeat the enemy team's heroes or villains earns a point. Each round swaps out those who play as a hero or villain and a soldier.

There is a timer that is present throughout the game mode. The timer for the players choosing of a character lasts for 30 seconds, after which the game will automatically assign you one if you have not chosen a character. The time to kill the enemy team is a total of 3 minutes. The first team to kill all of the enemy heroes/villains will win. If the three minutes is up and there are still heroes and villains left on both sides, the round will end and whichever side has the most characters remaining will win. If the teams have an equal amount of heroes left the 3 minutes, the round will be considered a draw.

Maps

Jawa Refuge Loading Screen

Jawa Refuge

Heroes vs. Villains can be played on the following maps in Battlefront:

Gallery