Star Wars Battlefront[edit | edit source]
Description[edit | edit source]
A homing rocket launcher that locks on to enemy soldiers from afar.
This star card locks onto enemies. Once locked on, the player will receive a message that they're being locked on with a rocket. If the locked on player doesn't find cover, they will be instantly killed by the rocket if they are not using the Bacta Bomb or Bodyguard trait.
Strategy[edit | edit source]
Considering how common both Bacta Bomb and the Bodyguard Trait both are, the Homing Shot works in its prime versus weakened enemies at a distance. Considering it has zero damage drop-off, it has real merit at range; at closer ranges, its forced lock-on sequence makes the user completely immobile and vulnerable, consequently susceptible to any form of damage, so using it on outdoor maps of a good size is useful with Homing Shot. Staying near a friendly spawn is a good place to stay, or near friendly, heavily-guarded objectives.
|Weapons of Star Wars Battlefront|
Bacta Bomb ⋅ Barrage ⋅ Bowcaster ⋅ Cycler Rifle ⋅ Dioxis Grenade1 ⋅ Flash Grenade ⋅ Homing Shot ⋅ Impact Grenade ⋅ Ion Grenade ⋅ Ion Neutralizer ⋅ Ion Torpedo ⋅ Laser Trip Mine3 ⋅ Scatter Gun1 ⋅ Scout Pistol ⋅ Shock Grenade2 ⋅ Smoke Grenade ⋅ Sonic Imploder4 ⋅ Stinger Pistol2 ⋅ Pulse Cannon ⋅ Thermal Detonator
Note: Superscripts denote content locked to expansion packs.
|Star Cards of Star Wars Battlefront|
Scout Pistol · Pulse Cannon · Homing Shot · Barrage · Cycler Rifle · Bowcaster · Ion Torpedo · Jump Pack · Scatter Gun* · Ion Neutralizer · Thermal Detonator · Impact Grenade · Ion Grenade · Smoke Grenade · Flash Grenade · Dioxis Grenade* · Shock Grenade* · Bacta Bomb · Scout Binoculars* · Laser Trip Mine* · Medical Droid*
Star Wars Battlefront II[edit | edit source]
- "A weapon that locks on to [sic] enemy soldiers and fires guided missiles to track them down."
- — In-game description
Overview[edit | edit source]
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Statistics[edit | edit source]
|Homing Shot Statistics|
|Unlocked at||Officer Level 5|
|Unlock Cost||1 Skill Point|
|Recharge time (seconds)||32||30||28||25|
|Upgrade Cost||N/A||1 Skill Point||1 Skill Point||1 Skill Point|
|Upgrade Requirements||N/A||N/A||Officer Level 22||Officer Level 35|