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The first uplinks are in two long trenches. They can be easy to defend depending on the team mates, as the Empire could use an AT-ST to defend the Uplink from Rebels, while the Rebels could use a shield to defend the uplink from the Imperials. Also in the second Uplink there is an [[E-Web]] which can be utilized by the Rebel team to defend the Uplink from the Empire.
 
The first uplinks are in two long trenches. They can be easy to defend depending on the team mates, as the Empire could use an AT-ST to defend the Uplink from Rebels, while the Rebels could use a shield to defend the uplink from the Imperials. Also in the second Uplink there is an [[E-Web]] which can be utilized by the Rebel team to defend the Uplink from the Empire.
   
The second uplinks are in the base and a trench. This Uplink is the one which the Rebel's lose the most, as it can be attacked from two sides, with the constant threat of Imperial players on the mountain sniping. The uplink for the base is easy to defend as the Rebels, as there are multiple places to hide and have cover, while the other uplink has to be carefully watched, or else the Empire will break through the defense, especially if an AT-ST or a hero is involved.
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The second uplinks are in the base and a trench, with the latter Uplink being the one which the Rebel's lose the most, as it can be attacked from two sides, with the constant threat of Imperial players on the mountain sniping. The uplink for the base is easy to defend as the Rebels, as there are multiple places to hide and have cover, while the other uplink has to be carefully watched, or else the Empire will break through the defense, especially if an AT-ST or a hero is involved.
   
 
The final ones are in the rows of trenches. This stage of the battle resembles the area in Star Wars: The Empire Strikes Back, when the [[AT-AT/DICE]]'s close in on the Rebels in the battle. Turning them off as the Empire will be a challenge, as the Rebels are much closer to the uplinks than the Imperials are, and multiple turrets are available at the trenches, combined with that the trenchers can be used for cover at a distance.
 
The final ones are in the rows of trenches. This stage of the battle resembles the area in Star Wars: The Empire Strikes Back, when the [[AT-AT/DICE]]'s close in on the Rebels in the battle. Turning them off as the Empire will be a challenge, as the Rebels are much closer to the uplinks than the Imperials are, and multiple turrets are available at the trenches, combined with that the trenchers can be used for cover at a distance.

Revision as of 23:24, 31 July 2016

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Outpost Beta is a multiplayer and Skirmish map in Star Wars Battlefront. It is playable in Walker Assault, Supremacy, Fighter Squadron and Turning Point. Defining features of the map include its heavy snow and laser turrets. When played on Walker Assault, , the two AT-ATs split up onto different paths. This map also includes a massive Ice base.

Uplink Locations in Walker Assault

The first uplinks are in two long trenches. They can be easy to defend depending on the team mates, as the Empire could use an AT-ST to defend the Uplink from Rebels, while the Rebels could use a shield to defend the uplink from the Imperials. Also in the second Uplink there is an E-Web which can be utilized by the Rebel team to defend the Uplink from the Empire.

The second uplinks are in the base and a trench, with the latter Uplink being the one which the Rebel's lose the most, as it can be attacked from two sides, with the constant threat of Imperial players on the mountain sniping. The uplink for the base is easy to defend as the Rebels, as there are multiple places to hide and have cover, while the other uplink has to be carefully watched, or else the Empire will break through the defense, especially if an AT-ST or a hero is involved.

The final ones are in the rows of trenches. This stage of the battle resembles the area in Star Wars: The Empire Strikes Back, when the AT-AT/DICE's close in on the Rebels in the battle. Turning them off as the Empire will be a challenge, as the Rebels are much closer to the uplinks than the Imperials are, and multiple turrets are available at the trenches, combined with that the trenchers can be used for cover at a distance.

If the Rebels fail, a cut scene will show the walkers fire at the main power generator. If they win, they instead show the two AT-ATs laying on the ground destroyed.

Fighter Squadron

Trivia

The Rebel defeat scene is unique: Instead of the GR-75 Medium Transport taking off and being destroyed by the AT-AT/DICE, it is instead the Rebel Shield Generator which is destroyed by the AT-AT's with a large explosion.