This article covers information from DICE's Star Wars Battlefront series.   This article covers information from Pandemic Studio's Star Wars: Battlefront series.  


"The massive MTT (Multi Troop Transport) is an armored giant which efficiently delivers hundreds of B1 battle droids to the front lines of war. Once delivered, it supports these troops with devastating heavy armor and weaponry."
— In-game description

The MTT, or Multi-Troop Transport, is a ground vehicle for the Separatists in DICE's Star Wars Battlefront II.

Overview[edit | edit source]

"The MTT is at the heart of the Separatist attack on Theed. Armored, shielded, and heavily armed, only a coordinated attack can bring it down."
— Website description

Although the MTT's movements cannot be directly controlled, Battle Points can be spent to gain control of the transport's turrets for a limited time, similar to the AT-AT from Star Wars Battlefront.

Protecting this vehicle is the objective for the Separatist Alliance in Galactic Assault on Kashyyyk: Kachirho Beach and Naboo: Theed. The Republic attack it on the above locations. 

Health and Movement[edit | edit source]

Health Statistics for MTT
Base Health
  • 63,000 (Naboo)
  • 50,000 (Kashyyyk)
Regen Delay 0 sec

No regeneration available

Weapon[edit | edit source]

MTT
Weapon Image SWBFII MTT Kill Icon.svg
Damage 75 (Explosion: 25)
SWBFII Ability Quad Fire Icon.svg Linked Fire
Increases damage to:
150 (Explosion: 75) (x2)
Rate of Fire 120 RPM
SWBFII Ability Quad Fire Icon.svg Linked Fire
Increases rate of fire temporarily
Range No damage drop-off
Blast Radius: 5 meters
Inner Blast Radius: 3 meters

SWBFII Ability Quad Fire Icon.svg Linked Fire
Blast Radius: 7 meters
Inner Blast Radius: 3 meters
Overheat 11 shots (0.15 heat per shot)
SWBFII Ability Quad Fire Icon.svg Linked Fire
Increases cooling power temporarily
Overheat Penalty 0.1 seconds
Passive Cooldown Delay 0 seconds
Passive Cooldown 0.12 heat per second

Abilities[edit | edit source]

Ability Icon SWBFII Ability Quad Fire Icon.svg
In-game Description Fires all 4 heavy lasers simultaneously for a limited time
Effect
  • Increases main and explosive damage
  • Increases rate of fire
  • Increases cooling power
Ability Duration 5 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII Ability Refresh Icon.svg
In-game Description Resets the abilities recharge time of nearby allies
Effect Instantly resets ability recharge for allies
Ability Duration 4.8 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII Ability Motion Scan Icon.svg
In-game Description Scans the surroundings revealing enemies behind cover and highlighting them for all the allies
Effect Reveal enemies to the MTT and allies for 10 seconds
Ability Duration 0.5 seconds
Ability Cooldown 15 seconds

Gallery[edit | edit source]

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