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{{GameVersion
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|type=original
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|originaltitle=Naboo: Theed
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|reboottitle=Naboo: Theed
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}}
 
{{Map
 
{{Map
 
| image=[[File:Naboo Theed Map.PNG|150px]]
 
| image=[[File:Naboo Theed Map.PNG|150px]]
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*[[Gungans]]
 
*[[Gungans]]
 
*[[Royal Naboo Security Force]]
 
*[[Royal Naboo Security Force]]
| bonus=?
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| bonus=
  +
*Bacta Tanks
 
| games=
 
| games=
*[[Star Wars: Battlefront]] I
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*''[[Star Wars: Battlefront]]''
*[[Star Wars: Battlefront II]]
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*''[[Star Wars: Battlefront II]]''
 
}}
 
}}
  +
'''Naboo: Theed''' is a map set on Naboo and is featured in [[Pandemic Studios]]' ''[[Star Wars: Battlefront]]'' and ''[[Star Wars: Battlefront II]]''. It is the first planet visited in ''[[Star Wars: Battlefront]]''<nowiki />'s campaign.
 
The '''Naboo: Theed''' map is set on Naboo. Naboo is the first planet visited in the Star Wars story.
 
   
 
== Overview ==
 
== Overview ==
It is the planet very similar to Earth. This Map features the Capital city of Naboo where the Trade Federation took over in 32 BBY. Naboo Theed also contains the Theed Palace where Queen Amidala once lived. The many buildings and winding streets make for a lot of close combat, even with the addition of tanks. Although the palace is visible through its gates, its interior is never seen. This said, it is possible to gain elevation on other buildings for sniping. The maps of I and II are almost the same, other than switching from day (Battlefront) to night (Battlefront II) and some minor cosmetic changes to the several water fountains found throughout the map.
+
It is the planet very similar to Earth. This map features the capital city of Naboo where the Trade Federation took over in 32 BBY. Naboo: Theed also contains the Theed Palace where Queen Amidala once lived. The many buildings and winding streets make for a lot of close combat, even with the addition of tanks. Although the palace is visible through its gates, its interior is never seen. This said, it is possible to gain elevation on other buildings for sniping. The maps of I and II are almost the same, other than switching from day (Battlefront) to night (Battlefront II) and some minor cosmetic changes to the several water fountains found throughout the map. The Palace command post was also moved more towards the gate closer to the Rotunda when Battlefront 2 was released, rather than it remaining by the gate to the Palace.
   
At the start of the battle, one faction will control the guardhouse and the embassy, while the other controls the plaza and the office. The command-posts at the rotunda and the square outside the palace gates are initially neutral.
+
At the start of the battle, one faction will control the guardhouse and the embassy, while the other controls the plaza and the office. The command posts at the rotunda and the square outside the palace gates are initially neutral.
   
Armour is available from the embassy and the plaza command-posts. It is also available to the team that holds the palace square.
+
Armor is available from the embassy and the plaza command posts. It is also available to the team that holds the palace square.
   
The central focus-point of the map is the palace square and its exposed command-post. The square is very open, lacking substantial cover and being overlooked by numerous elevated areas, including a large balcony which stretches between the plaza and the embassy. There are also laser [[turrets]] dotted around the square. It is in this square where the majority of the fighting occurs in the map, at least at the onset of the battle.
+
The central focus-point of the map is the palace square and its exposed command post. The square is very open, lacking substantial cover and being overlooked by numerous elevated areas, including a large balcony which stretches between the plaza and the embassy. There are also laser [[turrets]] dotted around the square. It is in this square where the majority of the fighting occurs in the map, at least at the onset of the battle.
   
Another point of interest is the rotunda command-post, which bar a small water fountain, also remains very exposed. The rotunda is cut-off from the rest of the map by a canal, but their are three bridges for infantry to cross and repulsor-lift tanks can also navigate the stretch of water.
+
Another point of interest is the rotunda command post, which bar a small water fountain, also remains very exposed. The rotunda is cut off from the rest of the map by a canal, but their are three bridges for infantry to cross and repulsorlift tanks can also navigate the stretch of water.
   
 
==Campaign Mode==
 
==Campaign Mode==
*[[Naboo- Imperial Diplomacy]]
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*[[Naboo - Imperial Diplomacy]]
 
*[[Naboo- Rebellion In Theed]]
 
*[[Naboo- Rebellion In Theed]]
   
 
==The Map==
 
==The Map==
 
'''[[Clone Wars]]'''
 
'''[[Clone Wars]]'''
*[[IFT-X]]
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*[[IFT-X]] X4 (SWBFI)
*[[AAT]]
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*[[AAT/Original|AAT]] X4 (SWBFI)
[[Gian Speeder]] (Campaign Only)
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*[[Gian Speeder]] (SWBFI) (Campaign Only)
   
 
'''[[Galactic Civil War]]'''
 
'''[[Galactic Civil War]]'''
*[[AT-ST]] (SWBFI)
+
*[[IFT-T]] X4 (SWBFI)
*[[IFT-X]] (SWBFII)
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*[[AT-RT/Original|AT-RT]] X4 (SWBFII)
*[[Rebel Combat Landspeeder]] (SWBFI)
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*[[Rebel Combat Landspeeder]] X4 (SWBFI)
*[[Rebel Combat Tank]] (SWBF II)
+
*[[IFT-T]] X2 (SWBFII)
  +
*[[AAT/Original|AAT]] X2 (SWFFII)
 
 
===Turrets===
 
===Turrets===
 
[[Laser Turret]] X 8
 
[[Laser Turret]] X 8
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===Heroes (SWBFI)===
 
===Heroes (SWBFI)===
 
* [[Mace Windu]] (Republic)
 
* [[Mace Windu]] (Republic)
* [[Count Dooku]] (CIS)
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* [[Count Dooku/Original|Count Dooku]] (CIS)
* [[Darth Vader]] (Empire)
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* [[Darth Vader/Original|Darth Vader]] (Empire)
* [[Luke Skywalker]] (Rebellion)
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* [[Luke Skywalker/Original|Luke Skywalker]] (Rebellion)
   
 
===Heroes (SWBFII)===
 
===Heroes (SWBFII)===
* [[Obi-Wan Kenobi]] (Republic)
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* [[Obi-Wan Kenobi/Original|Obi-Wan Kenobi]] (Republic)
* [[Darth Maul]] (CIS)
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* [[Darth Maul/Original|Darth Maul]] (CIS)
* [[The Emperor]] (Empire)
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* [[Darth Sidious|The Emperor]] (Empire)
 
* [[Princess Leia]] (Rebellion)
 
* [[Princess Leia]] (Rebellion)
 
* [[Queen Apailana]] (Royal Naboo) (Campaign only - NPC)
 
*[[Queen Apailana]] (Royal Naboo) (Campaign only - NPC)
 
   
 
===[[Combat Modes]]===
 
===[[Combat Modes]]===
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*[[Campaign]]
 
*[[Campaign]]
 
*[[Hunt]]
 
*[[Hunt]]
*[[2-Flag CTF]]
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*[[2-Flag Capture the Flag|2-Flag CTF]]
   
 
==Appearances==
 
==Appearances==
 
*''[[Star Wars: Battlefront]]''
 
*''[[Star Wars: Battlefront]]''
 
*''[[Star Wars: Battlefront II]] ''(only known as Naboo)
 
*''[[Star Wars: Battlefront II]] ''(only known as Naboo)
*''[http://starwarsbattlefront.filefront.com/file/Naboo_Theed;116461 MOD Version for SWBFII]
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*''[http://starwarsbattlefront.filefront.com/file/Naboo_Theed;116461 MOD Version for SWBFII]''
   
 
==Gallery==
 
==Gallery==
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Naboo._theed.jpg|The map in [[Star Wars: Battlefront]].
 
Naboo._theed.jpg|The map in [[Star Wars: Battlefront]].
 
Naboo_Picture.JPG|The gates to the palace.
 
Naboo_Picture.JPG|The gates to the palace.
Blue jey phase 1.2.jpg|A blue [[Jet Trooper]] on the beta version of this map.
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Blue jey phase 1.2.jpg|A blue [[Jet Trooper/Original|Jet Trooper]] on the beta version of this map.
 
Naboo cut content.jpg|A beta version of this map.
 
Naboo cut content.jpg|A beta version of this map.
 
NabooTheedSWBFIGamePlay.PNG|Clone Troopers on Naboo (Battlefront).
 
NabooTheedSWBFIGamePlay.PNG|Clone Troopers on Naboo (Battlefront).
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==Trivia==
 
==Trivia==
*This map does not show a Hanger with Naboo Starfighters like in ''Episode I.''
+
*This map does not show a Hangar with Naboo Starfighters like in ''Episode I.''
*When playing on Theed it is daytime on SWBFI and night time on SWBFII.
+
*When playing on Theed, it is daytime on Star Wars Battlefront I and night time on Star Wars Battlefront II.
* It is possible to capture two command-posts from safe inside water fountains on this map - embassy and rotunda.
+
* It is possible to capture two command posts from safe inside water fountains on this map - embassy and rotunda.
* In SWBFII theres is an glitch where AI players will get stuck on one of the upper corners of the map due to an pathfinding overlook in the AI programming.
+
* In Star Wars Battlefront II, there is an glitch where AI players will get stuck on one of the upper corners of the map due to an pathfinding overlook in the AI programming.
  +
* In the PlayStation Portable's version of the game, the Theed Palace is a Republic Base Planet.
   
 
==Links==
 
==Links==
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{{SWBF1 Maps}}
 
{{SWBF1 Maps}}
 
{{SWBF2 Maps}}
 
{{SWBF2 Maps}}
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{{RS Maps}}
 
[[Category:Maps]]
 
[[Category:Maps]]
 
[[Category:Battlefront I Maps]]
 
[[Category:Battlefront I Maps]]
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[[Category:Clone Wars Era]]
 
[[Category:Clone Wars Era]]
 
[[Category:Galactic Civil War era]]
 
[[Category:Galactic Civil War era]]
  +
[[Category:Star Wars: Battlefront]]
  +
[[Category:Star Wars: Battlefront II]]

Revision as of 15:19, 18 March 2020

This article covers the reboot version of this subject.   This article covers the Original version of this subject.  

Naboo: Theed is a map set on Naboo and is featured in Pandemic Studios' Star Wars: Battlefront and Star Wars: Battlefront II. It is the first planet visited in Star Wars: Battlefront's campaign.

Overview

It is the planet very similar to Earth. This map features the capital city of Naboo where the Trade Federation took over in 32 BBY. Naboo: Theed also contains the Theed Palace where Queen Amidala once lived. The many buildings and winding streets make for a lot of close combat, even with the addition of tanks. Although the palace is visible through its gates, its interior is never seen. This said, it is possible to gain elevation on other buildings for sniping. The maps of I and II are almost the same, other than switching from day (Battlefront) to night (Battlefront II) and some minor cosmetic changes to the several water fountains found throughout the map. The Palace command post was also moved more towards the gate closer to the Rotunda when Battlefront 2 was released, rather than it remaining by the gate to the Palace.

At the start of the battle, one faction will control the guardhouse and the embassy, while the other controls the plaza and the office. The command posts at the rotunda and the square outside the palace gates are initially neutral.

Armor is available from the embassy and the plaza command posts. It is also available to the team that holds the palace square.

The central focus-point of the map is the palace square and its exposed command post. The square is very open, lacking substantial cover and being overlooked by numerous elevated areas, including a large balcony which stretches between the plaza and the embassy. There are also laser turrets dotted around the square. It is in this square where the majority of the fighting occurs in the map, at least at the onset of the battle.

Another point of interest is the rotunda command post, which bar a small water fountain, also remains very exposed. The rotunda is cut off from the rest of the map by a canal, but their are three bridges for infantry to cross and repulsorlift tanks can also navigate the stretch of water.

Campaign Mode

The Map

Clone Wars

Galactic Civil War

Turrets

Laser Turret X 8

Other

Heroes (SWBFI)

Heroes (SWBFII)

Combat Modes

Appearances

Gallery

Trivia

  • This map does not show a Hangar with Naboo Starfighters like in Episode I.
  • When playing on Theed, it is daytime on Star Wars Battlefront I and night time on Star Wars Battlefront II.
  • It is possible to capture two command posts from safe inside water fountains on this map - embassy and rotunda.
  • In Star Wars Battlefront II, there is an glitch where AI players will get stuck on one of the upper corners of the map due to an pathfinding overlook in the AI programming.
  • In the PlayStation Portable's version of the game, the Theed Palace is a Republic Base Planet.

Links