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"Compassionate and strong willed, the Ovissian Gunner uses the might of both her strength and her modified rotary cannon to combat enemies threatening her Resistance allies."
— In-game description

The Ovissian Gunner is an Enforcer Reinforcement unit for the Resistance in DICE's Star Wars Battlefront II. She is based on a new alien species that appears in The Rise of Skywalker. She was released on December 17 as part of The Rise of Skywalker Update.[1]

Overview[]

The Ovissian Gunner is capable of massive damage output to enemy units.

Her Modified Z-6B Rotary Cannon can chew through the health of any troopers or heroes caught in its line of fire. She can take down enemy vehicles and shielding with ease with the Anti-Armor Mode of her weapon. Although one drawback is it takes a short while to switch between her standard firing mode and Anti-Armor Mode, along with the charge up required before firing the weapon.

She holds the line in a Defensive Stance that takes cues from the Clone Commando's Battle Focus; as she heals for every hit she deals to enemies. However, unlike the Clone Commando's Battle Focus, it heals for less health, and she does not gain damage reduction, but she does heal her allies as well as herself, along with preventing her weapon from building heat.

Should her path be blocked by an enemy, she can use the Charge ability to knock them down, with the attack being so powerful that it can kill three of the four base classes. This opens up her enemies to further attacks should they survive the initial Charge. After knocking down the enemy, the unit has a disadvantage of spooling the weapon again, giving the enemy an advantage of killing the unit before she can re-spool the cannon

Health and Movement[]

Health Statistics for Ovissian Gunner
Base Health 320
SWBFII DICE Boost Card Enforcer - Battle Hardened large.png Battle Hardened
Increases base health to 336 / 352 / 362 / 384
Health Regen Rate 40 health/sec
SWBFII Enforcer Ability Fortify Icon.svg Defensive Stance ability
5 health per hit against enemy
25 health per kill
SWBFII DICE Boost Card Enforcer - Survivalist large.png Survivalist
Regeneration is increased to 55 / 70 / 79 / 100 health per second
SWBFII DICE Boost Card Enforcer - Enforcer Training large.png Enforcer Training
13 / 25 / 33 / 50 health per elimination
Regen Delay 6 sec

Weapons[]

Weapon Image SWBFII Z6-B Rotary Cannon Icon.svg
Damage 25-11
Rate of Fire 900 RPM
Damage per Second 375-165 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 50 meters
Venting 2 seconds
Overheat 67 shots (0.015 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Weapon Image SWBFII Z6-B Rotary Cannon Icon.svg
In-game Description Toggle the ROTARY CANNON into a high powered anti-armor mode for increased efficiency against shields and vehicles.
Damage 90 (Base)
81 (Infantry)
Rate of Fire 79.9 RPM
Range Blast Radius: 2 meters
Inner Blast Radius: 1 meter
Overheat 4 shots (0.25 heat per shot)

Melee
Weapon Image SWBFII Melee Icon.svg
Damage 65

Abilities[]

Ability Icon SWBFII Gunner Ability AntiArmorMode Icon.svg
In-game Description Toggle the ROTARY CANNON into a high powered anti-armor mode for increased efficiency against shields and vehicles.
Damage 90 (Base)
81 (Infantry)
Area of Effect Blast Radius: 2 meters
Inner Blast Radius: 1 meter
Ability Duration
Ability Cooldown 2.5 seconds

Ability Icon SWBFII Enforcer Ability Fortify Icon.svg
In-game Description Instantly cool the ROTARY CANNON and any damage dealt replenishes health for you and nearby allies.
Effect
  • Slows down movement to walking speed
  • Prevents weapon from overheating
  • Heals 5 points per hit against enemy
  • Heals 25 points per kill
Area of Effect 10 meters surrounding Gunner
Ability Duration 9 seconds
SWBFII DICE Boost Card Enforcer - Expert Weapons Handling large.png Expert Weapons Handling
Increases duration to 10.5 / 12 / 12.9 / 15 seconds
Ability Cooldown 20 seconds

Ability Icon SWBFII Gunner Ability Charge Icon.svg
In-game Description Charge forth and slam into the enemy to knock them down.
Damage 150
Effect Knocks down opponent, dealing damage
Ability Cooldown 10 seconds

Star Cards[]

Boost Cards[]

SWBFII DICE Boost Card Enforcer - Survivalist large.png SWBFII DICE Boost Card Enforcer - Enforcer Training large.png SWBFII DICE Boost Card Enforcer - Expert Weapons Handling large.png SWBFII DICE Boost Card Enforcer - Acquisition large.png SWBFII DICE Boost Card Enforcer - Battle Hardened large.png
Survivalist Enforcer Training Expert Weapons Handling Acquisition Battle Hardened

Updates[]

BB Update

  • Implemented spool up functionality for the Ovissian Gunner: Hold Zoom to spool up the weapon so that it’s ready to fire immediately when you find a target. We also updated the crosshairs to visually show that you need to spool up before you can fire and added a tutorial pop-up to remind you about the new spool up functionality as you equip your weapon.
  • Decreased base health (320 from original 350)
  • Base damage reduced to 30 from original 24
  • End damage reduced to 11 from original 15
  • Anti-Armor Explosion Damage reduced to 90 from original 120[12]

Age of Rebellion Update

  • Reverted previous update where movement speed would be reduced when spooling up and firing the rotary cannon.
  • Fixed issue where firing the rotary cannon wouldn’t trigger controller rumble.


The Rise of Skywalker Update

  • Added.

Gallery[]

References[]

  1. EAlogo.jpg Community Transmission - Celebration Edition & The Rise of Skywalker on the official Star Wars Battlefront Forums (Content obsolete; backup link unresponsive, original screenshot not captured)
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