"Favoring raw speed over power or protection, the RZ-2 A-wing gets into and out of trouble very quickly. Skilled pilots rely on its extreme manoeuvrability to give them the upper hand."
The A-Wing excels at hunting down and engaging other starfighters. As an interceptor, it makes use of its impressive speed and maneuverability in order to close in on its enemies and to shake off pursuers.
The Afterburner ability grants a speed boost to the A-Wing, and can be used in order to break missile locks and to shake pursuers.
With the Hard Lock ability, the A-Wing can dedicate itself into hunting down single targets by dealing increased damage, locking onto them faster, and being unable to lose them. The Hard Lock ability can also be used in order to take down Hero Starfighters faster, and can also be used on objectives for increased damage.
The Concussion Missile ability allows the A-Wing to briefly disorient enemy starfighters it hits, along with being able to blind soldiers on the ground that are near the explosion. While not as powerful as torpedoes from the Fighter or Bomber, the Concussion Missile is still capable of finishing off weakened targets.
Fires a fast missile that tracks the locked target and deals moderate damage. Starfighters hit by the missile also suffer a stun effect for a short time.