"The Rebel Rocket-Jumper is an effective opponent against vehicles. Her JETPACK allows for unpredictable strikes from mid-air."
— In-game description

The Rebel Rocket-Jumper is the Aerial Reinforcement unit for the Rebel Alliance in DICE's Star Wars Battlefront II. They replaced the Ishi Tib Jetpack Soldier from Star Wars Battlefront.

Overview[edit | edit source]

Like all Aerial troopers, the Rebel Rocket-Jumper is equipped with a jetpack that can propel her forward and upwards and be used for some flight. The Rebel Rocket-Jumper is also equipped with a precise rocket launcher. The Rebel Rocket-Jumper wields an improved version of the A280C.

The Rebel Rocket-Jumper's A280C deals increased damage as compared to the existing default blaster for the Rebel Soldier, and can provide reliable firepower with its relatively low heat per shot and low venting time. The weapon's increased damage means that the Rocket-Jumper is capable of outgunning most targets in single engagements and can deal even more damage by landing headshots against them; along with its Rocket Launcher to deal with tightly clumped groups of enemies. Combining this with the jetpack means that the Rocket-Jumper can position itself behind or above enemies, and rain a hail of devastating fire upon them.

While the Rebel Rocket-Jumper has strong firepower at her disposal, she has considerably low health for a Reinforcement, matching up with the Heavy with only two hundred health before Star Cards are applied. As a result she cannot take much punishment, and must resort to her mobility and cover in order to stay in the fight. If faced with unfavorable odds, she can use two of her abilities, Jetpack Boost and Jetpack Dash, in order to make a quick escape but can also depend on her dodge in order to quickly build space between an enemy or to close the distance with them.

Health and Movement[edit | edit source]

Health Statistics for Rebel Rocket-Jumper
Base Health 200
SWBFII DICE Boost Card Aerial - Battle Hardened large.png Battle Hardened
Increases base health to
210 / 220 / 230 / 240
Health Regen Rate 40 health/sec
SWBFII DICE Boost Card Aerial - Survivalist large.png Survivalist
Regeneration is increased to
55 / 70 / 79 / 100 health per second
SWBFII DICE Boost Card Aerial - Aerial Training large.png Aerial Training
13 / 25 / 33 / 50 health per elimination
Regen Delay 6 sec

Weapons[edit | edit source]

Weapon Image SWBFII A280C Icon.svg
Damage 45-21
Rate of Fire 300 RPM
Damage per Second 225-105 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Venting 1 seconds
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Weapon Image SWBFII A280 Icon.svg
In-game Description Improved A280 with accurate burst mode for long distance targets.
Damage 40-22
Rate of Fire 110 BPM, 600 RPM
Damage per Second 220-121 DPS
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Venting 1 seconds
Overheat 8 bursts, 24 shots (0.042 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Melee
Weapon Image SWBFII Melee Icon.svg
Damage 65

Abilities[edit | edit source]

Ability Icon SWBFII Aerial Ability Jetpack Boost Icon.svg
In-game Description The JETPACK BOOST's burst thrusters are used to boost the Aerial upwards. Well suited for traversing obstructions and evading danger.
Ability Cooldown 5 seconds

Ability Icon SWBFII Ability Rocket Icon.svg
In-game Description The ROCKET LAUNCHER fires an explosive projectile.
Damage 50 (Explosion: 200)
Area of Effect Blast Radius: 3.5 meters
Inner Blast Radius: 1 meter
Ability Cooldown 25 seconds

Ability Icon SWBFII Aerial Ability Jetpack Dash Icon.svg
In-game Description With the JETPACK DASH the Aerial adjusts their thrusters to dash forward. Ideal in narrow spaces and to surprise enemies.
Ability Cooldown 5 seconds

Star Cards[edit | edit source]

Boost Cards[edit | edit source]

SWBFII DICE Boost Card Aerial - Aerial Training large.png SWBFII DICE Boost Card Aerial - Acquisition large.png SWBFII DICE Boost Card Aerial - Battle Hardened large.png SWBFII DICE Boost Card Aerial - Survivalist large.png SWBFII DICE Boost Card Aerial - Improved Jetpack large.png
Aerial Training Acquisition Battle Hardened Survivalist Evasion

In-game Hints[edit | edit source]

"Special Units can take more damage than regular troopers."
— First hint
"Special Units deal more damage than regular troopers."
— Second hint
"Aerial units are each equipped with nimble JETPACKS. "
— Third hint
"Use an Aerial's JETPACK DASH to quickly move in a horizontal direction."
— Fourth hint
"JETPACKS make you extremely agile."
— Fifth hint

Gallery[edit | edit source]

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