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The Resistance Soldier is the Assault class for the Resistance in DICE's Star Wars Battlefront II. It, along with the Resistance Officer, made a brief appearance in the reveal trailer for Star Wars Battlefront II, in which the Soldier was thrown across a hallway by Kylo Ren, a Hero unit for the First Order.

OverviewEdit

The Resistance Solider is equipped with the EL-16 as its default primary weapon. Its default abilities are Thermal Detonator, Vanguard, and Scan Dart.

StatisticsEdit

Health Statistics for Resistance Soldier
Base Health 150
Health Regen Rate 30 health/sec
Regen Delay 6 sec

Weapon Image SWBFII EL-16 Icon
In-game Description Standard issue blaster rifle with reliable range and damage output.
Damage 36-19
Range Start damage drop-off: 20 meters
End damage drop-off: 40 meters
Rate of Fire 300 RPM
Passive Cooldown 0.3 heat per second
Passive Cooldown Delay 5 seconds
Venting 1 seconds
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII A280 Icon
In-game Description Medium-range rifle which fires in three-blast bursts. This sturdy weapon was widely used by the rebellion in the Galactic Civil War.
Damage 33-19
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 110 BPM, 600 RPM
Passive Cooldown 0.3 heat per second
Passive Cooldown Delay 5 seconds
Venting 1 seconds
Overheat 25 shots (0.04 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII CR-2 Icon
In-game Description Small and agile blaster with extreme rate of fire often wielded by the Naboo security forces.
Damage 16-8
Range Start damage drop-off: 15 meters

End damage drop-off: 30 meters

Rate of Fire 900 RPM
Passive Cooldown 0.6 heat per second
Passive Cooldown Delay 5 seconds
Venting 1 seconds
Overheat 50 shots (0.02 heat per shot)
Overheat Penalty 1 seconds

Weapon Image SWBFII EL-16HFE Icon
In-game Description Steady, sturdy, and built for medium to long-range combat distances, the EL-16HFE was the preferred blaster rifle among fighters with the Resistance.
Damage 49-30
Range Start damage drop-off: 20 meters

End damage drop-off: 40 meters

Rate of Fire 200 RPM
Passive Cooldown 0.3 heat per second
Passive Cooldown Delay 5 seconds
Venting 1 seconds
Overheat 15 shots (0.06667 heat per shot)
Overheat Penalty 1 seconds

GalleryEdit

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