- "Merciless trooper excelling in speed and advanced weaponry to hunt down and destroy anyone that stands in their way."
- — In-game description
The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows him to move almost as fast as the Droideka unit.
His weapon is similar to the TL-50 in the way that both weapons also have an alternate fire. Compared to the TL-50, the Quarrel Blast deals more damage. It can almost one-shot three of the four default trooper classes, and can be used to finish off a weakened unit if they are weak enough.
With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, having more health than regular infantry.
With the Combat Rush ability, you are able to traverse the battlefront at a speedy rate, while regening your health faster than normal. Watch out, runaways!
The Sith Trooper's Seeker Tactics ability reveals enemy units in the area of the trooper, the number of units expanding for every kill, allowing for a recon of enemy movements and positions and the ability to ambush.
Health and Movement
|Health Statistics for Sith Trooper|
|Health Regen Rate|| 40 health/sec|
|Regen Delay|| 6 sec|
|Rate of Fire||620 RPM|
|Damage per Second||248-124 DPS|
|Range|| Start damage drop-off: 15 meters|
End damage drop-off: 35 meters
|Overheat||39 shots (0.026 heat per shot)|
|Overheat Penalty||1 seconds|
|Passive Cooldown Delay||5 seconds|
|Passive Cooldown||0.3 heat per second|
|Range|| Blast Radius: 1.7 meters|
Inner Blast Radius: 1.2 meters
|Overheat||3 shots (0.34 heat per shot)|
|In-game Description||Scan the area to reveal the 4 closest enemies. The amount of enemies you can reveal is increased by defeating enemies.|
|Ability Duration||15 seconds|
|Ability Cooldown||8 seconds|
|The First Order in DICE's Star Wars Battlefront II|