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"Merciless trooper excelling in speed and advanced weaponry to hunt down and destroy anyone that stands in their way."
— In-game description

The Sith Trooper is an Infiltrator Reinforcement unit for the First Order in DICE's Star Wars Battlefront II. It was released on December 17, as part of The Rise of Skywalker Update.


The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows him to move almost as fast as the Droideka unit.

His weapon is similar to the TL-50 in the way that both weapons also have an alternate fire. Compared to the TL-50, the Quarrel Blast deals more damage. It can almost one-shot three of the four default trooper classes, and can be used to finish off a weakened unit if they are weak enough.

With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, having more health than regular infantry.

With the Combat Rush ability, you are able to traverse the battlefront at a speedy rate, while regening your health faster than normal. Watch out, runaways!

The Sith Trooper's Seeker Tactics ability reveals enemy units in the area of the trooper, the number of units expanding for every kill, allowing for a recon of enemy movements and positions and the ability to ambush.

Health and Movement

Health Statistics for Sith Trooper
Base Health 350
Health Regen Rate 40 health/sec
SWBFII DICE Boost Card Infiltrator - Stalker large Stalker
25 / 35 / 45 / 55 health per elimination
Regen Delay 6 sec
SWBFII SithTrooper Ability CombatRush Icon Combat Rush ability
Regen begins after eliminating an enemy


Weapon Image SWBFII ST-W48 Blaster Rifle Icon
Damage 24-12
Rate of Fire 620 RPM
Damage per Second 248-124 DPS
Range Start damage drop-off: 15 meters
End damage drop-off: 35 meters
Venting 1 seconds
Overheat 39 shots (0.026 heat per shot)
Overheat Penalty 1 seconds
Passive Cooldown Delay 5 seconds
Passive Cooldown 0.3 heat per second

Weapon Image
SWBFII SithTrooper AltFire Icon
Damage 140
Range Blast Radius: 1.7 meters
Inner Blast Radius: 1.2 meters
Overheat 3 shots (0.34 heat per shot)

Weapon Image SWBFII Melee Icon
Damage 65


Ability Icon SWBFII SithTrooper Ability OppressionGrenade Icon
In-game Description Throw a grenade that damages nearby enemies, as well as blocking their ability to recover health for a short period of time.
Damage 130
Effect Prevents healing, does +25% damage against minorities.
Area of Effect Blast Radius: 5 meters
Inner Blast Radius: 4 meters
Ability Duration 8 seconds
Ability Cooldown 15 seconds

Ability Icon SWBFII SithTrooper Ability SeekerTactics Icon
In-game Description Scan the area to reveal the 4 closest enemies. The amount of enemies you can reveal is increased by defeating enemies.
Effect Reveals enemies
Ability Duration 15 seconds
Ability Cooldown 8 seconds

Ability Icon SWBFII SithTrooper Ability CombatRush Icon
In-game Description Boosts your sprint speed. Defeating enemies will briefly activate health regeneration and extend the active time of COMBAT RUSH.
Effect Begins health regeneration upon kill
Increased speed
+3 seconds added to duration per kill
Ability Duration 12 seconds
Ability Cooldown 22 seconds

Star Cards

Boost Cards

SWBFII DICE Boost Card Infiltrator - Desperation large SWBFII DICE Boost Card Infiltrator - Evasion large SWBFII DICE Boost Card Infiltrator - Interrogation large SWBFII DICE Boost Card Infiltrator - Acquisition large SWBFII DICE Boost Card Infiltrator - Stalker large
Desperation Evasion Interrogation Acquisition Stalker


The Rise of Skywalker Update

  • Added.



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