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− | {{Upcoming}} |
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{{WIP}} |
{{WIP}} |
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{{Reinforcements |
{{Reinforcements |
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− | |image = |
+ | |image = Sithtrooper.png |
|name = Sith Trooper |
|name = Sith Trooper |
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|era = [[First Order–Resistance war]] |
|era = [[First Order–Resistance war]] |
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|affiliation = [[First Order]] |
|affiliation = [[First Order]] |
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|type = [[Infiltrator]] |
|type = [[Infiltrator]] |
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+ | |bp = *1,500 ([[Galactic Assault]], [[Strike]] & [[Blast]]) |
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− | |bp = 2,000 <small>(presumably)</small> |
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+ | *1,000 ([[Co-Op]]) |
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− | |health = 350 <small>(presumably)</small> |
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− | | |
+ | |health = 350 |
+ | |weapon = ST-W48 Blaster Rifle |
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− | |abilities = |
+ | |abilities = *Oppression Grenade |
+ | *Seeker Tactics |
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+ | *Combat Rush |
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}} |
}} |
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+ | {{IGD|Merciless trooper excelling in speed and advanced weaponry to hunt down and destroy anyone that stands in their way.}} |
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− | The '''Sith Trooper''' is an upcoming [[Infiltrator]]<ref name="Blog">[https://www.ea.com/games/starwars/battlefront/star-wars-battlefront-2/news/celebration-edition-rise-of-skywalker-roadmap-update THE STAR WARS™ BATTLEFRONT™ II: CELEBRATION EDITION LAUNCHES ON DECEMBER 5]</ref> [[Reinforcement]] unit for the [[First Order]] in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]'' It will be released on December 17 as part of [[The Rise of Skywalker Update]].<ref name"CT">{{BFF|https://battlefront-forums.ea.com/discussion/149813/community-transmission-celebration-edition-the-rise-of-skywalker/p1|Community Transmission - Celebration Edition & The Rise of Skywalker}}</ref> |
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+ | The '''Sith Trooper''' is an [[Infiltrator]] [[Reinforcement]] unit for the [[First Order]] in [[EA DICE|DICE]]'s ''[[Star Wars Battlefront II (DICE)|Star Wars Battlefront II]]''. It was released on December 17, as part of [[The Rise of Skywalker Update]]. |
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− | == |
+ | ==Overview== |
+ | The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows him to move almost as fast as the [[Droideka]] unit. |
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+ | His weapon is similar to the [[TL-50]] in the way that both weapons also have an alternate fire. Compared to the TL-50, the Quarrel Blast deals more damage. It can almost one-shot three of the four default trooper classes, and can be used to finish off a weakened unit if they are weak enough. |
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⚫ | |||
+ | With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, having more health than regular infantry. |
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⚫ | |||
⚫ | |||
+ | With the Combat Rush ability, you are able to traverse the battlefront at a speedy rate, while regening your health faster than normal. Watch out, runaways! |
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+ | The Sith Trooper's Seeker Tactics ability reveals enemy units in the area of the trooper, the number of units expanding for every kill, allowing for a recon of enemy movements and positions and the ability to ambush. |
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+ | |||
+ | {{Clear}} |
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+ | |||
+ | ==Health and Movement== |
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+ | {{Health Statistics |
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+ | |name = Sith Trooper |
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+ | |basehealth = 350 |
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+ | |basehealthmod = |
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+ | |regenrate = 40 |
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+ | |regenratemod = |
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+ | {{Modifier |
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+ | |image = [[File:SWBFII DICE Boost Card Infiltrator - Stalker large.png|25px|middle]] |
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+ | |name = [[Stalker]] |
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+ | |effect = {{SCU|25|35|45|55}} health per elimination |
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+ | }} |
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+ | |regenmax = |
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+ | |regenmaxmod = |
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+ | |regendelay = 6 |
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+ | |regendelaymod = |
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+ | {{Modifier |
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+ | |image = [[File:SWBFII_SithTrooper_Ability_CombatRush_Icon.png|25px|middle]] |
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+ | |name = [[#Abilities|Combat Rush ability]] |
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+ | |effect = Regen begins after eliminating an enemy |
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+ | }} |
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+ | }} |
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+ | |||
+ | ==Weapon== |
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+ | <tabber> |
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+ | |-| |
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+ | ST-W48 Blaster Rifle= |
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+ | {{Weapon Statistics |
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+ | |name = |
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+ | |image = [[File:SWBFII_ST-W48_Blaster_Rifle_Icon.png|250px]] |
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+ | |desc = |
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+ | |damage = 24-12 |
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+ | |range = Start damage drop-off: 15 meters<br />End damage drop-off: 35 meters<br> |
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+ | |rof = 620 |
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+ | |dps = 248-124 |
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+ | |cooldown = 0.3 |
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+ | |cooldowndelay = 5 |
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+ | |venting = 1 |
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+ | |heat = |
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+ | |overheat = 39 |
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+ | |heatpershot = 0.026 |
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+ | |overheatpenalty = 1 |
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+ | }} |
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+ | |-| |
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+ | Quarrel Blast= |
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+ | {{Weapon Statistics |
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+ | |name = |
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+ | |image = [[File:SWBFII SithTrooper AltFire Icon.png|center]] |
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+ | |desc = |
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+ | |damage = 140 |
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+ | |range = Blast Radius: 1.7 meters<br>Inner Blast Radius: 1.2 meters |
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+ | |rof = |
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+ | |dps = |
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+ | |cooldown = |
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+ | |cooldowndelay = |
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+ | |venting = |
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+ | |heat = |
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+ | |overheat = 3 |
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+ | |heatpershot = 0.34 |
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+ | |overheatpenalty = |
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+ | }} |
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+ | |-| |
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+ | Melee= |
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+ | {{Weapon Statistics |
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+ | |name = |
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+ | |image = [[File:SWBFII_Melee_Icon.png|250px]] |
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+ | |desc = |
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+ | |damage = 65 |
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+ | |range = |
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+ | |rof = |
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+ | |cooldown = |
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+ | |cooldowndelay = |
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+ | |venting = |
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+ | |heat = |
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+ | |overheat = |
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+ | |heatpershot = |
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+ | |overheatpenalty = |
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+ | }} |
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+ | </tabber> |
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+ | |||
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+ | <tabber> |
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+ | |-| |
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+ | Oppression Grenade= |
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+ | {{Ability Box (2017 DICE) |
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+ | | image = [[File:SWBFII_SithTrooper_Ability_OppressionGrenade_Icon.png]] |
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+ | | desc = Throw a grenade that damages nearby enemies, as well as blocking their ability to recover health for a short period of time. |
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+ | | area = Blast Radius: 5 meters<br>Inner Blast Radius: 4 meters |
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+ | | damage = 130 |
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+ | | duration = 8 seconds |
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+ | | cooldown = 15 seconds |
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+ | | effect = Prevents healing |
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+ | }} |
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+ | |-| |
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+ | Seeker Tactics= |
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+ | {{Ability Box (2017 DICE) |
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+ | | image = [[File:SWBFII SithTrooper Ability SeekerTactics Icon.png]] |
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+ | | desc = Scan the area to reveal the 4 closest enemies. The amount of enemies you can reveal is increased by defeating enemies. |
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+ | | effect = Reveals enemies |
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+ | | duration = 15 seconds |
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+ | | cooldown = 8 seconds |
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+ | }} |
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+ | |-| |
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+ | Combat Rush= |
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+ | {{Ability Box (2017 DICE) |
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+ | | image = [[File:SWBFII_SithTrooper_Ability_CombatRush_Icon.png]] |
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+ | | desc = Boosts your sprint speed. Defeating enemies will briefly activate health regeneration and extend the active time of COMBAT RUSH. |
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+ | | effect = Begins health regeneration upon kill<br>Increased speed<br>+3 seconds added to duration per kill |
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+ | | cooldown = 22 seconds |
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+ | | duration = 12 seconds |
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+ | }} |
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+ | </tabber> |
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+ | |||
⚫ | |||
⚫ | |||
+ | {| style="width:500px; font-size:small; text-align:center" |
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+ | |- |
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+ | | [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Desperation_large.png|100px]] |
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+ | | [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Evasion_large.png|100px]] |
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+ | | [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Interrogation_large.png|100px]] |
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+ | | [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Acquisition_large.png|100px]] |
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+ | | [[File:SWBFII_DICE_Boost_Card_Infiltrator_-_Stalker_large.png|100px]] |
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+ | |- |
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+ | | [[Desperation]] |
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+ | | [[Evasion]] |
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+ | | [[Interrogation]] |
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+ | | [[Acquisition]] |
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+ | | [[Stalker]] |
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+ | |} |
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+ | |||
⚫ | |||
+ | {{Update|[[The Rise of Skywalker Update]]|*Added.}} |
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+ | |||
⚫ | |||
<gallery captionalign="center"> |
<gallery captionalign="center"> |
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+ | Swbf2-celebration-edition-cropped.jpg|The Sith Trooper helmet, first teased on the Celebration Edition cover art. |
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+ | 2DC55139-F7FE-45D5-9BEA-4CE40CC1C1C1.jpeg|Sith Troopers in the ''The Rise of Skywalker'' trailer |
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+ | SWBFII Sith Trooper Icon.png|In-game icon for the Sith Trooper |
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+ | maxresdefault.jpg|Promotional image of Sith Troopers |
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</gallery> |
</gallery> |
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− | == |
+ | ==References== |
{{Reflist}} |
{{Reflist}} |
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+ | {{Navbox/FirstOrder}} |
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[[Category:Star Wars Battlefront II (DICE)]] |
[[Category:Star Wars Battlefront II (DICE)]] |
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[[Category:First Order]] |
[[Category:First Order]] |
Revision as of 00:55, 22 January 2020
- "Merciless trooper excelling in speed and advanced weaponry to hunt down and destroy anyone that stands in their way."
- — In-game description
The Sith Trooper is an Infiltrator Reinforcement unit for the First Order in DICE's Star Wars Battlefront II. It was released on December 17, as part of The Rise of Skywalker Update.
Overview
The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows him to move almost as fast as the Droideka unit.
His weapon is similar to the TL-50 in the way that both weapons also have an alternate fire. Compared to the TL-50, the Quarrel Blast deals more damage. It can almost one-shot three of the four default trooper classes, and can be used to finish off a weakened unit if they are weak enough.
With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, having more health than regular infantry.
With the Combat Rush ability, you are able to traverse the battlefront at a speedy rate, while regening your health faster than normal. Watch out, runaways!
The Sith Trooper's Seeker Tactics ability reveals enemy units in the area of the trooper, the number of units expanding for every kill, allowing for a recon of enemy movements and positions and the ability to ambush.
Health and Movement
Health Statistics for Sith Trooper | |||||||
Base Health | 350 | ||||||
Health Regen Rate | 40 health/sec
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Regen Delay | 6 sec
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Weapon
Weapon Image | |
Damage | 24-12 |
Rate of Fire | 620 RPM |
Damage per Second | 248-124 DPS |
Range | Start damage drop-off: 15 meters End damage drop-off: 35 meters |
Venting | 1 seconds |
Overheat | 39 shots (0.026 heat per shot) |
Overheat Penalty | 1 seconds |
Passive Cooldown Delay | 5 seconds |
Passive Cooldown | 0.3 heat per second |
Weapon Image | |
Damage | 140 |
Range | Blast Radius: 1.7 meters Inner Blast Radius: 1.2 meters |
Overheat | 3 shots (0.34 heat per shot) |
Abilities
Star Cards
Boost Cards
Desperation | Evasion | Interrogation | Acquisition | Stalker |
Updates
- Added.
Gallery
References
The First Order in DICE's Star Wars Battlefront II | |||||||||||||||||||||||||||
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