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==Overview== |
==Overview== |
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− | The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows |
+ | The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows it to move almost as fast as the [[Droideka]] unit. |
− | + | Its weapon is similar to the [[TL-50]] in the way that both weapons also have an alternate fire. Compared to the TL-50, the Quarrel Blast deals more damage and travels in a straight line. It can almost one-shot three of the four default trooper classes and can be used to finish off a weakened unit if they are weak enough. |
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With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, who have more health than regular infantry. |
With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, who have more health than regular infantry. |
Revision as of 18:33, 20 April 2020
- "Merciless trooper excelling in speed and advanced weaponry to hunt down and destroy anyone that stands in their way."
- — In-game description
The Sith Trooper is an Infiltrator Reinforcement unit for the First Order in DICE's Star Wars Battlefront II. It was released on December 17, as part of The Rise of Skywalker Update.
Overview
The Sith Trooper is a very agile and mobile unit. Already being faster than most units the "combat rush" ability allows it to move almost as fast as the Droideka unit.
Its weapon is similar to the TL-50 in the way that both weapons also have an alternate fire. Compared to the TL-50, the Quarrel Blast deals more damage and travels in a straight line. It can almost one-shot three of the four default trooper classes and can be used to finish off a weakened unit if they are weak enough.
With the Oppression Grenade, you can be sure to hold off heroes a lot better! A powerful weapon that is able to block the health regeneration of an enemy, depending on your situation, this can be deadly to enemy heroes and special units, who have more health than regular infantry.
With the Combat Rush ability, you are able to traverse the battlefront at a speedy rate, while regening your health faster than normal. Watch out, runaways!
The Sith Trooper's Seeker Tactics ability reveals enemy units in the area of the trooper, the number of units expanding for every kill, allowing for a recon of enemy movements and positions and the ability to ambush.
Health and Movement
Health Statistics for Sith Trooper | |||||||
Base Health | 350 | ||||||
Health Regen Rate | 40 health/sec
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Regen Delay | 6 sec
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Movement Statistics for Sith Trooper | |||||||
Maximum Jump Height | 2 meters | ||||||
Number of Dodges | 2
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Dodge Length | 4.75 meters | ||||||
Dodge Cooldown | 1.1 seconds per dodge
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All dodges grant 20% damage reduction throughout the animation |
All dodges grant 20% damage reduction during the animation.
Weapon
Weapon Image | |
Damage | 24-12 |
Rate of Fire | 620 RPM |
Damage per Second | 248-124 DPS |
Range | Start damage drop-off: 15 meters End damage drop-off: 35 meters |
Venting | 1 seconds |
Overheat | 39 shots (0.026 heat per shot) |
Overheat Penalty | 1 seconds |
Passive Cooldown Delay | 5 seconds |
Passive Cooldown | 0.3 heat per second |
Weapon Image | |
Damage | 140 |
Range | Blast Radius: 1.7 meters Inner Blast Radius: 1.2 meters |
Overheat | 3 shots (0.34 heat per shot) |
Melee | |
Weapon Image | |
Damage | 65 |
Abilities
Ability Icon | |||||||
In-game Description | Throw a grenade that damages nearby enemies, as well as blocking their ability to recover health for a short period of time. | ||||||
Damage | 130 | ||||||
Effect | Prevents healing | ||||||
Area of Effect | Blast Radius: 5 meters Inner Blast Radius: 4 meters | ||||||
Ability Duration | 8 seconds | ||||||
Ability Cooldown | 15 seconds
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Ability Icon | |||||||
In-game Description | Scan the area to reveal the 4 closest enemies. The amount of enemies you can reveal is increased by defeating enemies. | ||||||
Effect | Reveals enemies | ||||||
Ability Duration | 15 seconds | ||||||
Ability Cooldown | 8 seconds
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Ability Icon | |||||||
In-game Description | Boosts your sprint speed. Defeating enemies will briefly activate health regeneration and extend the active time of COMBAT RUSH. | ||||||
Effect |
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Ability Duration | 12 seconds | ||||||
Ability Cooldown | 22 seconds
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Star Cards
Boost Cards
Desperation | Evasion | Interrogation | Acquisition | Stalker |
Quotes
- "For the Sith Fleet!"
- — In-game
- "Move on the objective!"
- — Highlighting an objective
- "Clear for grenade!"
- — Oppression Grenade
- "Moving in."
- — Combat Rush
Trivia
- Although Sith troopers were canonically affiliated with the First Order, Sith troopers were actually soldiers raised by a secret cult of Sith loyalists and followers of Emperor Palpatine, the Sith Eternal, and were the soldiers of the Final Order.
Updates
- Added.
Gallery
References
The First Order in DICE's Star Wars Battlefront II | |||||||||||||||||||||||||||
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