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* In the [[PlayStation 2]] port of Battlefront, the particles for the sonic blaster, as well as for the [[LR1K Sonic Cannon]], create a distorted effect around the particles.
 
* In the [[PlayStation 2]] port of Battlefront, the particles for the sonic blaster, as well as for the [[LR1K Sonic Cannon]], create a distorted effect around the particles.
 
* In the [[Xbox 360]] port of Battlefront, the particles for the sonic blaster, as well as for the LR1k Sonic Cannon, are dark green and yellow compared to the PC and PlayStation 2 ports.
 
* In the [[Xbox 360]] port of Battlefront, the particles for the sonic blaster, as well as for the LR1k Sonic Cannon, are dark green and yellow compared to the PC and PlayStation 2 ports.
  +
* In the PSP version of SWBF2, the Geonosian can be implemented using mods. They carry the standard sonic blaster which has a 2 second cooldown time and deals high damage. Their damage radius is large, so even if you don't hit an enemy, you can still damage them.
   
 
== Gallery ==
 
== Gallery ==

Revision as of 21:37, May 27, 2018

Sonic Blaster
SOnic Blaster
Basic Info
Weapon Details

Sonic Blasters are portable sonic weapons that can do a reasonable amount of damage to an opponent. This weapon is only carried by Geonosians.

Star Wars: Battlefront

Sonic 1

Sonic Blaster being used in Battlefront

In Star Wars: Battlefront, the damage is the same as a regular rifle or pistol bolt, however there is a long cooldown time of two seconds before another shot can be fired. Also, the projectile is slower than a normal blaster bolt and needs to travel before it can hit. Its range is generally the same as the clone trooper pilot's DN Bolt Caster.

Star Wars: Battlefront II

Sonic 2

Sonic Blaster being used in Battlefront II

In Star Wars: Battlefront II, the damage is increased heavily, taking only three shots to kill an infantry unit. The bolt doesn't have a distance to travel, making it seemingly instantaneous. This also makes it seem like there is no range limit on the weapon. The cooldown time for this version is only one second.  The amount of shots per magazine is seven in this version.

Trivia

  • In the first game, the bolt from the sonic blaster is quite easy to dodge since it has limited range and also is slower. This makes Geonosians very ineffective in combat and are useful for holding command posts.
  • In the PlayStation 2 port of Battlefront, the particles for the sonic blaster, as well as for the LR1K Sonic Cannon, create a distorted effect around the particles.
  • In the Xbox 360 port of Battlefront, the particles for the sonic blaster, as well as for the LR1k Sonic Cannon, are dark green and yellow compared to the PC and PlayStation 2 ports.
  • In the PSP version of SWBF2, the Geonosian can be implemented using mods. They carry the standard sonic blaster which has a 2 second cooldown time and deals high damage. Their damage radius is large, so even if you don't hit an enemy, you can still damage them.

Gallery

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