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"The Specialist excels at long ranged combat, but is vulnerable in close quarters."
— In-game description

The Specialist class is one of the four trooper classes in DICE's Star Wars Battlefront II.

Overview[]

This class specializes in long-range and one-on-one combat. Specialists can use a combination of flanking and certain Ability Cards, such as Personal Shield, to effectively fight several enemies at once.

Like all units, the Specialist's class level is determined by the experience earned and time played in game with the class. Star Cards for the Specialist class can be unlocked through Skill Points, one of which is earned each time the class is leveled up. Its unique Boost Card is Stealth, which hides the Specialist on enemy radars and grants them increased melee damage. The Specialist class uses targeting rifles that are unlocked by completing their respective milestones.

Faction units[]

Weapons[]

Faction Default Weapons[]

Milestone Weapons[]

Abilities[]

Ability Icon
In-game Description The default Shock Grenade that temporarily slows enemies down.
Damage 30 (Initial explosion)
10 damage per second (Gradual shock)
Effect
  • Deals damage upon detonation
  • Gradual area of effect damage
  • Slows enemies
Area of Effect Blast Radius: 5 meters
Inner Blast Radius: 2.5 meters
Shock Radius: 5 meters
Ability Duration 3.3 seconds
Ability Cooldown 35 seconds

Ability Icon
In-game Description Go behind enemy lines by becoming undetectable to enemy scanners, marking enemies, and equipping a powerful medium-ranged weapon.
Damage
  • Total: 120-42
    • 20-7 per bolt
Effect
  • Fires 6 bolts per trigger pull
  • Faster sprint speed
  • Reveals enemies on the Specialist's radar
Ability Duration 25 seconds (Default)
2 seconds reduced per shot
Ability Cooldown 30 seconds

Ability Icon
In-game Description Digital macrobinoculars capable of uncovering heat signatures of enemy soldiers, even through walls. Additionally they can spot enemies in direct line of sight and relay their location to your allies.
Effect
  • Reveals enemies through cover
  • Marked enemies are revealed to the Specialist and allies
Ability Duration 8 seconds
Ability Cooldown 15 seconds

Star Cards[]

Boost Cards[]

Stealth Marksman Bounty Hunter Expert Weapons Handling Survivalist
Bodyguard Brawler Resourceful

Ability Cards[]

Improved Shock Grenade Improved Thermal Binoculars Scramble Infiltration Trip Mine Personal Shield
Stinger Pistol Repulsor Cannon Hardened Infiltration Killstreak Infiltration

Trivia[]

Updates[]

Han Solo Season Update 2

  • Health points increased from 100 to 150.

Gallery[]

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